[MIRROR] Default Jacket Toggle (#9880)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-01-16 00:36:05 +01:00
committed by GitHub
co-authored by Cameron Lennox Kashargul
parent 43025c1a23
commit f04719c7d8
4 changed files with 14 additions and 1 deletions
+2 -1
View File
@@ -127,7 +127,8 @@ var/list/outfits_decls_by_type_
if(uniform)
H.equip_to_slot_or_del(new uniform(H),slot_w_uniform)
if(suit)
H.equip_to_slot_or_del(new suit(H),slot_wear_suit)
if(!(H.client?.prefs?.no_jacket))
H.equip_to_slot_or_del(new suit(H),slot_wear_suit)
if(back)
H.equip_to_slot_or_del(new back(H),slot_back)
if(belt)
+4
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@@ -439,6 +439,8 @@ var/global/datum/controller/occupations/job_master
//if(G.slot == slot_wear_mask || G.slot == slot_wear_suit || G.slot == slot_head)
// custom_equip_leftovers += thing
//else
if(G.slot == slot_wear_suit && H.client?.prefs?.no_jacket)
continue
/* CHOMPRemove Start, remove RS No shoes
if(G.slot == slot_shoes && H.client?.prefs?.shoe_hater) //RS ADD
continue
@@ -468,6 +470,8 @@ var/global/datum/controller/occupations/job_master
// If some custom items could not be equipped before, try again now.
for(var/thing in custom_equip_leftovers)
var/datum/gear/G = gear_datums[thing]
if(G.slot == slot_wear_suit && H.client?.prefs?.no_jacket)
continue
/* CHOMPRemove Start, remove RS No shoes
if(G.slot == slot_shoes && H.client?.prefs?.shoe_hater) //RS ADD
continue
@@ -17,6 +17,7 @@
pref.communicator_visibility = save_data["communicator_visibility"]
pref.ringtone = save_data["ttone"] // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
//pref.shoe_hater = save_data["shoe_hater"] //CHOMPRemove, remove RS No shoes
pref.no_jacket = save_data["no_jacket"]
/datum/category_item/player_setup_item/general/equipment/save_character(list/save_data)
save_data["all_underwear"] = pref.all_underwear
@@ -30,6 +31,7 @@
save_data["communicator_visibility"] = pref.communicator_visibility
save_data["ttone"] = pref.ringtone // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
//save_data["shoe_hater"] = pref.shoe_hater //CHOMPRemove, remove RS No shoes
save_data["no_jacket"] = pref.no_jacket
var/global/list/valid_ringtones = list(
"beep",
@@ -137,6 +139,7 @@ var/global/list/valid_ringtones = list(
. += "Communicator Visibility: <a href='byond://?src=\ref[src];toggle_comm_visibility=1'><b>[(pref.communicator_visibility) ? "Yes" : "No"]</b></a><br>"
. += "Ringtone (leave blank for job default): <a href='byond://?src=\ref[src];set_ringtone=1'><b>[pref.ringtone]</b></a><br>"
//. += "Spawn With Shoes:<a href='byond://?src=\ref[src];toggle_shoes=1'><b>[(pref.shoe_hater) ? "No" : "Yes"]</b></a><br>" //RS Addition //CHOMPRemove, remove RS No shoes
. += "Spawn With Jacket:<a href='byond://?src=\ref[src];toggle_jacket=1'><b>[(pref.no_jacket) ? "No" : "Yes"]</b></a><br>"
return jointext(.,null)
@@ -218,5 +221,9 @@ var/global/list/valid_ringtones = list(
return TOPIC_REFRESH
//RS ADD END
*///CHOMPRemove End, remove RS No shoes
else if(href_list["toggle_jacket"])
if(CanUseTopic(user))
pref.no_jacket = !pref.no_jacket
return TOPIC_REFRESH
return ..()
+1
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@@ -27,6 +27,7 @@ var/list/preferences_datums = list()
var/backbag = 2 //backpack type
var/pdachoice = 1 //PDA type
//var/shoe_hater = FALSE //RS ADD - if true, will spawn with no shoes //CHOMPRemove, remove RS No shoes
var/no_jacket = FALSE //if true, will not spawn with outfit's jacket/outer layer
var/h_style = "Bald" //Hair type
var/grad_style = "none" //Gradient style
var/f_style = "Shaved" //Face hair type