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Fixes material paradox
Opps, rigsuits can be deconstructed. Wil no longer go plus on resources when deconstructing certian ones.
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@@ -5,6 +5,7 @@
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icon = 'modular_chomp/icons/obj/rig_modules_ch.dmi'
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icon = 'modular_chomp/icons/obj/rig_modules_ch.dmi'
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icon_state = "precursor_rig"
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icon_state = "precursor_rig"
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armor = list(melee = 50, bullet = 50, laser = 70, energy = 70, bomb = 60, bio = 100, rad = 80)
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armor = list(melee = 50, bullet = 50, laser = 70, energy = 70, bomb = 60, bio = 100, rad = 80)
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matter = list(MAT_PLASTEEL = 1200, MAT_GOLD = 500, MAT_GRAPHITE = 800, MAT_OSMIUM = 300, MAT_PLASTIC = 600, MAT_VERDANTIUM = 750, MAT_MORPHIUM = 2000)
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var/block_chance = 15
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var/block_chance = 15
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slowdown = 0
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slowdown = 0
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