Commit Graph

1708 Commits

Author SHA1 Message Date
PsiOmegaDelta e7faa19ea3 Merge pull request #9779 from Baystation12/master
Dev-freeze.
2015-06-10 11:04:54 +02:00
Zuhayr 84ae0dd3d1 Merge pull request #9768 from LightningIron/master
Fixes #9731 and #9469
2015-06-10 13:35:41 +09:30
unknown 13a43e6cfd Changes description update spawn() to use 0 instead of small decimal. 2015-06-09 22:35:16 -05:00
unknown 2dbd0ac007 Fixes formatting for spawn() before updating description. 2015-06-09 22:02:14 -05:00
unknown b1368fb712 Changes chemgrenade time in description to be correct after failed detonation. 2015-06-09 19:51:33 -05:00
unknown 17488168ab Fixes for #9731 and #9469. 2015-06-09 18:49:09 -05:00
PsiOmega fbc4bfbe9c Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/setup.dm
2015-06-07 10:30:27 +02:00
mwerezak 821285bcee Adds defines for bombcap components 2015-06-06 22:38:56 -04:00
Zuhayr f03fc826f1 Fixes #9597 2015-06-06 11:20:56 +09:30
GinjaNinja32 67ccb6997b Entirely removes briefcase instastun and pointless New() definition 2015-06-05 09:00:19 +01:00
GinjaNinja32 2507a8007b Comments out a section that requires a single object to be both /mob/living/carbon/human and /obj/item/clothing/head 2015-06-05 01:10:15 +01:00
Zuhayr 9d9efc336b Merge pull request #9649 from mwerezak/fixes
Fixes
2015-06-03 11:45:45 +09:30
mwerezak 45d60ab551 Fixes #9640 2015-06-02 22:00:34 -04:00
GinjaNinja32 c1cc002109 Merge pull request #9601 from Techhead0/survivalBox
Survival box and job spawning fixes.
2015-05-31 19:47:44 +01:00
Techhead0 9047bbe2a2 Removes O2 tank and spare mask from Vox boxes. 2015-05-31 14:17:24 -04:00
Zuhayr fd2855800f Merge pull request #9582 from mwerezak/robolimbs
limb fixes
2015-05-31 17:14:25 +09:30
mwerezak d541fda7be Sets w_class for external organs
Adjusts the edge w_class requirement to require a weapon that is larger
than or equal to the limb's w_class. Also makes the surgical saw and
surgical drill w_class = 3, and the scalpel w_class = 1.
2015-05-30 19:02:37 -04:00
Zuhayr f9e99e1ee9 Fixes #9581 2015-05-31 03:34:29 +09:30
Zuhayr eaf7e6718d Merge pull request #9553 from GinjaNinja32/reagent_protection
Fixes #5945, de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
GinjaNinja32 86f52910a1 Fixes #5945, de-copy-pastes parapens and sleepypens
Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis 30e4550e2e Refactor floodlights
- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
mwerezak c08774d96e Updates bear traps
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.

Conflicts:
	baystation12.dme
2015-05-24 16:33:41 -04:00
PsiOmega e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Chinsky 91de5b2d9d Merge pull request #9381 from GinjaNinja32/patch-1
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32 aeb8f2a6c2 Fixes #9380 2015-05-20 16:44:47 +01:00
Zuhayr 71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Zuhayr a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
mwerezak defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak 53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega e2e0ffc6e5 Compilation fixes. 2015-05-18 18:04:29 +02:00
PsiOmega c2200109d0 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr 3ed1917c3a Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque. 2015-05-18 13:23:21 +09:30
Zuhayr 8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
PsiOmega 2c60619273 Restores the original messages. 2015-05-17 10:25:37 +02:00
Zuhayr ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
PsiOmega aad28d63ce Cleans up welder code.
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30
Zuhayr 966d797e07 Converts bat to use the material system. 2015-05-16 19:59:21 +09:30
GinjaNinja32 76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
Zuhayr 5b9eefdebf Merge with dev. 2015-05-15 23:22:48 +09:30
Zuhayr 1e1471a601 Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173. 2015-05-15 23:19:57 +09:30