PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
PsiOmegaDelta
784f4d8705
Merge pull request #9792 from Techhead0/requestConsole
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Request Console part two: NanoUI
2015-06-12 15:42:27 +02:00
Techhead0
b22afe6a59
Request Console NanoUI and fixes
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Converts Request Console UI into NanoUI.
Fixes icon state not changing for normal priority messages.
Fixes consoles being partially operational while broken/unpowered.
Removes code for EXTREME priority messages.
2015-06-11 21:43:27 -04:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
PsiOmegaDelta
0e3bc3b860
NPC mobs and blobs now attack all external human limbs.
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When attacked by simple mobs and blobs now all external limbs are available for random selection.
The overall damage will be the same but the number of fractures caused will, in general, be fewer.
2015-06-04 09:20:02 +02:00
Techhead0
0195c179ff
Request Console cleanup.
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Changes screen and departmentType to use defines and bitflags instead of magic numbers.
Moves code from the message sender to send_rc_message().
One console's destruction no longer prevents the entire department from receiving messages.
2015-06-03 22:38:04 -04:00
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
Zuhayr
eaf7e6718d
Merge pull request #9553 from GinjaNinja32/reagent_protection
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Fixes #5945 , de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
GinjaNinja32
86f52910a1
Fixes #5945 , de-copy-pastes parapens and sleepypens
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Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Kelenius
f7814e2394
Fixes #9473
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Also: removes automatic shuttle calls when callers are destroyed;
Applies qdel;
Fixes teleporter control console design that probably didn't work
before.
2015-05-26 09:58:25 +03:00
Kelenius
3bdb5ff9ea
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/leather.dm
code/game/objects/items/stacks/sheets/mineral.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/kitchen.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
Kelenius
35a20002c6
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
baystation12.dme
code/defines/obj/weapon.dm
code/game/mecha/equipment/tools/medical_tools.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_parts.dm
code/game/objects/items/devices/flash.dm
code/game/objects/items/devices/powersink.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
code/game/objects/items/weapons/circuitboards/machinery/power.dm
code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
code/game/objects/items/weapons/circuitboards/machinery/research.dm
code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/handcuffs.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/shields.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/teleportation.dm
code/game/objects/items/weapons/tools.dm
code/modules/assembly/igniter.dm
code/modules/assembly/infrared.dm
code/modules/assembly/mousetrap.dm
code/modules/assembly/proximity.dm
code/modules/assembly/signaler.dm
code/modules/assembly/timer.dm
code/modules/assembly/voice.dm
code/modules/clothing/glasses/glasses.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/mining/drilling/scanner.dm
code/modules/mining/mine_items.dm
code/modules/mining/ore.dm
code/modules/mob/living/silicon/robot/analyzer.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/research/circuitprinter.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
Kelenius
35a6ba6b87
Axes prototyping. o7
2015-05-19 21:12:17 +03:00
Chinsky
8e5f5ef8e0
Merge pull request #9165 from Yoshax/trapping
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Makes bear traps do damage when stepped on
2015-05-19 01:43:05 +03:00
PsiOmega
c16d033b18
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-17 11:30:04 +02:00
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
PsiOmega
21dad8bdc0
Teleport anomaly fix.
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It should no longer teleport mobs inside other atoms.
Making the dangerous assumption that touch-teleportation actually works.
2015-05-16 14:46:57 +02:00
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
e1a14e3c41
Removes xenoarch reconstitutors entirely. "Fixes" #5413
2015-05-16 17:40:49 +09:30
GinjaNinja32
76654321e4
Merge remote-tracking branch 'upstream/dev' into new_tables
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Conflicts:
code/setup.dm
2015-05-16 08:53:33 +01:00
Kelenius
10915eae24
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/customitems/item_defines.dm
code/modules/projectiles/guns/launcher/syringe_gun.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers/food/drinks.dm
code/modules/reagents/reagent_containers/pill.dm
maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
GinjaNinja32
354859b889
Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks
2015-05-15 04:47:18 +01:00
GinjaNinja32
21394e78c4
Merge remote-tracking branch 'upstream/dev' into new_tables
2015-05-15 00:12:40 +01:00
GinjaNinja32
5f65565f45
Bugfixes, removing the remnants of table_parts, changelog.
2015-05-13 20:40:00 +01:00
Zuhayr
4e85c5f387
Dev merge.
2015-05-12 23:33:29 +09:30
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
Chinsky
e9cc39039c
Merge pull request #8946 from Zuhayr/miningstuff
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Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
Zuhayr
c06323ef7a
Merge pull request #9199 from Techhead0/voidmachine-englishlists
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Changes machine frames and voidsuits to use proc/english_list() and removes frame_desc
2015-05-12 14:20:37 +09:30
Techhead0
0d9a482be8
Removes frame_desc from circuitboards.
2015-05-12 00:09:51 -04:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Mloc
7780287d3a
mood lighting for computers
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:29 +01:00
Yoshax
b0d10a6508
Fixes some stuff (+2 squashed commit)
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Squashed commit:
[f63e170] Removes unnecessary /
[ac1b52c] re adds 1 bear trap i somehow accidently removed
2015-05-10 20:43:36 +01:00
Yoshax
86bf94ba07
Refactors bear traps
2015-05-10 20:09:29 +01:00
Kelenius
873b38e0a5
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-05-04 22:36:35 +03:00
PsiOmega
46ad005b50
Adds two missing pooling instances and corrects broken grilles health status.
2015-05-02 21:46:30 +02:00
Kelenius
317abc6b79
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/datums/recipe.dm
code/game/machinery/bots/farmbot.dm
code/game/machinery/bots/medbot.dm
code/game/mecha/equipment/tools/tools.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/effects/effect_system.dm
code/game/objects/items/toys.dm
code/game/objects/items/weapons/extinguisher.dm
code/game/objects/items/weapons/mop.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/organs/organ_internal.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/reagents/reagent_containers/food/snacks.dm
code/modules/reagents/reagent_containers/pill.dm
code/modules/reagents/reagent_containers/spray.dm
maps/exodus-1.dmm
2015-04-28 10:49:26 +03:00
Zuhayr
79e3acc95e
Finalized wall refactor.
2015-04-26 12:58:57 +09:30
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
516b60962e
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00