Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
Adds cores and other belongings to the tracking list for Track.
Cores worn or held by nontechnomancers cause instability buildup.
Frost Aura glow is now blue and not red.
Illusions can now do emotes as well as talk.
Illusion talking shouldn't be ruined due to double sanitize.
Phase Shift should work properly now.
Freedom and explosive implants can be bought in the catalog.
* Consolidates copypasta for repairing robolimbs
Also prevents self-repairing a limb you are using to hold the tool
* Fixes robot organs becoming undamagable after reaching cap
* Fixes repairing with cable not using any cable, repairing with weldingtool not doing eyecheck
* Removes ORGAN_ROBOT and ORGAN_ASSISTED flags, fixes#13123
* Fixes damage to robotic limbs not triggering organ processing
At the same time, robotic limbs with damage don't need to process.
However, it's much safer to explicitly have robot limbs return 0 from
needs_process() instead of not rechecking bad external organs.
* Build on HarpyEagle changes to apply to Polaris
Had to apply the change from flag to an enumeration.
* Removes unneeded file
* Fix bruisepacks, remove heart
Well, the unused bay version of the heart anyway
* Tweaks examine, reverts isSynthetic
Reverted that because Bay doesn't use it the same way. Also changed Examine to not list every robo-limb on non-FBPs in red, but left them listed as normal per Spookerton
* Splits uplink categories into separate files and moves other files around
* Corrects an incorrect description
* Puts uplink categories in uplink_categories into the same order as they are individual files
* Mercenaries now spawn with their own private uplink.
* Adds a random discount to uplink items that is applied every 15 minutes
no message
no message
* Adds changelog
* Fakes announcements are now once again purchasable from the uplink and actually work
* Removes a debug line
* Adds several existing items to the antag uplink including stun rounds for shotguns, metal foam grenades and more
* Refactors boxes.dm to use absolute pathing and for loops for contents
Adds changelog
Why would you define a proc on /mob/living/carbon/human for implanting something then ask to be passed your own src? Also why would you try to pass /job/datums as something to implant? Silly.