Zuhayr
07acb270d1
Merge pull request #5476 from Hubblenaut/wheelchair
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Wheelchair Fixes
2014-07-03 13:16:14 +09:30
Chinsky
67c425fe2b
Merge pull request #5463 from mwerezak/emergency-shuttle
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Fixes shuttle ETA blanking out on launch, allows escape pods to be armed by breaking into the pod.
2014-07-03 05:10:35 +04:00
Hubblenaut
97f997dd30
Fixes in wheelchair and different handling of movement
2014-07-02 22:42:18 +02:00
Hubblenaut
dfece9fe12
Stops buckled mobs from slipping (for now)
2014-07-02 22:36:49 +02:00
Hubblenaut
c0ae74b813
Fixes non-existant feet getting bloodied and adds blood to wheelchairs
2014-07-02 22:34:50 +02:00
mwerezak
e57419c725
Status displays now won't blank when undocking, too
2014-07-01 22:18:04 -04:00
Zuhayr
ff9682af79
Wtf how did this line even get deleted.
2014-07-02 07:28:51 +09:30
Zuhayr
9815eef21f
Oversight with table fix.
2014-07-02 07:00:40 +09:30
Zuhayr
41488bf497
Compile fix.
2014-07-02 06:35:19 +09:30
Zuhayr
aa4581e72f
Fixes #5434
2014-07-02 06:17:26 +09:30
Mloc-Argent
6630e4838e
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Zuhayr
922e425a33
Fixed moving between tables freely.
2014-06-29 10:46:31 +09:30
Zuhayr
c7e9e1aa2a
Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing.
2014-06-29 09:40:37 +09:30
Jarcolr
14818b312a
Psychiatrists couch
2014-06-27 22:38:57 +03:00
Jarcolr
dda6ef82bd
Psych bed >> Freudian couch
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Vetinarix kept the icon_state name when the Medbay Renovation PR thing got in. Malsquando wanted this changed.
2014-06-27 10:22:05 +03:00
Chinsky
2d52f2eac7
Merge pull request #5365 from volas/master
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Fix infinite loop
2014-06-27 01:14:36 +04:00
volas
4528f109a5
Fix infinite loop in freeform AI module
2014-06-25 23:09:21 +04:00
PsiOmega
906ef41522
The tactical closet now calls ..() in its New() proc, allows for swallowing items placed on-top among other things.
2014-06-25 18:32:48 +02:00
Zuhayr
4e673d047e
Merge branch 'spawnpoints' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-24 19:22:18 +09:30
Chinsky
d96a901ea0
Merge pull request #5342 from Zuhayr/dev
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Allows climbing onto tables and crates, also adds falling off if you are...
2014-06-24 13:05:17 +04:00
DJSnapshot
93ccad2a82
Merge pull request #5343 from Mloc/bs12-burn
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Fire buffs, wall damage
2014-06-23 21:22:32 -07:00
Zuhayr
96bbe1d9db
Added spawnpoint datum, moved existing latejoin spawn to datum setup.
2014-06-24 13:33:48 +09:30
Zuhayr
a5c2af7a57
Shuffling around table and crate knock/climb procs.
2014-06-24 11:11:02 +09:30
Chinsky
6393cb15d8
Merge pull request #5332 from mwerezak/wound-infections
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Gives the suit coolers a proper process() proc
2014-06-24 05:32:47 +04:00
Zuhayr
7fe8a89e58
Makes table/crate falling a bit more dangerous.
2014-06-24 07:17:24 +09:30
Mloc-Argent
1aca3fe7f2
atmos: make fires more destructive
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Fires can now burn through walls, windows, and (with a high enough
temperature) rwalls.
New proc: adjacent_fire_act(). Called on turfs that a fire isn't able
to spread to. (walls, floor surrounded by windows, etc.)
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-06-23 20:58:14 +01:00
Mloc-Argent
a33cb7272b
Merge remote-tracking branch 'upstream/master' into dev
2014-06-23 20:57:47 +01:00
Zuhayr
8fe013d531
Allows climbing onto tables and crates, also adds falling off if you are dumb enough to stand on one that is flipped or opened.
2014-06-24 03:21:27 +09:30
mwerezak
6b3c130702
Removes dynamic proc call
2014-06-23 10:55:03 -04:00
Zuhayr
a6f64ccd9c
Merge pull request #5330 from mwerezak/emergency-shuttle
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Updates emergency shuttle controller to use shuttle datums
2014-06-23 21:19:36 +09:30
mwerezak
67d5d56a12
Gives the suit coolers a proper process() proc
2014-06-23 02:31:36 -04:00
mwerezak
1c91b2984d
Supply controller now holds a ref to it's shuttle
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Instead of having to look it up every time.
2014-06-22 14:18:52 -04:00
Chinsky
7e56df8689
Merge pull request #5308 from mwerezak/wound-infections
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Re-enables infections, implements a wound infection system, improves body temperatures
2014-06-22 22:04:25 +04:00
Zuhayr
65013ac5a1
Merge pull request #5325 from mwerezak/temperature-expose
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Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Zuhayr
1cfb9b6ea1
Merge branch 'master' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-22 21:58:46 +09:30
Zuhayr
183ee20ab6
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-06-22 21:58:30 +09:30
Zuhayr
bb8951a53c
Makes forks usable.
2014-06-22 21:49:55 +09:30
Mloc
af60005aad
Merge pull request #5317 from comma/master
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Couple o fixes
2014-06-22 11:13:29 +01:00
mwerezak
37e63dfcb0
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
mwerezak
5bd975850a
Less terrible sprite for suit cooling device
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Also adds a few of them to EVA storage.
2014-06-21 20:41:29 -04:00
mwerezak
9528557573
IPCs actually take heat damage from temperature now
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Also fixes the healthanalyzer still not scanning IPCs properly (scanning
them when it shouldn't)
2014-06-21 16:58:20 -04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
mwerezak
0c060d144b
IPCs now need to be scanned with a robotanalyzer
2014-06-21 11:08:09 -04:00
Ccomp5950
68d01b00ab
Merge pull request #5297 from comma/fancy
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Nextgen lights
2014-06-20 20:30:11 -05:00
mwerezak
cf5ff7e992
Body temperature fixes and updates
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Body temperature regulation is now based on species, and environmental
temperature now respects the air density when affecting living/humans.
This also fixes some bugs with heat/cold protection handling and
improves the way synthetic species body temperatures are handled to be
much more logical.
IPCs always gain temperature but cool down because of their environment.
When the heat transfer to the environment is reduced because of the lack
of air, this will cause IPCs to heat up.
As well, having an infection will increase your body temperature, and
body scanners now detect infections.
2014-06-20 18:18:02 -04:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Chinsky
b7832f862a
Fixes #5311
2014-06-21 00:58:31 +04:00
Zuhayr
33fa88e27a
Merge pull request #5309 from mwerezak/flashbang
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Fixes #5186
2014-06-20 21:23:34 +09:30
Chinsky
78142a7cc2
Merge pull request #5276 from caelaislinn/xenoarchaeology
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Xenoarchaeology
2014-06-20 14:41:25 +04:00
Cael Aislinn
f02e6fdd45
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:25 +10:00