mwerezak
080e365911
Prevents attacking yourself with items unless on harm intent
2015-09-08 23:51:40 -04:00
mwerezak
41f52b3dd7
Adds some documentation to item_attack.dm
2015-09-08 23:41:50 -04:00
mwerezak
068d02c28c
Refactors various item attack() implementations
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Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
2015-09-08 23:39:33 -04:00
mwerezak
6ceffaacb5
Refactors item_attack.dm
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Refactors and cleans up item_attack.dm and related mob attack code
2015-09-08 23:23:31 -04:00
Zuhayr
c6964a9b0e
Fixes for previous commits.
2015-08-24 18:31:52 +09:30
Zuhayr
4429f027e7
Replacing hardcoded key/name checks in rig admin alert with key_name_admin().
2015-08-24 16:44:17 +09:30
Zuhayr
e8bf2e4b8f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
2015-08-24 16:41:39 +09:30
PsiOmega
579c5be239
Makes observers use forceMove.
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This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
mwerezak
d44e8cc0ab
Adds missing TK move cooldowns, adjusts click move cooldowns
2015-08-21 23:21:54 -04:00
Zuhayr
a00ac82221
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
GinjaNinja32
1957029890
HUD cleanup, human/monkey HUD now turns correctly with client.dir
2015-08-18 18:21:25 +01:00
PsiOmega
75c7313c46
On merge changes and map conflict fixes.
2015-08-18 18:19:51 +02:00
Zuhayr
71214d859e
Merge with master.
2015-08-18 11:31:10 -07:00
PsiOmegaDelta
edebf946d8
Harm icon state consistency.
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All icon states relating to the I_HARM intent now all use the same naming convention.
2015-08-17 10:16:39 +02:00
Zuhayr
b265b3285c
Cleaned up some errors, added logging for AI module use.
2015-08-13 17:15:51 +09:30
Zuhayr
86100ee2a4
Added procs for MMIs to use rigs as piloting AIs.
2015-08-13 17:09:25 +09:30
Zuhayr
59d0e28aff
Allowed pAIs and AIs loaded into hardsuits to move and rest when control is enabled or the user is unconcious/dead.
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Allows AIs/pAIs in rigs to use the selected module via middle click.
2015-08-13 17:09:22 +09:30
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
GinjaNinja32
ea76feb3cd
Compile fix
2015-08-11 18:47:25 +01:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
PsiOmegaDelta
617db485ee
qdel/Destroy entries.
2015-07-21 14:22:01 +02:00
PsiOmegaDelta
616b4b60e4
Magical fixes.
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The wizard den is no longer pitch black.
Fixes targeted spells using the wrong caster/source.
Adds some missing checks using the caster source above.
Re-logging should no longer cause a loss of spell UI icons.
Mind transfer should no longer cause unintended spell loss.
2015-07-21 11:34:25 +02:00
PsiOmegaDelta
388343a84e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/recharger.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob.dm
2015-07-20 08:28:32 +02:00
mwerezak
4ea1379b33
Fixes #10230
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Moves throw mode procs up to /mob level, clicking on a non-turf or an
atom that is not in a turf cancels throw mode.
2015-07-18 23:27:09 -04:00
PsiOmega
cee5f1a057
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items.dm
2015-07-06 18:33:09 +02:00
PsiOmega
cdb4270f48
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-06 17:31:41 +02:00
mwerezak
9468508226
Adds move cooldown for inventory management, clicking on adjacent atoms
2015-07-05 13:10:52 -04:00
GinjaNinja32
b8e0015be1
Changes cyborg HUD to not display a superfluous empty row
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Title. Modules with precisely 8, 16, 24 etc items were showing an extra row, this changes it from floor(X/8)+1 to just ceil(X/8).
2015-07-04 14:47:10 +01:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
GinjaNinja32
82aa88c777
Merge pull request #9862 from Zuhayr/dev
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Fixes
2015-06-20 17:27:26 +01:00
Zuhayr
868781adef
Fixes #9852
2015-06-20 21:17:10 +09:30
PsiOmegaDelta
dea924541c
Emag refactoring.
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Emags now call a dedicated emag_act proc on atoms which then returns how many charges that should be use up.
2015-06-15 15:22:32 +02:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32
314a28fa75
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/OpTable.dm
code/game/machinery/floodlight.dm
code/game/machinery/spaceheater.dm
2015-06-02 17:33:20 +01:00
Zuhayr
4a7b728fa2
Used some defines. No idea if this is what they are for but they have the same values #yolo
2015-06-02 17:20:10 +09:30
Zuhayr
dadc434f4e
Ported action button system from Paradise/tg
2015-06-02 17:17:13 +09:30
PsiOmegaDelta
659873d943
Merge pull request #9598 from mwerezak/knifing
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Polishes the knifing mechanic
2015-05-31 18:50:12 +02:00
mwerezak
3f5976bc3b
Updates knifing
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Fixes weirdness with knifing where attempting to knife someone before
`world.time >= (G.last_action + 20)` could be met.
Knifing damage scales with weapon force and an attempted measure of
throat protection.
Knifing switches on harm intent.
2015-05-31 11:36:38 -04:00
GinjaNinja32
d09cd2fe57
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/jobs/job_controller.dm
code/game/verbs/ooc.dm
2015-05-29 21:55:37 +01:00
GinjaNinja32
e8f02b8496
Minor folders. code/defines, code/FEA, code/__HELPERS, code/_onclick, code/TriDimension, code/ZAS
2015-05-29 20:36:48 +01:00
Zuhayr
15070d729d
Dev-freeze into dev merge.
2015-05-30 00:31:12 +09:30
Zuhayr
958494ae75
Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
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Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
GinjaNinja32
3b81d0987b
soft_assert addition
2015-05-23 19:41:42 +01:00