Commit Graph

153 Commits

Author SHA1 Message Date
PsiOmega
bf1e6af508 Z-Level Compatibility
Now possible to configure 3 different kind of Z-levels.
Station levels: Which Z-levels the station exists on.
Contact levels: Which Z-levels are typically affected by, for example, Code Red which alters the visual state of fire alarms.
Player levels: Which Z-levels a character can typically reach.
2014-10-30 14:29:56 +01:00
PsiOmega
9c41148a08 PDA newscaster
One can one access and view newsfeeds from the comfort of one's PDA.
Possible to change and disable the newsmessage beep.

Known issues:
Unlike browse() NanoUI does not appear to wait for browse_rsc(), the method which to transfers image to the client's cache, to finish.
This often results in newsfeeds not always displaying their images the first time they are viewed.
2014-10-28 17:10:35 +01:00
Zuhayr
99ff852e46 Removes references to the Syndicate and renames nuclear emergency mode. 2014-10-19 16:05:40 +10:30
mwerezak
b0cdcc9796 Adds photocopier based faxmachine, removes redundant photocopier vars 2014-10-15 21:07:57 -04:00
PsiOmega
66483cf6dd Completes the transfer to the refreshed announcement system. 2014-10-07 13:19:20 +02:00
Zuhayr
bab862f24c Readded transform procs for xenos. 2014-09-30 16:07:47 +09:30
Zuhayr
223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
DJSnapshot
01529c0e29 Adds sol gov fax. Makes replies return to sender fax only 2014-09-14 01:47:55 -07:00
Kelenius
aad89409de Slime update 2014-07-13 17:37:30 +04:00
mwerezak
9991b46ea6 long_jump() now uses an arrive_time var instead of sleeping the whole time.
Makes ETAs more accurate, allows the possibility of interrupting
long_jumps in the future.
2014-06-30 15:14:20 -04:00
mwerezak
84023ff1a3 Updates secrets panel to use the new shuttle...
...datum correctly.
2014-06-26 14:48:49 -04:00
mwerezak
9e0562b16c Adds shuttle controller
Moves all ferry shuttle processing into one place: the new shuttle
controller.

Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.
2014-06-23 22:00:57 -04:00
mwerezak
dc304026a9 shuttle_controller now uses a shuttle datum 2014-06-22 18:10:56 -04:00
Zuhayr
4ee8f56c29 Merged master to dev, manually fixed merge issues in map, may be some left. 2014-06-11 18:11:41 +09:30
mwerezak
b4bb8ab31d Reworks shuttles to be more extensible
Kudos to Zuhayr for laying the groundwork for this.
2014-06-09 23:41:29 -04:00
mwerezak
0319c96502 Adds docking support to shuttles, NanoUI 2014-06-09 23:41:08 -04:00
mwerezak
730623e6e4 Adds support for different shuttle states
Also cleans up shuttle move states a bit.
Moves shuttle_console to it's own file
2014-06-09 23:38:53 -04:00
Zuhayr
54b08ff55a Moved the Vox skipjack console over to a multi-destination shuttle datum setup. 2014-06-03 23:21:10 +09:30
Zuhayr
c01b124ac7 Added a 'controller' for shuttles (really just a data container), fixed up the admin shuttle verbs into one general verb, changed shuttles to use controller instead of populating lists at spawn. 2014-06-03 18:06:05 +09:30
Zuhayr
405055eda8 Some cleanup stuff for prior commits. 2014-06-03 15:40:40 +09:30
Zuhayr
00c81bb675 Moved engineering, research and mining shuttles to a generalized system with its own directory structure. 2014-06-03 15:26:34 +09:30
Ccomp5950
1350115824 Mentor Unnerf.
JMP was doing a rights check in the Topic instead of doing it on the proc, just went ahead and fixed the rights check to include mentors.
Mentors now have player panel but can't see traitor panel.  The idea is so they can't tell who is an antag through this.
2014-06-02 07:09:00 -05:00
Zuhayr
1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
Mloc-Argent
3d2cc3cd82 Revert "Merge pull request #4985 from jack-fractal/dev"
This reverts commit 1679b4062f, reversing
changes made to b149b273d9.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/datums/visibility_networks/update_triggers.dm
2014-05-31 00:25:56 +01:00
Jeremy Liberman
a95a28e303 Merge branch 'dev' into mutiny-fixes 2014-05-18 11:25:36 -05:00
jack-fractal
1bd866239f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mask-storage
Conflicts:
	code/datums/mind.dm
	code/game/gamemodes/cult/runes.dm
	code/game/machinery/doors/door.dm
2014-05-13 20:45:05 -04:00
Jeremy Liberman
d23340a49b Mutiny Mode 2014-05-11 15:03:50 -05:00
Ravensdale
a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Rob Nelson
a8d3c0601b And now tested in game, with some fixes. 2014-02-06 23:52:58 -08:00
YotaXP
68ae21fac3 Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm
2014-01-08 11:41:51 +00:00
Zuhayr
62893f80b6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-04 11:35:07 +10:30
Ccomp5950
ea32e235ab Admins can now put a reason for booting someone from the server.
Virgie requested feature.
2014-01-03 01:09:06 -06:00
Zuhayr
58ec6756df Added cortical borer spawn event and admin verbs. 2013-12-18 14:25:38 +10:30
jack-fractal
5255848719 adding modifications to cult mode, working spirits, and mask transformation procs 2013-12-08 14:12:40 -05:00
Chinsky
0074452f29 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2013-12-03 19:42:17 +04:00
Ccomp5950
3be474bab8 Admin request: Added ability to jobban players from becoming Dionaea nymph 2013-11-28 22:35:12 -06:00
Mloc-Argent
6095a3a249 Merge branch 'dev' of github.com:Baystation12/Baystation12 into bs12-hooks 2013-11-25 21:17:07 +00:00
Mloc-Argent
33805e639b Implements hooks, an easier way to write code to be called at startup/roundstart/roundend.
Current hooks are "startup", "roundstart", and "roundend".
Most stuff in world/New() has been moved over to the startup hook.
Roundstart and roundend have no hooks yet.

Removed the unused "newbanjob.dm" file and associated verbs/topics.
Bumped RECOMMENDED_VERSION up to 501.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-11-25 21:16:09 +00:00
Mloc
d8683f2d39 Revert "Merge pull request #3965 from jack-fractal/dev"
This reverts commit fa57b76f25, reversing
changes made to 40ee2278ed.

Signed-off-by: Mloc <colmohici@gmail.com>
2013-11-25 11:59:57 +00:00
jack-fractal
ce18d47778 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	baystation12.int
	code/controllers/verbs.dm
2013-11-23 11:58:50 -05:00
jack-fractal
5df2797b86 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	baystation12.int
2013-11-22 20:30:23 -05:00
Zuhayr
ae0605db42 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze 2013-11-22 22:18:44 +10:30
Ccomp5950
457835db38 Admin request: Jobbans for IA and ERT 2013-11-17 18:16:42 -06:00
jack-fractal
cf5012ce1d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-11-17 16:30:42 -05:00
jack-fractal
c6ec432904 - major update to all systems
- creating the mask entity
- modifying the code for cult icons
- updating the camera net
- adding visibility network updates to all mobs
- unifying the culting and deculting process
- adding "Make Mask" function to Player Panel
2013-11-17 16:23:36 -05:00
Ccomp5950
59bb2357b6 Included JobBan menu and systems for AntagHUD 2013-11-17 17:29:30 +00:00
DJSnapshot
15a2bcc54f Fix so bans can work again. 2013-11-04 13:07:03 -08:00
DJSnapshot
8af4d1eadf Fixed random git bug 2013-10-15 00:14:21 -07:00
DJSnapshot
c7821741c2 Expanded mod powers to include temporary job bans, temporary global bans, muting, and subtle messaging. 2013-10-14 23:48:26 -07:00
Mloc-Argent
65f218ee63 Merge branch 'master' into dev-freeze
Conflicts:
	code/ZAS/Fire.dm
	html/changelog.html
	maps/tgstation2.dmm

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 22:01:16 +01:00