Chinsky
15ca85edf9
Merge pull request #4411 from Ccomp5950/pda-size
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NanoUI PDA - Decreasing initial size of the screen.
2014-02-11 17:18:16 +04:00
Ccomp5950
62b70bb827
Bugfix: AI Camera light toggle
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Fixes #3676
Before: Toggling would get stuck where it wouldn't toggle the camera until you reset your view.
After: Camera light toggles, you have to toggle off before turning on a new camera light though.
2014-02-11 03:20:22 -06:00
Ccomp5950
8ae8949b10
NanoUI PDA - Decreasing initial size of the screen.
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Gonna miss my XBOX-LARGE pda screen.
2014-02-11 00:56:42 -06:00
Ccomp5950
5810970352
Ghosts can see PDA messages. (Redo: PR #4065 lost in merge)
2014-02-10 20:42:32 -06:00
Segrain
26f40359fc
Fix for unpinning humans.
2014-02-10 01:38:32 +03:00
Segrain
cba6dac062
Fix for unlocking exploit.
2014-02-09 13:34:40 +03:00
Segrain
5bead0c183
Adding blood to humans.
2014-02-09 13:32:42 +03:00
Segrain
8e11dabf96
Bloody feet.
2014-02-09 13:30:28 +03:00
Segrain
b4a8c370ba
Colouring before updating.
2014-02-09 13:21:18 +03:00
Segrain
be61c65edd
Proper indentation.
2014-02-09 13:12:49 +03:00
Loganbacca
b34ceb5cfd
Fixed shrapnel embedding
2014-02-09 14:56:16 +13:00
Ccomp5950
9665e8c4df
Mouse Attack_Logs disabled. Admins rejoice.
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No more mice in disposals spamming the hell out of admins everytime someone flushes items.
2014-02-05 00:14:45 -06:00
Iamgoofball
2ec805630e
Because we HAVE to define Del() three times
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/obj/item/device/gps/Del()
GPS_list.Remove(src)
..()
/obj/item/device/gps/Del()
GPS_list.Remove(src)
..()
/obj/item/device/gps/Del()
GPS_list.Remove(src)
..()
2014-02-04 11:30:35 -08:00
Chinsky
e7c22c28c7
Merge pull request #4379 from Segrain/master
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Smallfix.
2014-02-04 01:44:32 -08:00
Chinsky
9a4bcc60b4
Merge pull request #4377 from Ccomp5950/ai_announcements_tease
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Commented out the AI Announcement verbs
2014-02-02 23:30:55 -08:00
Segrain
83246df6d5
Fix for #4297 .
2014-02-03 07:32:53 +03:00
Ccomp5950
3a54d96b7a
Merge pull request #4374 from Loganbacca/bayfix
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Broken heart fix
2014-02-02 17:22:25 -08:00
Ccomp5950
35f534854a
Commented out the AI Announcement verbs
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Now the AI won't get it's hopes up that it can have the
CAPTAIN REPORT TO THE BAR FOR JOHNSON INSPECTION
2014-02-02 16:57:07 -06:00
Loganbacca
70a1c768ad
Broken heart fix
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Code was using a switch with variables in it. This doesn't work.
Replaced it with an if..else sequence.
Thanks to the guys from Paradise for finding this.
Note: this only fixes literal heart problems, it won't do anything for relationship issues.
2014-02-03 00:28:15 +13:00
Chinsky
743c8ec18e
Merge pull request #4372 from Segrain/master
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Small fixes.
2014-02-02 03:12:45 -08:00
Segrain
0e2ff8b00b
Fix for #4011 .
2014-02-02 02:34:30 +03:00
Segrain
88e7dbb67f
Fix for mods counting.
2014-02-02 02:33:53 +03:00
Ccomp5950
d38af0c44b
Typo fix: corpotate -> corporate.
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And superfluous U removal 'MURIKA!
2014-02-01 15:25:00 -06:00
Ccomp5950
e72c824b90
Deadchat sanitized so players can't use HTML.
2014-01-31 16:41:12 -06:00
DJSnapshot
810de4ddaa
Merge pull request #4337 from Baystation12/dev-freeze
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0.1.8 Staging [Do not merge]
2014-01-31 12:40:15 -08:00
Segrain
ece3556143
Smallfix.
2014-01-31 16:31:17 +03:00
Segrain
4df59faf76
Surgery tracking.
2014-01-31 16:28:24 +03:00
Segrain
93a29c60b3
Verb category.
2014-01-31 16:22:31 +03:00
Segrain
4e17dc0b93
Sanity checks.
2014-01-31 16:21:05 +03:00
Segrain
4c87838e64
Double call removal.
2014-01-31 16:19:22 +03:00
Segrain
b9b6a6d5be
Check for verb removal.
2014-01-31 00:31:41 +03:00
Segrain
9fdd34b1ba
Removal of double reporting.
2014-01-31 00:28:25 +03:00
Segrain
9a70dd3d13
Objectives fix.
2014-01-31 00:25:44 +03:00
Segrain
75c88634f7
Definition usage.
2014-01-31 00:22:24 +03:00
Ccomp5950
f208f05534
Merge pull request #4356 from Loganbacca/bayfix-devfreeze
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Non-standard dropped item layer bug
2014-01-30 10:59:38 -08:00
Ccomp5950
975433f898
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
icons/mob/back.dmi
icons/mob/mask.dmi
2014-01-30 12:14:44 -06:00
Zuhayr
f08e6c804d
Rogue comma, kill it.
2014-01-30 23:33:57 +10:30
Zuhayr
2f36fb79bc
Fixes #4078
2014-01-30 23:31:50 +10:30
Zuhayr
8850a43dcb
Fixes #3847
2014-01-30 23:21:00 +10:30
Zuhayr
851576b444
Fixes #3907
2014-01-30 22:46:48 +10:30
Zuhayr
97442f4727
Adding Kilakk's fix for #4145
2014-01-30 22:31:22 +10:30
Zuhayr
65252e174b
Fixes #4089
2014-01-30 22:18:01 +10:30
Zuhayr
a8cdbd939b
Discovered/fixed a division by zero error for standing on the supermatter core.
2014-01-30 22:10:44 +10:30
Zuhayr
5039524f90
Fixes #4219
2014-01-30 22:07:20 +10:30
Zuhayr
b38e1a71be
Fixes #4223
2014-01-30 22:06:57 +10:30
Zuhayr
bc48240fff
Generalized yank_out_object().
2014-01-30 21:56:33 +10:30
Zuhayr
651599a669
Fixes #4306
2014-01-30 21:35:02 +10:30
Zuhayr
7a36d1c9bc
Fixes #4346
2014-01-30 21:30:58 +10:30
Zuhayr
eed21f3f5b
Fixes #4355
2014-01-30 21:27:44 +10:30
Loganbacca
cbd73c9845
Fix item drop layer bug
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Similar to the handcuff resisting layer bug.
When removing an item from your inventory that has associated inventory slots, items that were dropped from the extra inventory slots would be dropped with incorrect layer variables (set to 20 so they were rendered over the UI).
Now when the extra items are dropped, it calls the drop_from_inventory() proc, which correctly changes their layer back.
2014-01-30 23:42:21 +13:00