Commit Graph

23135 Commits

Author SHA1 Message Date
PsiOmega
173f0527eb Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/nano/nanomanager.dm
	code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Zuhayr
b62a6dc76d Merge pull request #8354 from PsiOmegaDelta/Jaunt
Fixes #8342.
2015-03-05 12:47:01 +10:30
Zuhayr
b4b43a6206 Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
Zuhayr
44620e2d8d Merge pull request #8351 from PsiOmegaDelta/BlobMove
Fixes #8348.
2015-03-05 09:19:25 +10:30
PsiOmegaDelta
de2bd8979f Merge pull request #8356 from Raptor1628/dev-freeze
Fixes and adjustments
2015-03-04 20:10:04 +01:00
Raptor1628
cf0e526d91 Fixes and adjustments
Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmega
8feec5760f Fixes #8342.
Secbots now continually checks if their target remains in sight before bashing the head in.
2015-03-04 16:54:07 +01:00
PsiOmegaDelta
7d3c01c51e Merge pull request #8341 from mwerezak/temperature-fix
Fixes #7363
2015-03-04 12:40:54 +01:00
PsiOmegaDelta
6799569d16 Merge pull request #8344 from comma/surgeryfixies
Surgerything
2015-03-04 11:00:22 +01:00
PsiOmega
fb09009016 Fixes #8348.
Relocates blob start to adjacent turf, allowing it to act upon (and destroy) the previously weapon blocking emergency shutter.
2015-03-04 09:53:15 +01:00
PsiOmega
05c487ca8f Fixes NanoUI transfer runtime.
No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513 Adjusts human temperature damage intervals 2015-03-03 19:31:01 -05:00
Chinsky
43cc464c28 Merge pull request #8346 from PsiOmegaDelta/Fuel
Fixes #8343
2015-03-03 23:55:06 +03:00
PsiOmega
8f929331d8 Fixes #8343
Fuel no longer attempts to spread itself after having been deleted.
2015-03-03 15:33:15 +01:00
Chinsky
b0be5a90ff Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time. 2015-03-03 13:37:26 +03:00
Chinsky
9be2b8d64c Merge pull request #8330 from PsiOmegaDelta/Access
Increased check_rights flexibility.
2015-03-03 10:21:11 +03:00
Snapshot
68d206be6a Merge pull request #8329 from PsiOmegaDelta/Smile
Fixes #8322.
2015-03-02 18:36:46 -08:00
Zuhayr
6affacb983 Merge pull request #8337 from PsiOmegaDelta/Map
Fixes #8334.
2015-03-03 11:58:35 +10:30
mwerezak
1a4cedd412 Fixes #7363 2015-03-02 13:24:52 -05:00
PsiOmega
a11c7ba1c7 Fixes #8334.
Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
2015-03-02 11:42:40 +01:00
Chinsky
bea2d336bb Merge pull request #8313 from MrSnapwalk/peiconupdate
Updates /obj/item/clothing/under/fluff/parkereliza with better sprites.
2015-03-02 07:46:57 +03:00
PsiOmegaDelta
1acfce9b29 Merge pull request #8332 from PsiOmegaDelta/dev-freeze
Dev freeze
2015-03-01 21:14:34 +01:00
PsiOmega
cf11fad8bc Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-01 21:13:38 +01:00
Chinsky
a783e7fd52 Merge pull request #8325 from GinjaNinja32/vines
Properly fixes vines pulling through windoors
2015-03-01 22:29:21 +03:00
PsiOmega
df689a4f72 Increased check_rights flexibility.
NanoUI interfaces no longer appear locked when admin observers look at them for too long.
2015-03-01 15:29:17 +01:00
PsiOmega
bdce7a8e41 Fixes #8322.
When copying a photo new instances are created of relevant icons, instead of referencing them.
2015-03-01 15:21:15 +01:00
Snapshot
413b085994 Merge pull request #8323 from PsiOmegaDelta/NanoDistance
Fixes issue with borg remote access.
2015-02-28 20:17:36 -08:00
Snapshot
c1108b2ad2 Merge pull request #8318 from mwerezak/hardsuit-emp
Hardsuit fixes, tweaks, EMP effects
2015-02-28 20:16:36 -08:00
GinjaNinja32
34e30fd76a Properly fixes vines pulling through windoors 2015-02-28 21:35:29 +00:00
PsiOmega
65e01c50c1 Fixes issue with borg remote access.
Borgs had better remote access than even the AI, ignoring all distances if viewing through cameras.
Introducing view limit.
2015-02-28 20:47:27 +01:00
mwerezak
8d1a92a0f5 Hardsuit tweaks
Spider fang blade uses power faster.
Light hardsuits (minus ninja suit) have voidsuit-level breach thresholds.
If the suit is malfunctioning when it runs out of power then you will need someone to cut you out.
2015-02-28 14:04:53 -05:00
PsiOmegaDelta
11070d62d7 Merge pull request #8316 from Zuhayr/dev-freeze
Fixes
2015-02-28 17:53:27 +01:00
Chinsky
1d38246cc1 Merge pull request #8320 from PsiOmegaDelta/MastefulFixes
A Few Fixes.
2015-02-28 19:50:38 +03:00
PsiOmega
00becda446 Few Fixes.
Fixes #8304.
Fixes #8306.
2015-02-28 14:29:30 +01:00
mwerezak
a026922115 More hardsuit fixes, ion rifle fix
Fixes modules being usable when destroyed.
Fixes charge display for fractional charge values.
Fixes ion rifles EMPing themselves.
2015-02-28 04:15:29 -05:00
mwerezak
7dd82f8763 Merge remote-tracking branch 'upstream/dev-freeze' into backup
Conflicts:
	code/modules/clothing/spacesuits/rig/rig.dm
	code/modules/clothing/spacesuits/rig/rig_pieces.dm
2015-02-28 03:39:38 -05:00
mwerezak
55a3b94995 Hardsuit adjustments, fixes
Default inherited offline_slowdown set to 3, as most hardsuits use this
value. ERT no longer get rad immunity, they have enough advantages -
instead only ERT engineers get that.
ERT engineer gauntlets are also now insulated, allowing them to do
wiring work in space.
Fixed a compile error.
Fixed mounted laser cannons taking too long to recharge.
2015-02-28 03:36:00 -05:00
mwerezak
a8c315ad52 Updates rig emp_act
EMPing hardsuits drains a bit of charge. Module damage is dealt to
damaged modules first. Various other adjustments.
2015-02-28 03:17:47 -05:00
Zuhayr
38d959e9f8 Should fix light level reporting. 2015-02-28 17:34:31 +10:30
Zuhayr
0beb6259f6 Partial fix for #8068. 2015-02-28 17:29:26 +10:30
Zuhayr
273a9e2480 Should stop plants spreading through diagonal windows. 2015-02-28 17:20:49 +10:30
Zuhayr
b572763f77 Fixes #8253 2015-02-28 17:19:21 +10:30
Zuhayr
a0452f3423 Alternative fix for golem damage. 2015-02-28 17:08:30 +10:30
Zuhayr
14321003f1 Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze 2015-02-28 17:04:22 +10:30
Zuhayr
7c2678c9ed Merge pull request #8317 from Baystation12/master
Master into dev-freeze
2015-02-28 17:01:42 +10:30
Zuhayr
227fda7b4c Fixes #8245 2015-02-28 16:59:37 +10:30
Zuhayr
71ecceec9e Fixes #8226 2015-02-28 16:51:37 +10:30
Zuhayr
4b15f1a249 Fixes #7877 2015-02-28 16:47:41 +10:30
Zuhayr
c659ebefde Fixes #8176 2015-02-28 16:47:27 +10:30
Zuhayr
53e59cbf94 Fixes #8126 2015-02-28 16:47:08 +10:30