Jarcolr
68326eaf95
Adds simple peanuts to hydroponics
...
Thanks to Nienhaus for the sprites.
http://baystation12.net/forums/viewtopic.php?f=44&t=9984
Will update this with more applications for peanuts soon.
2014-05-17 11:48:21 +03:00
Mloc-Argent
e24dd57a65
Merge remote-tracking branch 'upstream/master' into dev
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/life.dm
2014-05-14 22:42:03 +01:00
Ravensdale
8e15a76da1
Fixes runtime with yellow slime extracts.
2014-05-12 01:15:45 -07:00
Mloc-Hibernia
e3a8d5eb43
Merge remote-tracking branch 'upstream/master' into dev
...
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com >
Conflicts:
code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Zuhayr
a68c4e9c55
Fixes #3993
2014-05-10 10:26:05 +09:30
Mloc-Argent
6a11ca32f8
Merge remote-tracking branch 'upstream/master' into dev
2014-05-05 22:22:01 +01:00
Mloc-Argent
e1ddec4a73
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/game/area/Space Station 13 areas.dm
code/game/objects/items/weapons/manuals.dm
code/modules/mob/living/say.dm
code/modules/organs/organ_internal.dm
code/modules/paperwork/paper.dm
code/modules/supermatter/supermatter.dm
html/changelog.html
icons/mob/uniform.dmi
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-05-03 16:56:19 +01:00
Zuhayr
c526b9c29a
Lousy goddamn indentation.
2014-05-03 21:09:55 +09:30
Zuhayr
378e6865d4
Attempting to stop IPC from eating and drinking.
2014-05-03 20:25:36 +09:30
Ccomp5950
976ae06e6b
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
...
Conflicts:
code/modules/mob/living/say.dm
code/modules/paperwork/paper.dm
code/modules/telesci/bscrystal.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-25 21:14:58 -05:00
Brian Cook
182be1a8d3
Added bucket lid sprite and functionality
...
Buckets can be lidded, however there is no change in the sprite when
this happens. This adds a lid and it's functional in game.
2014-04-22 01:57:01 -07:00
Mike
e76f431687
Adjusted fuel spread
...
Made fuel stickier, so it spreads less thinly.
2014-04-17 21:19:05 -04:00
Mike
9162ea03bb
Fueltanks leak fuel when wrenched open
...
Fueltanks now actually leak fuel when wrenched open. The leaking only occurs at the initial wrenching and when tank is moved.
2014-04-17 20:54:19 -04:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
...
Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ravensdale
1d6655850f
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
Ravensdale
a3e4a43536
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Ravensdale
e6c3fbf071
Changes all appropriate instances of 'Plasma' to 'Phoron'
2014-04-10 01:19:49 -07:00
Chinsky
06fd99b9ba
Merge pull request #4723 from Jarcolr/diction
...
Fixes some typos and descriptions
2014-04-09 21:48:19 +04:00
Jarcolr
868dea5681
Grammar patch 1
...
This is just the first one of many.
2014-04-08 14:48:31 +03:00
DJSnapshot
772edffad1
Merge pull request #4700 from Jarcolr/diction
...
Spaghetti isn't called spagetti anymore
2014-04-05 17:05:06 -07:00
Jarcolr
bec699bb7c
Spaghetti isn't called spagetti anymore
...
Didn't change the code/vars/recipes; just fixed the Name line to the
proper spelling.
2014-04-05 18:13:19 +03:00
Graham Lloyd
72e45ebf7b
A first pass at more realistic w_class values
2014-04-03 17:54:06 -04:00
Ccomp5950
2027892395
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-03-28 18:48:05 -05:00
Ccomp5950
56ef5c165c
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
...
Conflicts:
code/modules/reagents/reagent_containers/food/cans.dm
2014-03-28 18:46:04 -05:00
Jeremy Liberman
16f787a1da
Virology - NanoUI, gameplay tweaks, bugfixes
2014-03-24 23:55:41 -05:00
Mloc-Hibernia
dc97a2502a
Revert "Merge pull request #4607 from Aryn/master"
...
This reverts commit a1fee3e6c3 , reversing
changes made to bf4533efde .
2014-03-24 13:54:11 +00:00
Jim "Apples"
ae2c398b26
Merge pull request #4611 from Aryn/to-master
...
Ctrl-H "faggot" to "meatball" and one icon state change.
2014-03-20 11:22:37 +00:00
Aryn
de86280434
Ctrl-H "faggot" to "meatball" and one icon state change.
2014-03-20 05:05:23 -06:00
Aryn
1b8dc12a7c
I think I fixed everything it is possible to stuff a light source into.
2014-03-19 01:02:27 -06:00
Jarcolr
6300e859a2
Fixes #4600
...
Will fix #4600 and the problem with drinks not knowing when they are open/closed.
Hopefully I didn't miss a string of code again,I don't think so,though.
2014-03-17 23:13:29 +02:00
Jeremy Liberman
31c79acd6e
Fixes biogenerator typo, improper beaker splashing, and allows glass beakers to refill botany trays
2014-03-16 21:16:31 -05:00
Joey Haas
38d43fa971
Medbay, Xenobiology and Virology now have secure smartfridges.
2014-03-07 21:39:06 +01:00
Joey Haas
78e4f7e126
We now have secure smartfridges. More changes:
...
Changed xeno smartfridge to a secure smartfridge.
Added a chemistry/medical smartfridge for easy chemical storage.
Smartfridge usage now leaves fingerprints.
Secure smartfriges are emagable, by the way!
2014-03-07 21:32:13 +01:00
RavingManiac
b969e680b2
Ingested acid and mutagen will now react after the ten second delay.
2014-03-06 20:20:15 +08:00
RavingManiac
f022a19452
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
...
Conflicts:
maps/tgstation2.dmm
2014-03-06 19:22:06 +08:00
RavingManiac
3b2d3eba05
trans_to_ingest now used for consumption of food, drink and pills instead of trans_to. This adds a ten second delay between ingestion and addition of the reagents to the body.
2014-03-05 23:41:42 +08:00
Ccomp5950
c066232ab3
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
2014-03-04 18:29:03 -06:00
RavingManiac
727b87730b
Smartfridge variations added to chemistry, bar and virology. One of the virology windows didn't have sides, so I fixed that.
2014-03-05 00:03:57 +08:00
Furlucis
01e66b6733
Meat cutting fix
...
The other kind of knife actually exists. This one doesn't.
2014-03-03 02:26:04 -05:00
Ccomp5950
39383c331a
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-02-26 09:38:40 -06:00
Ccomp5950
c56ec21ee3
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
...
Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
2014-02-26 09:34:38 -06:00
Mloc-Argent
f5ab084eac
Fixes admin attack logs to show up in-game as well as in the logfiles.
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-02-25 20:36:46 +00:00
Chinsky
0ba65efd18
Merge pull request #4477 from Ccomp5950/runtimefixes
...
Runtimefixes
2014-02-25 06:01:59 +04:00
Segrain
bd5585052c
Fix for #4479 .
2014-02-25 03:33:18 +03:00
Ccomp5950
0f538a9b2f
Typo fix.
...
Screw typechecks and their need for closing parens :*(
2014-02-24 01:50:44 -06:00
Ccomp5950
cea151813e
Runtime fix: Dirt in SPAAAAACCEEEEEEE
...
ndefined variable /turf/space/var/dirt
proc name: reaction turf (/datum/reagent/space_cleaner/reaction_turf)
source file: Chemistry-Reagents.dm,939
2014-02-24 00:44:00 -06:00
Segrain
ef3b565f64
Fix for #4458 .
2014-02-22 06:53:37 +03:00
Loganbacca
f593232aa5
Reagent reaction_mob/turf tweaks
...
- Adds an if() check to reaction_mob for catching a very rare runtime related to mobs inhaling smoke reagents from just deleted smoke.
- Carbons reaction_turf proc now modifies a single dirt overlay layer, instead of just adding more decal objects to the turf.
- Added some checks to the radium and uranium reaction_turf proc so it doesn't stack multiple greenglow decals.
- Performed colon removal surgery on thermites reaction_turf proc, also tweaked it's overlay operation to correctly overlay a chemical puddle effect, instead of a melted wall effect.
- Removed space_cleaners overlays.Cut() code, since it was removing decals from turfs.
2014-02-22 00:56:12 +13:00
Loganbacca
864e097e91
Chemsmoke rewrite
...
- Complete rewrite of the chemsmoke spawning code (everything that happens after the reaction to create the smoke).
- Moved it into it's own file since it's a little longer than the old one code-wise.
- Tweaked the smoke sprites; gave chemsmoke directions for more randomization, and tweaked the timing of their animations so they are smooth now.
Most of the code is documented, so you should be able to follow what's going on just reading through it. In short though:
- Chemsmoke now affects a circular area with a variable range depending on the total amount of chemsmoke created (no more 1-of-each-ingredient smoke grenades - sorry).
- The carried reagent volume in the cloud balances itself according to how big the affected area is (larger area, less carried reagent per turf).
- The carried reagent has more volume the closer you are to the centre of the cloud.
- The visual smoke effect scales with how big the affected area is.
2014-02-22 00:47:08 +13:00
Loganbacca
d378eb0692
Chem grenade fix
...
Missed this in my last commit:
- Added a result amount for chemsmoke so it calculates the created_volume correctly
2014-02-14 15:44:45 +13:00