Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
PsiOmegaDelta
928722c08a
Merge pull request #9526 from Raptor1628/dev-freeze
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Rig Icon Fixes
2015-05-28 07:06:02 +02:00
Raptor1628
62ef32a725
Rig Icon Fixes
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Fixes some incorrect names that were resulting in broken icons.
2015-05-27 23:32:27 -04:00
Yoshax
850301ed0f
Fixes bluespace relay issues (being un deconstructable, and not building properly.
2015-05-28 03:56:53 +01:00
PsiOmegaDelta
414a4321fd
Merge pull request #9496 from mwerezak/ivstand
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IV stands are no longer bullet shields
2015-05-27 19:57:40 +02:00
PsiOmegaDelta
9ccb2d4f61
Merge pull request #9499 from mwerezak/robolimbs
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Robolimb fixes
2015-05-27 19:57:08 +02:00
Zuhayr
00ede5d475
Merge pull request #9477 from comma/dev-freeze
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Moved Captain's announcment out of equipping to spawning.
2015-05-28 03:09:25 +09:30
mwerezak
b4adb1a432
Updates species checks
2015-05-27 01:34:50 -04:00
mwerezak
7dcc98e1a4
Fixes robotic organs causing pain messages
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Also fixes pain() not checking if the species has NO_PAIN.
2015-05-27 01:15:55 -04:00
mwerezak
68e205e7b3
Fixes robot limbs spamming sparks and messages endlessly
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Fixes robot limbs spamming malfunctioning messages and spark effects
endlessly if one arm is malfunctioning while holding an item in the
other arm.
2015-05-27 01:15:14 -04:00
mwerezak
7d4c3235dc
Fixes #9460
2015-05-27 01:13:53 -04:00
Zuhayr
c62514887b
Merge pull request #9481 from PsiOmegaDelta/150526-Inactivity
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Inactivity process tweaks.
2015-05-27 13:24:22 +09:30
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
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Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
mwerezak
31b2ce9cf7
IV stand span classes
2015-05-26 23:07:21 -04:00
mwerezak
e510f6625f
Fixes IV stands blocking bullets
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IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.
Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
PsiOmega
98c585615e
Inactivity process tweaks.
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Partially by request:
The inactive check process now respects client holder status and can be configured how long clients may remain inactive before being kicked.
2015-05-26 09:04:26 +02:00
PsiOmega
5a1bf5a6a4
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/toys.dm
2015-05-26 08:26:48 +02:00
Ccomp5950
fff9e5ec92
Merge pull request #9463 from PsiOmegaDelta/SinfulLiving
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Fixes #9461 .
2015-05-26 02:11:31 -04:00
Chinsky
f1c194d5e9
Moved Captain's announcment out of equipping to spawning. Removed redundant satchel spawning things - they are being taken care of in job's equip()
2015-05-26 09:11:04 +03:00
StarSmasher
711ad88903
Fixes #9294
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Adding 6 tomato juice to 50 protein doesn't really work if the maximum is 50.
Also fixed it in the vegetable pizzas.
Figured a quickfix would be better than a very delayed fix.
2015-05-25 22:26:55 +02:00
Kelenius
359e055463
Lets medical scanners scan stomach
2015-05-25 19:11:14 +03:00
PsiOmega
4956af8597
Fixes #9461 .
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Corrects the path of the uplink item.
2015-05-25 17:59:41 +02:00
mwerezak
c08774d96e
Updates bear traps
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Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.
Conflicts:
baystation12.dme
2015-05-24 16:33:41 -04:00
Chinsky
b01c3a4ba9
Merge pull request #9451 from PsiOmegaDelta/Tmp
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Fixes #9447 .
2015-05-24 18:16:08 +03:00
Chinsky
7835afc361
Merge pull request #9450 from mwerezak/workboots
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Adds engineering workboots
2015-05-24 18:16:00 +03:00
PsiOmegaDelta
3d9aa48f49
Merge pull request #9442 from GinjaNinja32/shuttle
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Supply shuttle and crate fixes
2015-05-24 14:43:15 +02:00
PsiOmegaDelta
2fc50e7d03
Merge pull request #9449 from mwerezak/airlock-sound
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Airlock sounds
2015-05-24 14:43:09 +02:00
PsiOmega
c21a456379
Fixes #9447 .
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The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
mwerezak
b4c88c6186
Adds engineering workboots
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Sprites credit ChessPiece.
2015-05-23 23:00:26 -04:00
mwerezak
e6be73ac56
Airlock sounds
2015-05-23 22:59:18 -04:00
PsiOmega
5ee1e3df56
Fixes #9443 .
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Restores an old sunflower sprite for use by toys.
2015-05-23 19:38:31 +02:00
GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
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- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
Zuhayr
50dd6aa0bb
Merge with master.
2015-05-23 21:29:40 +09:30
Zuhayr
a2571b95c3
Merge pull request #9418 from mwerezak/port-gen
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Fixes portable generators going above their temperature limit
2015-05-23 20:40:07 +09:30
PsiOmega
77099631d1
Updates del usages.
2015-05-22 08:27:12 +02:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
mwerezak
cf591c290b
Adds limit to prevent random walking below the lower limit temperature, too.
2015-05-22 02:21:12 -04:00
mwerezak
4d54742079
Fixes portable generators going about their temperature limit
2015-05-22 01:27:01 -04:00
PsiOmegaDelta
a677ec3b83
Merge pull request #9412 from Kelenius/ofChemAndReadme
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Updates Chemistry-Readme.dm
2015-05-22 06:37:25 +02:00
PsiOmega
7d17f2eeb7
Items again have their loc set just before dropped() is called.
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Fixes #9299 .
Fixes #9406 .
2015-05-21 17:55:31 +02:00
Daranz
e9d9ff57ba
Remove redundant null argument in a view() call
2015-05-21 10:14:40 -04:00
Daranz
bbc8ad6383
Add extra checks for Say :i
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Say :i now leaves fingerprints on affected intercoms, and cannot be performed
at all if restrained.
2015-05-21 09:18:02 -04:00
Daranz
b9dbeeb356
Fix a problem with Say :i not working
2015-05-21 08:53:14 -04:00
Kelenius
360113850a
Updates Chemistry-Readme.dm
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Also removes one unused variable that I forgot to remove.
2015-05-21 12:43:28 +03:00
Chinsky
ae3e80b85b
Merge pull request #9409 from GinjaNinja32/supply
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Fixes supply shuttle
2015-05-21 12:30:20 +03:00
Zuhayr
3377f8bbf1
Merge pull request #9407 from GinjaNinja32/floorpainter
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Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
Zuhayr
52ae206174
Merge pull request #9391 from comma/ghettoMD
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Missed one baddie
2015-05-21 18:30:06 +09:30
GinjaNinja32
900fb32aff
Fixes supply shuttle
2015-05-21 06:58:35 +01:00
GinjaNinja32
0aff37a72c
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 06:03:15 +01:00
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
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Attack animations
2015-05-21 06:52:30 +02:00