PsiOmegaDelta
2a936d247d
Airlocks should no longer be temporarily electrified for the rest of the round.
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Airlocks are no longer electrified for as long as the round has been going when EMPd.
2015-10-20 08:33:47 +02:00
PsiOmegaDelta
55f6c1c0b5
Merge pull request #11204 from Hubblenaut/medical
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Bruise Packs, Changes and small Fixes
2015-10-19 16:17:16 +02:00
PsiOmegaDelta
b92be265ee
Limits the number of runes to one per turf.
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Fixes #11248 .
2015-10-19 12:49:32 +02:00
PsiOmegaDelta
a60103982b
Merge pull request #11311 from Ccomp5950/stop_stop_hes_already_dead
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Dead people feel no pain.
2015-10-19 07:08:25 +02:00
PsiOmegaDelta
64176f1c4e
Relocates synth flash recharge code.
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Moves the flash recharge from security modules to all of them. Fixes #11322 .
2015-10-18 17:55:56 +02:00
mwerezak
47ace5ed3e
Chem smoke refactor
2015-10-18 11:54:17 -04:00
PsiOmegaDelta
e116721977
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
ccomp5950
9aea0cecc7
Dead people feel no pain.
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Resolves #10797
2015-10-18 01:27:24 -04:00
HarpyEagle
ffc50c3cfa
Fixes #11321
2015-10-17 20:53:03 -04:00
PsiOmegaDelta
03447fb609
Malf announcement type change.
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Malf announcements are now command instead of priority announcements.
This will make them be logged by newscasters. Fixes #11325 .
2015-10-17 16:01:49 +02:00
Woodrat
7128aa72db
Woodrat 9.1 "Back in Action"
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- Super APC installed in Atmos
- Fixed APC, Mining Exterior APC
- Fixed Crematorium button, Installed mass driver button.
- Chapel hallway APC installed
- Gateway plugged in, console installed
- Elevator Console Installed, Bell Hop removed.
- Hazard stripes should be fixed
- Restored missing tiles (Hydro, Cafeteria Neutral, Asteroid exterior) (75% complete)
- Kitchen button restored
- Rec area bathroom lights restored
- Meat is back on the menu, two fridges with meat in the kitchen
- Unneeded wires in engineering maint removed.
- Medical substation wires fixed.
- Locker room maint APC installed
- Chapel maint APC installed
- Installed another light in robotics
- APC central maint installed
- Disposals pipe in engineering workshop fixed.
- Wire in atmos substation fixed.
2015-10-16 22:57:13 -07:00
Daranz
6107db1ba4
Fix missing quote marks in HTML lines.
2015-10-16 12:35:27 -04:00
Cael Aislinn
105792686a
resprites xenoarch items (guns, eguns and other small stuff) and some large artifacts by skowron, reworks preset triggers to be a little more predictable for specific large artifact groups
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2015-10-17 02:02:55 +10:00
Hubblenaut
cbd0972bfa
Bruise packs are used per wound and take time to apply
2015-10-16 16:36:04 +02:00
PsiOmegaDelta
0c3b6c01e2
Radio NanoUI.
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Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369 .
2015-10-16 16:01:36 +02:00
Atlantis
a70ec21e64
Fixes #11276
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- Re-adjusts two values to take new lighting in account.
- For reference. Turf which has light fixture (large) on it, has light value of 6. An average half-lit turf has around 1.5. These values were obtained via in-game tests.
- Using old values, diona would die (without another light source such as flashlight) when standing on any other turf other than turf with light fixture.
- Now it should be relatively similar to the old values before lighting changes.
2015-10-16 14:17:47 +02:00
PsiOmegaDelta
299ad9580c
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/admin/admin.dm
code/modules/admin/topic.dm
2015-10-16 13:02:59 +02:00
PsiOmegaDelta
fc4c1d6af7
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/items/weapons/storage/storage.dm
2015-10-16 11:04:43 +02:00
PsiOmegaDelta
af13c0d529
Merge pull request #11310 from Ccomp5950/pda_tap_tap_tappity_tap
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Fixes the tapping messages check.
2015-10-16 08:20:53 +02:00
ccomp5950
bb93245ccd
Fixes the tapping messages check.
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The check is now in Topic() instead of being based on the href link sent.
Resolves #11039
2015-10-15 21:11:06 -04:00
ccomp5950
111973ed5c
AI's can now use languages through holopads...
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...and have it respect if the listener understands.
Resolves #11113 (AI's speech not timestamped through holopad)
Resolves #11183 (All languages can be understood when AI speaks them through a holopad.)
Resolves #6217 (pAIs cannot hear AI hologram speech)
2015-10-15 19:56:45 -04:00
mwerezak
e8d6772523
Smoke clouds dissipate faster in low pressure
2015-10-15 16:53:06 -04:00
Chinsky
0c474bc5a5
Merge pull request #11281 from mwerezak/autoantag
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Cleans up antag auto-spawning, adds checks for active antags
2015-10-15 19:16:13 +03:00
Chinsky
2a88b4d0aa
Merge pull request #11219 from PsiOmegaDelta/150929-HumanoidVision
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Overhauls humanoid vision handling.
2015-10-15 19:15:28 +03:00
Snapshot
d75a146cc3
Merge pull request #11306 from mwerezak/sunglasses-loadout
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Fixes #11216
2015-10-15 07:47:21 -07:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
HarpyEagle
e24313be2e
Fix macro
2015-10-15 07:02:57 -04:00
mwerezak
7272deb5ae
Fixes #11216
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Sunglass-derived custom gear is now only available to roles that normally have access to them.
2015-10-15 06:58:25 -04:00
mwerezak
27fe99bdf0
Reagent transfer now checks simulated var
2015-10-15 06:46:07 -04:00
mwerezak
41e8798516
Adjusts chemsmoke breathing
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Inhaled reagents are now split between bloodstream and ingestion.
Reagents are not inhaled if environment pressure is too low.
2015-10-15 06:45:22 -04:00
mwerezak
d260b3bb18
Fixes #11300
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Atoms crossing a smoke cloud now get splashed with up to 10 units of reagent.
2015-10-15 06:44:21 -04:00
mwerezak
dcde34512c
Refactors pepperspray touch effect, adjusts pepperspray messages.
2015-10-15 06:42:08 -04:00
mwerezak
8398fce523
Merge pull request #11303 from PsiOmegaDelta/151015-SurgicalPackaging
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Surgical kits can now contain their equipment.
2015-10-15 05:51:29 -04:00
PsiOmegaDelta
2fcaaf80c7
Chemistry machinery fixes.
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Makes Topic() calls check parent. Adds proper operable() checks where applicable.
Makes the interact_offline only affect the NOPOWER flag.
Fixes #11116 . Fixes #11302 .
2015-10-15 11:31:57 +02:00
PsiOmegaDelta
b891ef9754
Ensures the nuclear disc always spawns on the station.
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Also make sure the pick_area_turf() call doesn't runtime due to the predicate list not being a list.
2015-10-15 11:01:47 +02:00
PsiOmegaDelta
e79e82f55d
Gives replacement light boxes the same fitness treatment.
2015-10-15 10:42:51 +02:00
PsiOmegaDelta
fd03e4d59b
Surgical kits can now contain their equipment.
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The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.
Fixes #11298 . Fixes #11297 .
2015-10-15 10:20:49 +02:00
mwerezak
27429f7b0c
Less copypasta
2015-10-15 01:59:04 -04:00
Datraen
39d384cbe4
Makes Deckard's gun usable.
2015-10-14 19:05:14 -04:00
HarpyEagle
ffb26a6f87
Adds checks for antags being dead or SSD
2015-10-14 14:57:52 -04:00
Mike
4db9677c88
Fixes pepperspray confusion
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Eye protection now prevents blindness, face protection prevents stun, instead of face protection doing both.
2015-10-14 14:49:52 -04:00
mwerezak
21fada644d
Merge pull request #11290 from PsiOmegaDelta/151013-LawLogging
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Fixes law change logging.
2015-10-14 10:46:30 -04:00
PsiOmegaDelta
e41131368b
Compilation fixes.
2015-10-14 08:43:38 +02:00
PsiOmegaDelta
3fd28dd361
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-10-14 08:41:38 +02:00
PsiOmegaDelta
3fd172ee63
Merge pull request #11294 from Baystation12/master
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Dev-freeze
2015-10-14 08:40:03 +02:00
mwerezak
f245e41db2
Merge pull request #11287 from PsiOmegaDelta/151013-TopicFingerprints
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Changes how Topic() calls apply fingerprints.
2015-10-13 22:11:26 -04:00
Chinsky
8c8b5a34d3
Merge pull request #11288 from PsiOmegaDelta/151310-RandomBlob
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Blob spawn locations are now more random
2015-10-14 03:24:28 +03:00
PsiOmegaDelta
a19829e968
Merge pull request #11289 from Kearel/secRemoveMaster
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Pointed secret changes to master
2015-10-13 20:27:56 +02:00
PsiOmegaDelta
d7b6784e28
Fixes law change logging.
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The "Show last X law changes" review window should now actually be useful, displaying AI law updates with time, user, and law change.
2015-10-13 19:44:49 +02:00
Kearel
78956843a8
Pointed secret changes to master
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New gamemodes on dev will still need to be changed.
2015-10-13 12:30:52 -05:00