Commit Graph

9543 Commits

Author SHA1 Message Date
Laurence Reading
374e950a32 Removing reverselist() from all bot pathing
As with my previous commit, reverselist() is causing problems in bot
pathing, it is unnecessary. Bot pathing only worked when reverselist()
was doing nothing.
2013-05-15 16:50:24 +01:00
Laurence Reading
8230214833 Fixed MULEbot pathing
MULEbot was simply reversing the path before trying to follow it, Also
added a null check.
2013-05-15 10:34:09 +01:00
Mloc
345c2b1f3c Merge pull request #2752 from CIB/feature
Improved the command report
2013-05-14 12:24:09 -07:00
cib
bb06a18c33 Reduced chance for changeling to be listed as suspect.
Better than discussing this forever.
2013-05-14 21:12:47 +02:00
Chinsky
6271975700 Merge pull request #2755 from caelaislinn/master
Xenoarchaeology update
2013-05-14 07:49:18 -07:00
Cael_Aislinn
749d3eeaa0 transit pods should reverse direction when they reach the end of the tube
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:10:28 +10:00
Cael_Aislinn
23affb99bf cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:09:48 +10:00
Cael_Aislinn
6d03802c75 reduced the chance of safely extracting xenoarch finds without the proper process
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:08:30 +10:00
Cael_Aislinn
da9ad69983 made hyperspectral analysis images into a client-side resource 2013-05-14 13:07:11 +10:00
Cael_Aislinn
f021f69e9b cleanup and standardisation of xenoarchaeology analysis machinery
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:06:29 +10:00
cib
ad6105b380 Merge remote-tracking branch 'main/master' into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-05-14 01:29:45 +02:00
cib
d12c3f9cf3 Added a missing linebreak. 2013-05-14 00:58:49 +02:00
cib
28b40c3693 New command reports that aren't stupid.
It will give you a list of suspects, which uses a lot of randomization to gather up anti-NT guys, actual antags, and random people.
2013-05-14 00:39:29 +02:00
Chinsky
c99fec15ef Merge pull request #2748 from SkyMarshal/bleeding-edge-freeze
Centcom now has sexy uniforms and IDs.  Emag now looks like modified standard ID card again.
2013-05-13 10:57:53 -07:00
Chinsky
8af44c59f3 Merge pull request #2750 from Asanadas/master
Bugfix: Fix for bloody hands not occurring.
2013-05-13 10:56:30 -07:00
Asanadas
b81d0f1234 carnie umm, dunno if you guys have this bug: mobs not getting bloodyhands etc?
carnie	do a find-all for "//people with TK won't get smeared with blood" without the quotes
carnie	the > on that line should be a <=
carnie	erro's to blame
carnie	Mport provided the fix
Asanadas	if you say so, strange IRC man
2013-05-12 02:19:56 -04:00
fauxtada
5b2f03db10 Map Fixes - BEF
- adjusts the piping and flooring panels in the new security wing.
- fixes the piping around the new eva since they lead to nowhere.
- adjusted the medbay lobby a bit, added a second chair behind the front desk.
- added in a xenos closet. has unathi items / wooden sandals in it currently. still need to sprite up the tajaran and skrell items.
2013-05-11 09:33:45 -07:00
SkyMarshal
697ab3dd7f Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card 2013-05-11 03:39:31 -07:00
Mloc
e77e905c00 Merge pull request #2745 from comma/bleeding-edge-freeze
Sec Wing remap
2013-05-11 02:18:15 -07:00
Mloc
52583c53b2 Merge pull request #2744 from Spamcat/bef
fixes
2013-05-11 02:16:47 -07:00
Ravensdale
754057cd09 hopefully disables glasses, unable to replicate bug. 2013-05-10 17:39:59 -07:00
Chinsky
61cf1b279d Security wing remap. 2013-05-10 16:05:23 +04:00
Chinsky
a9883979ce Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/controllers/voting.dm
2013-05-10 15:28:32 +04:00
SkyMarshal
7118add9da Fixes some runtimes as well as a merge-related bug that made heat not transfer through doors. 2013-05-08 11:26:38 -07:00
Spamcat
17269494ef fixed #2737 2013-05-08 15:13:28 +04:00
Spamcat
0decd3b078 Air alarm runtimes.
fixed #2717
2013-05-08 15:12:25 +04:00
Mloc
c4b9eddcf6 Merge pull request #2741 from Spamcat/master
Lone fix
2013-05-07 09:33:43 -07:00
Spamcat
bb962862ca Posibrains should work correctly in spiderbots.
Fixed the key transfer issue. (#2534)
2013-05-07 20:08:12 +04:00
Mloc-Argent
849ec5052a Fix for compiling on case sensitive filesystems.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-05-06 16:09:10 +01:00
Mloc-Argent
80e49b830e obligatory whoops!
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-05-06 16:02:26 +01:00
Mloc-Argent
0c820277c8 Merge branch 'master' of github.com:Baystation12/Baystation12 into emergency-bef 2013-05-06 15:45:09 +01:00
Mloc-Argent
27759f47df Merged master into BEF.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-05-06 15:43:50 +01:00
Mloc
dad4430a55 Merge pull request #2739 from Aranclanos/ServerCrashFix
Server crash fix.
2013-05-06 04:38:08 -07:00
Aranclanos
7312807346 Reverting the comment out on the sprites and added the correct path, the xenoarcheology.dmi 2013-05-05 21:21:09 -03:00
Aranclanos
d762024d68 Fixed the server crash, it was an infinite loop when a revolver spawned in the xenoarcheology. It added bullets (tried, because it didn't work either) over and over nonstop.
Commented out the sprite selection on the revolvers in the xenoarcheology spawn code, it selected wrong names and they ended up being invisible. Now they will have the default sprite, the black revolver.
2013-05-05 21:12:15 -03:00
Chinsky
b2ba65001e Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected. 2013-05-05 20:24:33 +04:00
Spamcat
02fd487008 Blood type now saves in savefile.
fixes #2738
2013-05-04 13:22:21 +04:00
Spamcat
f7f6c682cf Made nearsightedness not consume a fuckton of memory.
Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
Spamcat
203873bef9 Merge branch 'master' of github.com:Baystation12/Baystation12 2013-05-03 21:50:33 +04:00
Cael_Aislinn
bfdeeb4f94 resolved a MySQL statement issue
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-03 13:21:44 +10:00
Cael_Aislinn
29a3e93197 added safety checks for bad values in eftpos + atms
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-03 13:20:47 +10:00
sick-trigger
c6323eced1 Better monky throwing fix
now, actually compiles! There seems to be a lot else wrong with monkey inventories but eh
2013-05-03 04:46:21 +10:00
Mloc
b718bf5bf9 Makes change game mode votes in pre-game lobby delay the roundstart. Fixes #2686.
Signed-off-by: Mloc <colmohici@gmail.com>
2013-05-02 14:07:11 +01:00
Mloc
2989961542 Merge pull request #2729 from sick-trigger/master
Fix to let monkeys throw right
2013-05-02 05:14:37 -07:00
fauxtada
cdb3466cd9 may or may not fix issue of missing sprite for captain's uniform jacket. 2013-05-02 03:19:23 -07:00
fauxtada
fed2bfcedc fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me. 2013-05-02 02:00:04 -07:00
sick-trigger
d44986542f Monkeys can now throw properly 2013-05-01 21:56:53 +10:00
MisterBook
bfee1a8cd5 Alters the pAI and AI crew manifest verb to display the fancier version, a la the ID Computer's Crew Manifest call. Also replaced a dirty, dirty looping List write with the far more elegant if call to data_core.get_manifest() 2013-04-30 23:57:49 -05:00
Spamcat
ef368a6756 Returned Lamarr.
... which can be used as internals. Shh, let it be our secret...
#2583
2013-04-30 16:59:38 +04:00
Spamcat
0acd40326f Increased pill bottle capacity to 14 pills (2 rows).
Also fixed #2714.
2013-04-30 15:44:31 +04:00