Laurence Reading
374e950a32
Removing reverselist() from all bot pathing
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As with my previous commit, reverselist() is causing problems in bot
pathing, it is unnecessary. Bot pathing only worked when reverselist()
was doing nothing.
2013-05-15 16:50:24 +01:00
Laurence Reading
8230214833
Fixed MULEbot pathing
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MULEbot was simply reversing the path before trying to follow it, Also
added a null check.
2013-05-15 10:34:09 +01:00
Mloc
345c2b1f3c
Merge pull request #2752 from CIB/feature
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Improved the command report
2013-05-14 12:24:09 -07:00
cib
bb06a18c33
Reduced chance for changeling to be listed as suspect.
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Better than discussing this forever.
2013-05-14 21:12:47 +02:00
Chinsky
6271975700
Merge pull request #2755 from caelaislinn/master
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Xenoarchaeology update
2013-05-14 07:49:18 -07:00
Cael_Aislinn
749d3eeaa0
transit pods should reverse direction when they reach the end of the tube
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:10:28 +10:00
Cael_Aislinn
23affb99bf
cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:09:48 +10:00
Cael_Aislinn
6d03802c75
reduced the chance of safely extracting xenoarch finds without the proper process
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:08:30 +10:00
Cael_Aislinn
da9ad69983
made hyperspectral analysis images into a client-side resource
2013-05-14 13:07:11 +10:00
Cael_Aislinn
f021f69e9b
cleanup and standardisation of xenoarchaeology analysis machinery
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:06:29 +10:00
cib
ad6105b380
Merge remote-tracking branch 'main/master' into bleeding-edge-freeze
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Conflicts:
html/changelog.html
2013-05-14 01:29:45 +02:00
cib
d12c3f9cf3
Added a missing linebreak.
2013-05-14 00:58:49 +02:00
cib
28b40c3693
New command reports that aren't stupid.
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It will give you a list of suspects, which uses a lot of randomization to gather up anti-NT guys, actual antags, and random people.
2013-05-14 00:39:29 +02:00
Chinsky
c99fec15ef
Merge pull request #2748 from SkyMarshal/bleeding-edge-freeze
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Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card again.
2013-05-13 10:57:53 -07:00
Chinsky
8af44c59f3
Merge pull request #2750 from Asanadas/master
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Bugfix: Fix for bloody hands not occurring.
2013-05-13 10:56:30 -07:00
Asanadas
b81d0f1234
carnie umm, dunno if you guys have this bug: mobs not getting bloodyhands etc?
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carnie do a find-all for "//people with TK won't get smeared with blood" without the quotes
carnie the > on that line should be a <=
carnie erro's to blame
carnie Mport provided the fix
Asanadas if you say so, strange IRC man
2013-05-12 02:19:56 -04:00
fauxtada
5b2f03db10
Map Fixes - BEF
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- adjusts the piping and flooring panels in the new security wing.
- fixes the piping around the new eva since they lead to nowhere.
- adjusted the medbay lobby a bit, added a second chair behind the front desk.
- added in a xenos closet. has unathi items / wooden sandals in it currently. still need to sprite up the tajaran and skrell items.
2013-05-11 09:33:45 -07:00
SkyMarshal
697ab3dd7f
Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card
2013-05-11 03:39:31 -07:00
Mloc
e77e905c00
Merge pull request #2745 from comma/bleeding-edge-freeze
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Sec Wing remap
2013-05-11 02:18:15 -07:00
Mloc
52583c53b2
Merge pull request #2744 from Spamcat/bef
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fixes
2013-05-11 02:16:47 -07:00
Ravensdale
754057cd09
hopefully disables glasses, unable to replicate bug.
2013-05-10 17:39:59 -07:00
Chinsky
61cf1b279d
Security wing remap.
2013-05-10 16:05:23 +04:00
Chinsky
a9883979ce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/voting.dm
2013-05-10 15:28:32 +04:00
SkyMarshal
7118add9da
Fixes some runtimes as well as a merge-related bug that made heat not transfer through doors.
2013-05-08 11:26:38 -07:00
Spamcat
17269494ef
fixed #2737
2013-05-08 15:13:28 +04:00
Spamcat
0decd3b078
Air alarm runtimes.
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fixed #2717
2013-05-08 15:12:25 +04:00
Mloc
c4b9eddcf6
Merge pull request #2741 from Spamcat/master
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Lone fix
2013-05-07 09:33:43 -07:00
Spamcat
bb962862ca
Posibrains should work correctly in spiderbots.
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Fixed the key transfer issue. (#2534 )
2013-05-07 20:08:12 +04:00
Mloc-Argent
849ec5052a
Fix for compiling on case sensitive filesystems.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-05-06 16:09:10 +01:00
Mloc-Argent
80e49b830e
obligatory whoops!
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-05-06 16:02:26 +01:00
Mloc-Argent
0c820277c8
Merge branch 'master' of github.com:Baystation12/Baystation12 into emergency-bef
2013-05-06 15:45:09 +01:00
Mloc-Argent
27759f47df
Merged master into BEF.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-05-06 15:43:50 +01:00
Mloc
dad4430a55
Merge pull request #2739 from Aranclanos/ServerCrashFix
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Server crash fix.
2013-05-06 04:38:08 -07:00
Aranclanos
7312807346
Reverting the comment out on the sprites and added the correct path, the xenoarcheology.dmi
2013-05-05 21:21:09 -03:00
Aranclanos
d762024d68
Fixed the server crash, it was an infinite loop when a revolver spawned in the xenoarcheology. It added bullets (tried, because it didn't work either) over and over nonstop.
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Commented out the sprite selection on the revolvers in the xenoarcheology spawn code, it selected wrong names and they ended up being invisible. Now they will have the default sprite, the black revolver.
2013-05-05 21:12:15 -03:00
Chinsky
b2ba65001e
Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected.
2013-05-05 20:24:33 +04:00
Spamcat
02fd487008
Blood type now saves in savefile.
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fixes #2738
2013-05-04 13:22:21 +04:00
Spamcat
f7f6c682cf
Made nearsightedness not consume a fuckton of memory.
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Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
Spamcat
203873bef9
Merge branch 'master' of github.com:Baystation12/Baystation12
2013-05-03 21:50:33 +04:00
Cael_Aislinn
bfdeeb4f94
resolved a MySQL statement issue
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-03 13:21:44 +10:00
Cael_Aislinn
29a3e93197
added safety checks for bad values in eftpos + atms
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-03 13:20:47 +10:00
sick-trigger
c6323eced1
Better monky throwing fix
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now, actually compiles! There seems to be a lot else wrong with monkey inventories but eh
2013-05-03 04:46:21 +10:00
Mloc
b718bf5bf9
Makes change game mode votes in pre-game lobby delay the roundstart. Fixes #2686 .
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-05-02 14:07:11 +01:00
Mloc
2989961542
Merge pull request #2729 from sick-trigger/master
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Fix to let monkeys throw right
2013-05-02 05:14:37 -07:00
fauxtada
cdb3466cd9
may or may not fix issue of missing sprite for captain's uniform jacket.
2013-05-02 03:19:23 -07:00
fauxtada
fed2bfcedc
fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me.
2013-05-02 02:00:04 -07:00
sick-trigger
d44986542f
Monkeys can now throw properly
2013-05-01 21:56:53 +10:00
MisterBook
bfee1a8cd5
Alters the pAI and AI crew manifest verb to display the fancier version, a la the ID Computer's Crew Manifest call. Also replaced a dirty, dirty looping List write with the far more elegant if call to data_core.get_manifest()
2013-04-30 23:57:49 -05:00
Spamcat
ef368a6756
Returned Lamarr.
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... which can be used as internals. Shh, let it be our secret...
#2583
2013-04-30 16:59:38 +04:00
Spamcat
0acd40326f
Increased pill bottle capacity to 14 pills (2 rows).
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Also fixed #2714 .
2013-04-30 15:44:31 +04:00