Yoshax
45ccdff1ac
Improves the silenced pistol by lowering the fire delay and removing the recoil
2016-07-25 15:58:07 +01:00
SinTwo
1a6504a47c
more item_state fixes: worn_state purge
2016-07-24 19:03:15 -04:00
SinTwo
c1bd0aa6b4
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
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Conflicts:
code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
Neerti
728cd2bdd3
Adds accuracy penalties for certain detrimental states.
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Being blind gives an additional 75% chance to miss.
Having blurry eyes gives an additional 15% chance to miss.
Being confused gives an additional 30% chance to miss.
This was done so that if the PR for flashes to apply these effects instead of a stun are merged, they would hopefully still be useful if someone is trying to robust you. Melee and ranged penalties should be equivalent, despite different numbers due to how the different code works.
2016-07-14 06:19:49 -04:00
SinTwo
976847a0b4
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
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Conflicts:
code/modules/clothing/head/jobs.dm
icons/mob/items/lefthand.dmi
icons/mob/items/righthand.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/items.dmi
2016-07-13 17:07:52 -04:00
SinTwo
7192bf08fd
item_state cleanup
2016-07-11 22:31:32 -04:00
Daranz
c0bfd668bb
Rename '12mm' to '10mm' in sprites
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Round is already referred to as '10mm' everywhere else.
2016-07-11 05:22:23 +01:00
Neerti
61e291a083
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard
2016-07-08 21:00:12 -04:00
Neerti
8a61641479
Some more work + prep for drydocking.
2016-07-08 20:38:34 -04:00
Neerti
6c071290c8
Merge pull request #1983 from Anewbe/ninja_cloak+dart
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Fixes some Ninja stuff
2016-06-27 01:25:47 -04:00
Datraen
c391a58ab2
Merge pull request #1909 from Yoshax/heavyguns
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Heavy weapons changes
2016-06-27 00:09:18 -04:00
Neerti
20a3bd5b26
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard
2016-06-26 20:14:29 -04:00
Anewbe
17e211e200
Fixes some Ninja stuff
2016-06-26 18:20:35 -05:00
Richard D'angelo
7ab5220f64
510 Improved Overlays
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Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.
I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.
Ported from:
7c2cc890ab
2016-06-18 15:50:10 -03:00
Yoshax
6db7f306c0
Removes self-recharge
2016-06-17 21:53:26 +01:00
Spades
e650531dba
Desert Eagle empty icons added.
2016-06-14 16:17:25 -04:00
Yoshax
1856897894
Heavy weapons changes
2016-06-10 18:34:58 +01:00
HarpyEagle
4cf0d2bad1
Fixes many dense objects from stopping penetrating bullets
2016-06-07 19:30:21 +01:00
Spades
e51da6c35b
Renamed SVD mag to be consistent per request.
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It's just a 10 round 762 magazine. It's compatible with the STS.
2016-06-06 22:03:03 -04:00
Spades
3b44024e88
Reverts ammo change, fixes P90
2016-06-05 17:55:39 -04:00
Datraen
a5c615cbd1
Merge pull request #1872 from Anewbe/energy_burst_change
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Tweaks FM-2t to possibly be usable
2016-06-05 13:58:32 -04:00
Spades
f6497ee60d
Changelog says I changed this but I didn't.
2016-06-05 13:40:37 -04:00
Spades
9da3e9bac7
Comment corrections to clear confusion.
2016-06-05 13:18:07 -04:00
Spades
037271504e
No five-round burst! I thought I removed these!
2016-06-04 01:36:56 -04:00
Anewbe
cdb5966576
Tweaks FM-2t to possibly be usable, fixes its single-shot mode, too
2016-06-03 23:58:00 -05:00
Spades
c173d0dbb7
The last commit.
2016-06-03 21:01:53 -04:00
Spades
23e609ccb3
Fuckit. Silenced sound can go. It's unrealistic anyway.
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I could have fixed it but meh.
Also map cleanup.
2016-06-03 20:37:05 -04:00
Spades
700b8b5934
Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into GunsGunsGuns
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# Conflicts:
# code/modules/projectiles/gun.dm
2016-06-03 20:29:19 -04:00
Spades
a063c8915e
Feedback based on meeting.
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- Removed carbine from the cargo.
- Removed SVD.
- Removed FiveSeven. Added sprite to gun resprites.
2016-06-03 20:21:12 -04:00
Spades
09788190c2
Reverted autolathe changes.
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Need to fix this exploit some other way, some other day.
Also fixed some oversights.
2016-06-03 18:22:19 -04:00
Datraen
245b353375
Merge pull request #1726 from Yoshax/dnalockframework
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Adds a framework to allow guns to be locked to dna
2016-06-03 17:25:17 -04:00
Spades
dd0c3935e7
Gun lore updates.
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Also changed the path of the bullpup rifle.
2016-06-03 10:33:04 -04:00
Spades
e0748c8261
Response to feedback.
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Tried to make descriptions better.
SAW magazine no longer fits in pockets.
2016-06-03 01:57:13 -04:00
Spades
0d5b943db7
Github client being stupid. Changed these names too.
2016-06-02 17:19:57 -04:00
Spades
c6b650afa5
Changed some new gun names based on feedback.
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People prefer fantasy names for modern guns! Left names like the Mosin
and Tommygun because they're too ironic to change, even in the 26th
century.
2016-06-02 17:16:21 -04:00
Spades
093ab24339
Few quick fixes
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- Fixes shotgun magazine icon.
- SAW uses correct sound.
- Shotgun revolver uses correct sound.
- Mosin has a back sprite now. Placeholder.
2016-06-02 14:32:37 -04:00
Spades
736c8c132c
Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into GunsGunsGuns
2016-06-02 13:01:45 -04:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
Spades
ff87150c3d
Let's just have the one commit this time because I'm no longer paranoid of losing progress.
2016-06-01 12:48:48 -04:00
Yoshax
efe66153ab
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into dnalockframework
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# Conflicts:
# code/modules/projectiles/gun.dm
2016-06-01 00:47:52 +01:00
Datraen
ae3157d5c3
Merge pull request #1787 from EmperorJon/28_May_Port_setup_changes
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Manual port of BS12 setup changes
2016-05-28 22:59:56 -04:00
Jon
21f898e047
First commit of manual port of BS12
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#13042
and
#13086
2016-05-29 00:56:11 +01:00
Yoshax
cd9fdd228b
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into attackcall
2016-05-28 20:22:09 +01:00
Neerti
cbd4915420
Merge pull request #1592 from Anewbe/borg_changes
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Various Borg Changes
2016-05-28 12:44:27 -04:00
Yoshax
3b23d1670f
Finishes the dnalock framework
2016-05-25 22:20:10 +01:00
Arokha Sieyes
2e263ffc07
Fixes #1655
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Don't snowflake one mode with new(). Setting this on new() causes
weirdness when new() is called (prints unexpected messages to players
about the mode being toggled). If you really want it, define the var as
equal to the bitflag in the definition and update the starting human HUD
to match. Don't change it 'after' if that's always how you want it.
2016-05-24 12:12:26 -04:00
Anewbe
d2b43bd5a4
Prevents the Robocalypse
2016-05-22 14:51:35 -05:00
Yoshax
8f7288473a
Adds a framework for dna-lockable guns (unfinished)
2016-05-22 17:16:45 +01:00
HarpyEagle
8079b34a27
Updates flashbangs and flash/flare rounds to take advantage of new lighting.
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Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Datraen
3fb4620199
Merge pull request #1395 from ParadoxSpace/BuffsAdminGuns
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Buffs Back Pulse Rifles
2016-05-11 01:51:13 -04:00