Commit Graph

2069 Commits

Author SHA1 Message Date
vageyenaman@gmail.com
64887ce41c Small bugfixes including a fix for skinhead hair.
Made the "you are about to be cloned" message bigger: <font size = 3>.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2412 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-21 23:03:04 +00:00
uporotiy
c74765faaf Fixed the borg health display issue.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2410 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-21 20:01:40 +00:00
petethegoat@gmail.com
5c47d7e7ce Changed the prison break event to affect the main brig!
Added a sprite for welded vents. (Original courtesy of Cheridan)
Added an overlay for connected canisters. (Thanks to ruarai)
Updated one of the AI statuses to be animated.
Fixed the original style hotkeys.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2409 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-21 18:02:46 +00:00
baloh.matevz@gmail.com
254dad3dd9 Guest commit for Urist, who doesn't have SVN.
Fixed the default death hitpoints from 0 to -100, in case the configuration file (game_options.txt) goes missing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2406 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-21 10:43:47 +00:00
panurgomatic
468a8823b3 - Fixed Issue 185
- Moved some files from /icons to /html
- Added /datum/getrev which should get the server revision info from local svn files. Settings in /config/svndir.txt. Added new OOC verb "Show Server Revision"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2405 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-21 02:49:37 +00:00
petethegoat@gmail.com
f6713d3581 Hotfix for r2403.
Forgot to add shutters.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2404 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-20 22:00:27 +00:00
petethegoat@gmail.com
6fb491e96f Added shutters, sprites courtesy of the wonderful veyveyr.
Dead mobs can no longer emote. (except for *deathgasp)
Changed the path of /obj/effect/securearea to /obj/effect/sign/securearea for consistency.
Slight map updates to the kitchen and brig.
Prisoner closets only have one set of clothing in them.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2403 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-20 21:39:15 +00:00
uporotiy
2383130a28 Shhhhhhh.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2402 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-20 17:39:08 +00:00
petethegoat@gmail.com
44da35ee64 Fixes camera casings not fitting in lockers, fixes being able to delete cameras completely by moving away after wrenching them.
Fixes racks being dum.

(I'm pretty tired so I'd appreciate it if someone would take a glance over this and make sure I haven't BROKEN EVERYTHING.) Compiles fine and seems to work though.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2400 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-20 03:57:38 +00:00
petethegoat@gmail.com
cf94d6458b Books can't be abused by dickbags any more!
Books are now named "Book: Woody's got wood", instead of "Cryptographic Sequencer".

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2398 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-20 00:17:38 +00:00
petethegoat@gmail.com
01f9dcb429 Split up the simple animals into their own .dms.
Added crabs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2397 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 20:51:34 +00:00
polyxenitopalidou@gmail.com
2d507ef3e0 •Fix for invisible, unpassable racks though they still lack a sprite. Thanks, Quar.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2396 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 20:50:33 +00:00
petethegoat@gmail.com
d187ca3ba9 Committing Uristqwerty's AI freelook. Thank you!
The extent of my implementation of this involves commenting out some multi z-level specific stuff, and adding a dmi of the overlays it uses.

This currently causes runtime errors due to my lazy implementation!
Only -you- can fix them.
http://pastebin.com/AqU8sA4b

So far as I can tell, it just needs some sanity checks. I would leave this unchecked until the runtimes are fixed.

Additionally, our map doesn't actually fair too badly with proper camera LOS, but there are a couple of areas that need improvement. Please update the map when you tick this!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2395 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 18:47:47 +00:00
petethegoat@gmail.com
bf95475610 Improved teleportation with datacards, like with the clown planet coordinates
This means admins can now set up landmarks and give people datacards that take them there, as well as paving the way for archaeology stuff.

Slight map update to the kitchen, also adjusted some places with Vey's new warning stripe corners.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2394 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 18:01:48 +00:00
uporotiy
d0ee297f99 This is why we can have nice things.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2393 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 16:39:48 +00:00
baloh.matevz@gmail.com
fe49e1c149 Okay in relation to the previous commit r2391 muting is now tied to clients and not mobs. So if you get muted as a human and then die and change into a ghost you will no longer 'loose' your mute.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2392 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 13:05:36 +00:00
baloh.matevz@gmail.com
de944a135c - The admin-mute verb and mute option in the player panel now makes the mob unable to speak in everything except for adminhelps and admin private messages.
- The player panel now has a Compelte mute option, which mutes everything including adminhelps and admin pm-s.
- A person who is muted will now be informed he is whenever they try to speak/OOC/etc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2391 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 12:49:02 +00:00
mport2004@gmail.com
454835bdb8 Cleanbots have Janitor level access rather than Detective.
You can fold up closed and empty body bags via mouse drop.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2390 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-19 02:40:11 +00:00
petethegoat@gmail.com
f24295f43b Added Tobba's cleanbot patrolling and portable generator updates.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2389 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-18 19:45:09 +00:00
uporotiy
454df92855 This is why we can't have nice things.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2388 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-18 17:22:49 +00:00
baloh.matevz@gmail.com
aab8b4c5b7 You can now move diagonally! To do so, use the numpad. The keybaord has been remapped to make this possible:
CTRL + A = throw
CTRL + S = swap hands
CTRL + D = drop
CTRL + W = use item in hand on itself
Numpad divide (/) = throw
Numpad multiply (*) = swap hands
Numpad subtract (-) = drop
Numpad add (+) = use item in hand on itself

Changelog updated with this information.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2387 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-18 01:42:15 +00:00
uporotiy
f1825c1ca1 Weed nodes now light up when planted, so the weeds can grow around them.
You can't place more than one egg in a tile anymore.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2382 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-17 15:05:57 +00:00
mport2004@gmail.com
73fa5743e0 Seems I managed to give revolver ammo one extra bullet and as such the it would attempt to set the icon to a nonexistent icon state.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2381 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-17 07:23:33 +00:00
polyxenitopalidou@gmail.com
6393cdd1f5 •Fireaxe is now backslotable again, all bugs fixed.
•CHANGELOG updated about bugfixing

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2374 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-16 12:11:33 +00:00
vageyenaman@gmail.com
f1616814a5 Bugfix for some clothing making your hair disappear.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2372 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-16 04:03:05 +00:00
baloh.matevz@gmail.com
a2d6624a5f Well... You know it was the next logical step...
Sunglasses on a corgi.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2371 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 23:52:47 +00:00
vageyenaman@gmail.com
088b8895c9 Quickfix for hair and beards being displayed over gas masks and stuff
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2370 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 23:28:38 +00:00
vageyenaman@gmail.com
3b40c90488 ◦ 2 new hairstyles, 1 new beard style. Includes the luxurious ADAM JENSEN beard/hair set. YOU NEVER ASKED FOR THIS.
◦ As a result of the previous change, a substantial overhaul of the order in which clothing and hairs are displayed has been put into effect. From what I've playtested, it works mostly fine. Keep an eye out for small little oddities, though.

◦ Masks and head wear have been given a new flag, BLOCKHAIR. If turned on, this flag will force to the hair to not display. Intended for space suits, rig helmets, etc.

◦ (Committed for Zudrag) Added in the circuit boards for clone pods and cloning scanners and making them produceable from the circuit imprinter.




git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2368 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 22:12:06 +00:00
baloh.matevz@gmail.com
b5cbc6dec4 Corgis now have a back and head slot. What you can put in these is enumerated tho, so you can't just put anything.
With this revision you can only put helmets and armor vests on them.

Screenshot:
http://www.kamletos.si/more%20doggy%20nonesense.png

Corgi clothing psd:
http://www.kamletos.si/corgi%20clothing.psd

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2367 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 22:11:41 +00:00
baloh.matevz@gmail.com
763f20257e Hotfix of hotfix... of hotfix of the hud change. This is starting to get funny.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2365 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 19:17:57 +00:00
uporotiy
b8b6268ce1 Added a few config options regarding health thresholds and the availability of various ways of revival.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2363 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 16:45:27 +00:00
baloh.matevz@gmail.com
109ca19378 Hotfix for hotfix for commit....
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2362 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 13:13:11 +00:00
baloh.matevz@gmail.com
3af6bc386e Hotfix for previous commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2361 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 13:10:36 +00:00
uporotiy
f7a35f0a1d [19:34:09] <%Petethegoat> holy water stacks on tiles
Fixed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2358 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 15:38:29 +00:00
petethegoat@gmail.com
faf1301435 Blessing water works properly now. Fixes issue 164.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2357 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 15:35:31 +00:00
uporotiy
6df81a10ed Maximum frown mode, Mport.
East/west PAs fixed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2356 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 15:26:50 +00:00
petethegoat@gmail.com
43279f6154 Added a cooldown to check karma. Fixes issue 124.
Portable scrubbers filter N2O. Resolves issue 111.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2355 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 15:13:31 +00:00
polyxenitopalidou@gmail.com
372e2f9052 •Bugfix for implantchairs, occupants can no longer spam-eject themselves.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2354 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 15:12:59 +00:00
petethegoat@gmail.com
4947441703 Reworked paper and stamping. Fixes issue 116.
Changed some stuff around in research, as per Xennith's suggestion.
Fixed up the areas in research.

Removed the 2.0.7 map, for the sake of making checkouts slightly faster.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2353 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-14 14:11:31 +00:00
polyxenitopalidou@gmail.com
cc2109cf40 •Making the fireaxe unbackslotable until I fix this. I've got absolutely no time to spare.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2351 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-13 22:36:09 +00:00
petethegoat@gmail.com
cf3d185703 Quick fix for r2348- charging stations fix the flash sprite now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2349 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-13 19:28:48 +00:00
petethegoat@gmail.com
089e6b7949 Flashes now change icon when they burn out.
Fixed the purple lawsuit sprite. (The east/west mob sprites were a pixel off centre)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2348 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-13 18:16:00 +00:00
mport2004@gmail.com
28b7c860a8 The infinite cells return proc has been set to return 1 rather than null.
Communications.dm works once again. 
Updated a few admin commands that I missed to work with the job datums.
Fixed a type path issue in the cult talismans.
Assembly remote signalers now iterate though their for loop properly.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2347 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-13 06:58:20 +00:00
mport2004@gmail.com
67d4ceffb0 Job system should be working now. I had a '==' where a '&' should have been that would cause it to only work when you had one job of the same level and department selected.
The loyalty implant box now spawn in the HoS' locker and not in nullspace.
Gave the HoS' locker a secbelt.
The revolver now use the proper bullet.
Robotics spawn with their labcoat/toolbox.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2346 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-12 23:00:48 +00:00
polyxenitopalidou@gmail.com
fcee5ff1be •Comments are there for a reason, Mport. Quit editing shit that will break other shit and there's a goddamn comment that tells you what exactly will break.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2345 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-12 10:30:34 +00:00
petethegoat@gmail.com
f308252d6f Fix for issue 173. Singulo containment should work fine now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2344 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-12 10:21:50 +00:00
panurgomatic
58bef9a494 - Added href getter datum. Returns either what you want or null.
- Moved byjax callback processing to JS part.
- Disabled exosuits verbs from showing when RMButtoning.
- Added radios to exosuits. Setting can be found in 'Electronics' menu.
- Exosuit maintenance can be initiated even if it's occupied. The pilot must permit maintenance through 'Permissions & Logging' - 'Permit maintenance protocols'. For combat exosuits it's disabled by default. While in maintenance mode, exosuit can't move or use equipment.
- Nerfed EMP effect on mechs.
- Fixed build_path for atmospheric monitor circuitboard design
- Bugfixing and bugmaking.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2343 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-11 20:24:14 +00:00
mport2004@gmail.com
41e2684ddb Derp, null checks
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2342 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-11 10:03:46 +00:00
mport2004@gmail.com
897a89308f Had an extra arg going into the job selection proc.
Turned off the new del test on the singularity for now.
Bit of work on the signalers.	
Jetpacks edited to use less fuel.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2341 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-11 10:00:05 +00:00
mport2004@gmail.com
46a7143e3a Energy projectiles work again.
Rewrote the job selection system to use bitflags and the jobs are now objects.
Fixed a path conflict with effect which caused a few things to be unable to be clicked on.
Commented out the job.txt, Urist if you still want it to load from the .txt give me a yell and I can update it to work with the job objects.
Fixed up the bits that were missing the slightly updated mob organ attack code.
Moved the traps file into unused.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2340 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-11 07:52:30 +00:00