DJSnapshot
4ea07e2617
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into papers
2014-04-05 16:24:56 -07:00
Mloc
cd23a4b786
Merge pull request #4690 from Glloyd/ear_stuff_2
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A first pass at more realistic w_class values
2014-04-05 16:23:59 +01:00
Ccomp5950
6f55b60120
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
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Conflicts:
html/changelog.html
2014-04-04 01:14:31 -05:00
Ccomp5950
766fc36902
Merge pull request #4684 from mwerezak/master
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Code cleanup regarding APCs
2014-04-04 01:12:23 -05:00
Graham Lloyd
16f92b0185
Merge branch 'dev' of https://github.com/Glloyd/Baystation12 into dev
2014-04-03 17:55:14 -04:00
Graham Lloyd
72e45ebf7b
A first pass at more realistic w_class values
2014-04-03 17:54:06 -04:00
Graham Lloyd
e5ecacf629
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-04-03 16:57:44 -04:00
Ccomp5950
13532e1ddd
Merge pull request #4655 from RavingManiac/dev
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Inflatable walls and airlocks
2014-04-03 13:31:39 -05:00
Ccomp5950
5f1c9317b2
Merge pull request #4679 from Glloyd/ear_stuff_1
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Lets people put penlights into their ears.
2014-04-03 13:31:25 -05:00
Graham Lloyd
8071c30555
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-04-03 13:33:41 -04:00
RavingManiac
412467aa1e
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-04-03 22:19:59 +08:00
Ccomp5950
a28243b054
Merge pull request #4676 from PsiOmegaDelta/MapFixes
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Map fixes - Tactical, central primary, medbay, telescience, and engine
2014-04-02 23:41:16 -05:00
Mike
efba89daff
Corrected comments for CELLRATE and CHARGELEVEL
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Comments erroneously stated that a value of 0.002 would convert 1000
watts to 20 charge per tick, when in reality 1000*0.002 = 2 not 20.
Similarly for CHARGELEVEL.
2014-04-02 23:48:48 -04:00
Mike
353941db7c
APCs that are undersupplied now call cell.give()
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APCs that are undersupplied now call cell.give() instead of manipulating
cell.charge directly, for better encapsulation.
2014-04-02 23:46:54 -04:00
PsiOmega
26b3179238
Removes an unnecessary door in medbay maintenance that could potentially cause people to get stuck (for example two engineers coming from either end, pulling pumps after them, making backtracking difficult).
2014-04-02 11:22:26 +02:00
Graham Lloyd
b0fc611aca
Lets people put penlights into their ears.
2014-04-01 16:36:58 -04:00
PsiOmega
ee8dabf5d8
Forgot to also update the the area turf. I am the worst.
2014-04-01 21:33:29 +02:00
PsiOmega
33e0a2ccff
Engine room now has a vent and scrubber connected with the main pipe networks.
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Fixes #4670
Made an attempt to restore the half of telescience that was reverted at some point.
Related to #4664
2014-04-01 21:07:56 +02:00
Ccomp5950
78968de207
Merge pull request #4674 from Jarcolr/diction
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Fixes #4621
2014-04-01 13:39:11 -05:00
PsiOmega
346fd81dd1
Reconnects Telescience APC to the main power grid.
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Renames it from Misc. Research to Telescience.
Fixes #4664 .
2014-04-01 19:18:31 +02:00
PsiOmega
2ecf500d75
Done... but my commits be ugly now.
2014-04-01 18:44:57 +02:00
PsiOmega
2b6972b131
Reduces the number of pipes under reinforced walls around central primary hallway.
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Attempted to ensure that each section (divided by emergency shutters) either has a single air alarm & vent & scrubber or none, to avoid issues with areas being filled/emptied indefinitely.
2014-04-01 18:37:20 +02:00
PsiOmega
d1c4191665
New prepare base.
2014-04-01 18:13:25 +02:00
PsiOmega
6be64a2456
Adds a missing section of distribution pipes behind the medbay bathrooms.
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Fixes #4672
2014-04-01 18:13:00 +02:00
PsiOmega
43aadfa897
New prepare base.
2014-04-01 18:07:31 +02:00
PsiOmega
a300b7cc80
Removes duplicate pipe in engineering.
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Fixes #4667
2014-04-01 18:06:24 +02:00
PsiOmega
9cc99c54ee
New prepare base.
2014-04-01 18:02:01 +02:00
PsiOmega
af32a714ce
Engineering EVA now its own area.
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Fixes #4671 .
2014-04-01 18:01:15 +02:00
PsiOmega
1d20f697f8
Base prepare.
2014-04-01 16:48:29 +02:00
Jarcolr
b33e9d0b92
Fixes #4621
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Shogun forgotten in time.
2014-04-01 17:36:36 +03:00
Chinsky
c35057a2b7
Merge pull request #4661 from Glloyd/malf_fix
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Fixes malfunction picking players to be malf who don't have BE_MALF toggled on.
2014-04-01 18:26:04 +04:00
Chinsky
0bf6708342
Merge pull request #4666 from Ccomp5950/apc_fix
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APC bugfix after someone messed with mah areas!
2014-04-01 18:17:22 +04:00
PsiOmega
d025e4d2e3
The Tactic Equipment room is now its own area with APC, air alarm, and camera.
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Changed light source from bulb to light tube.
2014-04-01 15:46:37 +02:00
Chinsky
26007716e4
Merge pull request #4660 from Jarcolr/patch-2
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Can no longer use fire extinguisher closet without hands
2014-04-01 16:23:18 +04:00
Chinsky
7d2dd1d4b4
Merge pull request #4663 from MrLeebo/dev
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Update README with how to ignore baystation12.int
2014-04-01 15:20:06 +04:00
Ccomp5950
6af132b834
APC bugfix after someone messed with mah areas!
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This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas. Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.
We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes. The only downside to this 5 minutes is you might get free energy until that area becomes active.
2014-04-01 03:06:58 -05:00
Jeremy Liberman
85ede45151
Add note in README about ignoring baystation12.int
2014-03-31 20:03:46 -05:00
Graham Lloyd
eae613d928
Fixes malf picking players to me malf who don't have BE_MALF toggled on.
2014-03-31 15:39:49 -04:00
Jarcolr
231ecb6890
Cannot wash your missing hands anymore
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M as mob changed to user as mob; don't know why it was shortened to 1 letter,but eh.
2014-03-31 21:13:26 +03:00
Jarcolr
ffd4afa43d
Also fixes paperbin without hands
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Whee.
2014-03-31 18:48:57 +03:00
Jarcolr
cf42e348f0
Can no longer use fire extinguisher closet without hands
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If you did not have hands,you could click on a emergency closet and have it spawn in your hand,and it would stay there,floating.
Cool,right?
2014-03-31 18:19:25 +03:00
Chinsky
ccf10f56db
Merge pull request #4656 from Jarcolr/master
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Fixes #4536
2014-03-31 15:01:55 +04:00
Chinsky
c0484a5b29
Merge pull request #4658 from DJSnapshot/hotfix
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Map fixes
2014-03-31 15:01:38 +04:00
Chinsky
aa4471f096
Merge pull request #4653 from Glloyd/hugs-for-the-hug-god
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Hugging!
2014-03-31 14:58:49 +04:00
Chinsky
9227823e2c
Merge pull request #4654 from Ccomp5950/Buff_NarSie
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Lagsie no more, NarSie HUNGERS
2014-03-31 14:57:43 +04:00
DJSnapshot
19db97f9e2
Merge pull request #4650 from Ccomp5950/damn_boulders
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Oversight, miners can now bump mine boulders just like the rock around them
2014-03-31 00:27:04 -07:00
DJSnapshot
48b431332f
Merge pull request #4646 from Ccomp5950/master
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Changelog update, added notes for previous merges.
2014-03-31 00:25:54 -07:00
Ccomp5950
5e045674d1
Changelog update for previous merges
2014-03-31 01:50:58 -05:00
DJSnapshot
ddbe9dcc37
fix for robotics access to the morgue.
2014-03-30 23:29:58 -07:00
DJSnapshot
0183e53069
Fix for surgery doors.
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Fix for bad piping in medbay maintenance.
2014-03-30 21:35:56 -07:00