Spamcat
3270b9cadf
Spiderbots drop held items when destroyed and show them when examined.
2013-03-21 16:01:09 +04:00
Asanadas
0a21e8a4f4
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
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Signed-off-by: Asanadas <asanadas@hotmail.com >
2013-03-21 02:59:29 -04:00
Spamcat
47606f0142
Whoops...
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fixed the fix
2013-03-20 18:58:01 +04:00
Spamcat
3b0c07d232
Removed unneeded message when feeding people.
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hacky-hacky
2013-03-20 13:17:55 +04:00
Spamcat
d4275b5ab4
Made syringe guns reject broken syringes.
2013-03-20 12:43:29 +04:00
Spamcat
86cc28dd57
Fixed posibrain installed into spiderbot bug, made posibrains a child class of MMI.
2013-03-19 14:37:21 +04:00
Spamcat
76720abd6f
Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into BEF-staging
2013-03-19 11:17:32 +04:00
Christian Bielert
21de1ca08a
Merge pull request #2564 from Spamcat/bleeding-edge-freeze
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BEF fixes
2013-03-18 11:42:56 -07:00
Spamcat
1758bf8314
Fixed spiderbots grabbing items out of reach.
2013-03-18 19:54:03 +04:00
Christian Bielert
48e1a7dfdc
Merge pull request #2563 from Baystation12/bleeding-edge-freeze
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All commits in BEF are just fixes
2013-03-18 08:47:08 -07:00
Christian Bielert
05f4aba49f
Merge pull request #2560 from nan0desu/for-upstream
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Fix runtime while electrocuting slimes
2013-03-18 08:44:41 -07:00
Spamcat
4036ee3732
Fixed dem closets.
2013-03-18 18:37:57 +04:00
Spamcat
e417ad2ec7
Fixed ghosts hearing whispers.
2013-03-18 18:03:53 +04:00
Spamcat
5e2c921933
Fixed nanopaste messages.
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(and some my shitcode)
2013-03-18 18:01:51 +04:00
Nanodesu
83cc8a2b6c
Fix typos in brain surgery
2013-03-18 13:32:13 +04:00
Nanodesu
e93e0cb0df
Fix runtime while electrocuting slime
2013-03-18 13:17:45 +04:00
Cael_Aislinn
cad490c5f1
hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 18:51:21 +10:00
Cael_Aislinn
398bdafbbd
runtime fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 12:01:43 +10:00
Cael_Aislinn
00c915b16a
fixed size of 5/6 picks, fixed some of the field types for suspension gens
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 11:53:55 +10:00
Cael_Aislinn
e2058e57a4
added a new manual explaining suspension, tweaked a manual
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 11:52:07 +10:00
Cael_Aislinn
dc017d6cce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-18 01:08:45 +10:00
cib
57955dbf6a
Fixed toxloss messages.
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Also added anti-spam checks to custom_pain
2013-03-16 15:48:50 +01:00
Christian Bielert
14a96f77ab
Merge pull request #2539 from comma/organ
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Organ code restructuring
2013-03-16 07:10:40 -07:00
Cael_Aislinn
38d30122e2
re-add holy water reagent
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-16 20:38:01 +10:00
Chinsky
97b126b8ab
Merge pull request #2516 from caelaislinn/xenoarch
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Xenoarchaeology Update
2013-03-16 03:10:16 -07:00
Chinsky
8ec33904dc
Moved ruptured lung effects into lung processing
2013-03-15 18:28:44 +04:00
Cael_Aislinn
435ceda41f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:37:35 +10:00
Cael_Aislinn
74d0608278
made research shuttle consoles buildable, removed a debug thing for analysis machines
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:06:22 +10:00
Cael_Aislinn
1b0c83cb76
renamed a bunch of areas, naming tweaks elsewhere, added some custom mapplaced obj definitions
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:05:27 +10:00
cib
cbc019d279
No more burning your hands off on 200C lightbulbs.
2013-03-15 00:53:50 +01:00
Chinsky
38a8246994
Moved code for injecting and taking blood to separate procs.
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Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
2013-03-14 20:18:37 +04:00
Cael_Aislinn
d8fbd0b2cc
tweaked some names
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:09:02 +10:00
Cael_Aislinn
3c745a1ee2
added some storage boxes + gearbelt
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:03:01 +10:00
Cael_Aislinn
bf216021fc
added/cleaned up research outpost areas (inc iconstates), moved area definitions to separate file
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:02:23 +10:00
Chinsky
13b6b2f61b
Moved organ and blood code to module folder.
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Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
2013-03-14 11:52:53 +04:00
Chinsky
f2f042c904
Merge branch 'surgery' into bleeding-edge-freeze
2013-03-14 05:06:02 +04:00
Chinsky
7ac3f65f1a
Merge branch 'nanopaste' into bleeding-edge-freeze
2013-03-14 05:05:43 +04:00
Chinsky
f8ae612991
Open incisions in surgery now bleed until closed or clamped.
2013-03-14 04:23:07 +04:00
Chinsky
b906a22192
Syndicate? Whozzat?
2013-03-13 06:38:32 +04:00
Chinsky
a2e2c373ef
Added new item - nanopaste.
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Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
2013-03-13 05:57:53 +04:00
Chinsky
564e6b2f9b
Merge branch 'gun' into bleeding-edge-freeze
2013-03-12 08:46:07 +04:00
Chinsky
c351bc1a33
Getting hit by bullet will shake camera.
2013-03-12 08:43:42 +04:00
Chinsky
a4581cc1d8
Derp, accidentally deleted OD for chloral way back.
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( c4997a34f1 )
Fixed now.
2013-03-12 08:40:47 +04:00
Chinsky
f13cca99e6
Added brain fixing surgery.
2013-03-12 02:22:46 +04:00
Chinsky
2d8b280d99
Reverted changes to RIG armor values
2013-03-12 01:46:34 +04:00
Chinsky
b1bb564168
Fixed issue with #2154
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Also moved selection of base icon for limbs to update_mutantrace so it's only doen when race is changed.
Changed mob icons a little, to get rid of rogue red pixel on torso that was not covered by arm
Moved awkward red spot where missing hand would be to arm sprite, since missing whole arm would still make stump appear there, and it looks weird.
2013-03-12 00:41:37 +04:00
Chinsky
7e82d9064c
Head blows now can cause brain damage.
2013-03-11 04:59:24 +04:00
Chinsky
52ad4929d1
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-11 01:18:43 +04:00
Chinsky
b207349c44
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-11 01:18:10 +04:00
Chinsky
ced88e1569
Ported HUD functionality.
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Sec HUDs showing brief of sec record.
Med HUDs changing status and showing brief of med record.
2013-03-11 01:11:56 +04:00