Commit Graph

5297 Commits

Author SHA1 Message Date
Spamcat
3270b9cadf Spiderbots drop held items when destroyed and show them when examined. 2013-03-21 16:01:09 +04:00
Asanadas
0a21e8a4f4 Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
Signed-off-by: Asanadas <asanadas@hotmail.com>
2013-03-21 02:59:29 -04:00
Spamcat
47606f0142 Whoops...
fixed the fix
2013-03-20 18:58:01 +04:00
Spamcat
3b0c07d232 Removed unneeded message when feeding people.
hacky-hacky
2013-03-20 13:17:55 +04:00
Spamcat
d4275b5ab4 Made syringe guns reject broken syringes. 2013-03-20 12:43:29 +04:00
Spamcat
86cc28dd57 Fixed posibrain installed into spiderbot bug, made posibrains a child class of MMI. 2013-03-19 14:37:21 +04:00
Spamcat
76720abd6f Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into BEF-staging 2013-03-19 11:17:32 +04:00
Christian Bielert
21de1ca08a Merge pull request #2564 from Spamcat/bleeding-edge-freeze
BEF fixes
2013-03-18 11:42:56 -07:00
Spamcat
1758bf8314 Fixed spiderbots grabbing items out of reach. 2013-03-18 19:54:03 +04:00
Christian Bielert
48e1a7dfdc Merge pull request #2563 from Baystation12/bleeding-edge-freeze
All commits in BEF are just fixes
2013-03-18 08:47:08 -07:00
Christian Bielert
05f4aba49f Merge pull request #2560 from nan0desu/for-upstream
Fix runtime while electrocuting slimes
2013-03-18 08:44:41 -07:00
Spamcat
4036ee3732 Fixed dem closets. 2013-03-18 18:37:57 +04:00
Spamcat
e417ad2ec7 Fixed ghosts hearing whispers. 2013-03-18 18:03:53 +04:00
Spamcat
5e2c921933 Fixed nanopaste messages.
(and some my shitcode)
2013-03-18 18:01:51 +04:00
Nanodesu
83cc8a2b6c Fix typos in brain surgery 2013-03-18 13:32:13 +04:00
Nanodesu
e93e0cb0df Fix runtime while electrocuting slime 2013-03-18 13:17:45 +04:00
Cael_Aislinn
cad490c5f1 hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 18:51:21 +10:00
Cael_Aislinn
398bdafbbd runtime fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 12:01:43 +10:00
Cael_Aislinn
00c915b16a fixed size of 5/6 picks, fixed some of the field types for suspension gens
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 11:53:55 +10:00
Cael_Aislinn
e2058e57a4 added a new manual explaining suspension, tweaked a manual
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 11:52:07 +10:00
Cael_Aislinn
dc017d6cce Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-18 01:08:45 +10:00
cib
57955dbf6a Fixed toxloss messages.
Also added anti-spam checks to custom_pain
2013-03-16 15:48:50 +01:00
Christian Bielert
14a96f77ab Merge pull request #2539 from comma/organ
Organ code restructuring
2013-03-16 07:10:40 -07:00
Cael_Aislinn
38d30122e2 re-add holy water reagent
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-16 20:38:01 +10:00
Chinsky
97b126b8ab Merge pull request #2516 from caelaislinn/xenoarch
Xenoarchaeology Update
2013-03-16 03:10:16 -07:00
Chinsky
8ec33904dc Moved ruptured lung effects into lung processing 2013-03-15 18:28:44 +04:00
Cael_Aislinn
435ceda41f Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	maps/tgstation.2.1.0.0.1.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:37:35 +10:00
Cael_Aislinn
74d0608278 made research shuttle consoles buildable, removed a debug thing for analysis machines
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:06:22 +10:00
Cael_Aislinn
1b0c83cb76 renamed a bunch of areas, naming tweaks elsewhere, added some custom mapplaced obj definitions
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:05:27 +10:00
cib
cbc019d279 No more burning your hands off on 200C lightbulbs. 2013-03-15 00:53:50 +01:00
Chinsky
38a8246994 Moved code for injecting and taking blood to separate procs.
Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
2013-03-14 20:18:37 +04:00
Cael_Aislinn
d8fbd0b2cc tweaked some names
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:09:02 +10:00
Cael_Aislinn
3c745a1ee2 added some storage boxes + gearbelt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:03:01 +10:00
Cael_Aislinn
bf216021fc added/cleaned up research outpost areas (inc iconstates), moved area definitions to separate file
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:02:23 +10:00
Chinsky
13b6b2f61b Moved organ and blood code to module folder.
Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
2013-03-14 11:52:53 +04:00
Chinsky
f2f042c904 Merge branch 'surgery' into bleeding-edge-freeze 2013-03-14 05:06:02 +04:00
Chinsky
7ac3f65f1a Merge branch 'nanopaste' into bleeding-edge-freeze 2013-03-14 05:05:43 +04:00
Chinsky
f8ae612991 Open incisions in surgery now bleed until closed or clamped. 2013-03-14 04:23:07 +04:00
Chinsky
b906a22192 Syndicate? Whozzat? 2013-03-13 06:38:32 +04:00
Chinsky
a2e2c373ef Added new item - nanopaste.
Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
2013-03-13 05:57:53 +04:00
Chinsky
564e6b2f9b Merge branch 'gun' into bleeding-edge-freeze 2013-03-12 08:46:07 +04:00
Chinsky
c351bc1a33 Getting hit by bullet will shake camera. 2013-03-12 08:43:42 +04:00
Chinsky
a4581cc1d8 Derp, accidentally deleted OD for chloral way back.
( c4997a34f1 )
Fixed now.
2013-03-12 08:40:47 +04:00
Chinsky
f13cca99e6 Added brain fixing surgery. 2013-03-12 02:22:46 +04:00
Chinsky
2d8b280d99 Reverted changes to RIG armor values 2013-03-12 01:46:34 +04:00
Chinsky
b1bb564168 Fixed issue with #2154
Also moved selection of base icon for limbs to update_mutantrace so it's only doen when race is changed.
Changed mob icons a little, to get rid of rogue red pixel on torso that was not covered by arm
Moved awkward red spot where missing hand would be to arm sprite, since missing whole arm would still make stump appear there, and it looks weird.
2013-03-12 00:41:37 +04:00
Chinsky
7e82d9064c Head blows now can cause brain damage. 2013-03-11 04:59:24 +04:00
Chinsky
52ad4929d1 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:43 +04:00
Chinsky
b207349c44 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:10 +04:00
Chinsky
ced88e1569 Ported HUD functionality.
Sec HUDs showing brief of sec record.
Med HUDs changing status and showing brief of med record.
2013-03-11 01:11:56 +04:00