Cael_Aislinn
2933069ebe
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
html/changelog.html
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-05 17:23:16 +10:00
Cael_Aislinn
6f9542cd10
removed debug output for type 2 TEGs
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-05 17:06:43 +10:00
Cael_Aislinn
e511bf954e
fixed icon + useability + construction issues for misc rust components, removed debug output for TEGs, made injectors no longer directwired
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-05 16:23:59 +10:00
cib
b25a6cb9bb
Typofix
2013-03-05 04:25:21 +01:00
cib
aa4deb2b89
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
2013-03-04 12:20:38 +01:00
cib
65b8eafe8e
Added internal organs.
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They can be hurt by their parent organ getting hurt.
Ruptured lungs are now represented as damage to the lungs internal organ.
2013-03-04 12:19:12 +01:00
Zuhayr
6c15bb5bfa
Forgot to update the emag code so that the bots explode.
2013-03-04 04:14:44 -08:00
Zuhayr
810c9bea70
Added verbs to spiderbot, tweaked access.
2013-03-04 03:26:52 -08:00
Christian Bielert
65ff5dc7f9
Merge pull request #2460 from Gamerofthegame/bleeding-edge-freeze
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Medical hardsuit changes
2013-03-01 16:07:00 -08:00
Christian Bielert
a211b493c8
Merge pull request #2465 from Zuhayr/bleeding-edge-freeze
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Spiderbots and a bunch of commits from master.
2013-03-01 16:05:17 -08:00
Zuhayr
3774b16839
Made spiderbots buildable, animated spiderbot sprites.
2013-03-02 02:15:39 -08:00
Zuhayr
ad47e954ce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-03-01 23:15:19 -08:00
Zuhayr
e17038636f
Added spiderbots! Adminspawn only currently. They take an occupied MMI or posibrain, can crawl through vents and hide, shock people, and go 'beep'.
2013-03-01 14:28:58 -08:00
Jim "Apples"
2064f57dc0
Merge pull request #2464 from caelaislinn/bleeding-edge-freeze
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added an admin proc to check for any inactive players with custom items
2013-03-01 07:22:21 -08:00
Zuhayr
15984f6a14
Fix for posibrains, modification to posibrain brainmob for admin use, updated posibrain sprites, addition of spiderbot sprites for a later project.
2013-03-01 01:38:32 -08:00
Cael_Aislinn
30a34bbc9f
added an admin proc to check for any inactive players with custom items
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-01 19:15:27 +10:00
Spamcat
c9e657a4c6
Reloading spent casings in the revolver doesn't duplicate "This one is spent" message
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Fixed #2434 .
2013-02-28 17:07:20 +04:00
Spamcat
9894ce73d5
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-28 13:48:44 +04:00
Spamcat
c4c31fd657
You can now switch off cameras.
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Fixes #2394 .
2013-02-28 13:46:56 +04:00
Gamerofthegame
a2cfc456c0
Removes Medical's random slowdown and faulty coding.
2013-02-27 22:07:30 -05:00
Gamerofthegame
f3ba4e4ec6
Opens the ERT debug-command preset for actual use.
2013-02-26 21:25:48 -05:00
RavingManiac
e84d739fac
Condensed capsaicin effects increased to pre-merge levels.
2013-02-26 12:58:44 +08:00
Christian Bielert
80b9257332
Merge pull request #2446 from Baystation12/BEF-staging
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Bef staging
2013-02-25 09:58:25 -08:00
Chinsky
b143022084
Merge pull request #2445 from CIB/feature
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Fixed anti-depressants
2013-02-25 09:44:18 -08:00
cib
19e176e2ff
Fixed paroxetine.
2013-02-25 18:40:42 +01:00
cib
f2f2ce12ea
Fixed citalopram.
2013-02-25 18:39:20 +01:00
Cael_Aislinn
cfa3916b95
new events (pda spam, trivial and mundane news items, lotto, hacker)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-26 03:02:24 +10:00
Chinsky
97b547d5d3
Merge pull request #2440 from Zuhayr/master
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Robot changes, Set Flavour verb.
2013-02-25 01:19:08 -08:00
Zuhayr
36038d150c
Returned Set Flavour Text to humans, added Set Pose and Set Flavour Text to robots.
2013-02-25 20:05:33 -08:00
Zuhayr
2381aa2dca
Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain.
2013-02-25 19:48:00 -08:00
Cael_Aislinn
54fd829781
fixed chemical prep not working (runtime)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 15:06:40 +10:00
Cael_Aislinn
46ecf43cf9
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm
icons/obj/device.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 14:40:46 +10:00
Cael_Aislinn
9b8387ac05
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/modules/reagents/Chemistry-Recipes.dm
code/modules/research/xenoarchaeology/misc.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 14:27:44 +10:00
Cael_Aislinn
09dc10810f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-25 14:02:55 +10:00
Cael_Aislinn
fad9909b78
mice dont wander when asleep, they also snuffle (snore) occasionally
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 13:45:38 +10:00
Cael_Aislinn
fed198964f
fixed ooc runtime, removed random space in adminpms, removed forced disabling of stat tracking >.>
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 13:45:13 +10:00
cib
721f15fb07
Fix issue #2433
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This should fix events not spawning.
2013-02-24 20:39:36 +01:00
cib
975407edb4
Forgot antidepressants file.
2013-02-24 17:37:34 +01:00
Chinsky
83fdf57540
Merge branch 'feature' of https://github.com/CIB/Baystation12 into cibderp
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
2013-02-24 20:29:59 +04:00
cib
b98eedeadf
Added psychiatrist job and anti-depressants.
2013-02-23 05:36:04 +01:00
Chinsky
fd2f37428b
Made limb surgery not EXPLODE robotic limbs
2013-02-23 03:58:32 +04:00
Chinsky
1aafb9ade9
Derp, forgot the surgery.
2013-02-23 02:30:01 +04:00
Chinsky
3b95009189
Commented out debug verb just in case.
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Does not really affect anything, but may get a bit resource heavy if spammed.
2013-02-23 00:45:54 +04:00
Chinsky
039de3df1a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-23 00:12:26 +04:00
Chinsky
170c90b511
Merge pull request #2407 from caelaislinn/bleeding-edge-freeze
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fixed compile error
2013-02-22 12:09:59 -08:00
Chinsky
2ce64b77a7
Merge branch 'necrosis' into bleeding-edge-freeze
2013-02-22 23:46:54 +04:00
Chinsky
1d1cea12ad
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/events/infestation.dm
2013-02-22 23:46:41 +04:00
Chinsky
a8fdc16729
Debug verb to check how long it would take for gangrene to kick in.
2013-02-22 23:13:22 +04:00
Chinsky
f50fd49032
Gangrene!
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Now germ level for organ has three thresholds.
LEVEL 1: Occasional (prob(10) every tick) tox damage and germ level raise.
LEVEL 2: In addition to that, tox damage and germ level raise every tick.
LEVEL 3: Limb necrosis. Currently does nothing but icon change. Also at this stage germs start leaking to connected organs, so amputations is necessary.
2013-02-22 23:12:27 +04:00
Chinsky
e8f8138e04
Added priority system for surgery steps.
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Steps with higher priority would be attempted first.
Added preparation step for item insertion surgery.
2013-02-22 23:06:37 +04:00