Chinsky
4a1198bfe4
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-02-18 00:11:51 +04:00
Cael_Aislinn
fea6635060
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/game/verbs/who.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 01:25:47 +10:00
Chinsky
92c8c34c2a
Removed getDisplayNameProc(), since all organs have display_name var anyway.
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Moved some severed head code into it's New() for readability.
Fixed noexplode flag in droplimb still making limb give explosion message.
2013-02-17 19:12:00 +04:00
Cael_Aislinn
da9b87a288
beepsky now fights hostile NPC mobs, and vice versa
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 00:32:49 +10:00
Chinsky
948e859d80
Fixes #2343 (and #2342 ), #2356 Readded pre-merge bottle and pill icon choosing system.
2013-02-17 18:31:03 +04:00
Chinsky
0cb4e29a4a
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-17 17:51:09 +04:00
Chinsky
a68e5d3875
Merge pull request #2333 from Baystation12/BEF-staging
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Merge on the 16th if no issues
2013-02-17 04:44:25 -08:00
Cael_Aislinn
4b69afd15b
made carp migration actually end (carp disappear back into the void)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-17 11:17:45 +10:00
Chinsky
226a96b38f
If bullet misses someone it does not disappear, but continues on its way.
2013-02-16 21:02:38 +04:00
Chinsky
9c43050ba7
Change to check_zone proc.
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It makes possible to target hands/feet/groin.
Not sure what side effects would this change have.
2013-02-16 19:01:48 +04:00
Chinsky
106018ca3b
Fix for firing distance calculation.
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'original' var is not a starting point of projectile, but an atom it was fired at initially.
'starting' is turf where projectile was fired from.
2013-02-16 19:00:49 +04:00
Chinsky
764fa03a17
Fix for negative miss chance modificators working.
2013-02-16 18:58:43 +04:00
Chinsky
bfe9b3839e
Merge branch 'gun' of https://github.com/comma/Baystation12 into gun
2013-02-16 18:53:20 +04:00
Chinsky
7a94494eee
Merge pull request #2354 from Zuhayr/master
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Posibrain fixes (double name, protolathe, double binary)
2013-02-16 02:22:47 -08:00
Zuhayr
4dd7141e32
Removing a debug string.
2013-02-16 16:19:39 -08:00
Zuhayr
6ad09d49c8
Fixes for posibrain name generation, research design for protolathe, possible for for double-say for posibrains (cannot test locally).
2013-02-16 14:21:00 -08:00
Chinsky
8b8556a1b1
Removed requirements for face surgery to cut open head too, real counterintuitive and looks like copypaste error >.>
2013-02-15 02:06:35 +04:00
Asanadas
5b14c1f13f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-14 13:11:36 -05:00
cib
c5301c5144
Fixes issue #2296 : Humans will not react to sleep toxins in smaller amounts than can be scrubbed.
2013-02-14 15:06:10 +01:00
cib
5217227f9a
Fixes issue #2309 : Infected blood now infects again.
2013-02-14 14:45:52 +01:00
Cael_Aislinn
ff222c2f13
fixed biomass/spacevine spawning, tweaked event probabilities, made aliens default to disabled as a random event
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 23:17:54 +10:00
Cael_Aislinn
d1e6e342c5
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-14 22:10:02 +10:00
cib
4c49e51182
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into BEF
2013-02-14 13:05:27 +01:00
Cael_Aislinn
49e4eaeffb
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 22:02:06 +10:00
Cael_Aislinn
f0de14d0d4
fixed xenoarch chemical analysis, added icons for excavation picks, various misc tweaks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 21:59:50 +10:00
RavingManiac
4eca9b143e
Player-controlled mice spawn next to a vent by default, spawn at MOB_LAYER, can nibble food to regain health, can pass through plastic flaps, and can climb into disposal units.
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Mice cannot pull objects.
2013-02-14 16:15:20 +08:00
Cael_Aislinn
431002cb30
reduced drone damage + increased health, halved explosion damage (approx) + made exploding more obvious, reduced max drone tech bonus to 6, bit of cleanup in the AI
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 14:58:15 +10:00
Cael_Aislinn
7fba00ce55
miscellaneous fixes + tweaks + cleanups (spoons, artifacts, geotracking, helpers for finds, tools / gear)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 13:28:31 +10:00
cib
a9c13cdf37
Merge branch 'master' of github.com:Baystation12/Baystation12 into BEF-staging
2013-02-13 20:13:04 +01:00
Erthilo
ed76409141
Fixes mice emotes and Set-Pose verb periods.
2013-02-13 17:10:19 +00:00
Erthilo
e5fcb91fb0
Fixes SSD not being prolonged.
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Signed-off-by: Erthilo <erthilo@gmail.com >
2013-02-13 10:35:09 +00:00
Cael_Aislinn
d89c4e744f
renamed a file, added rogue drones random event (laser drones spawn and fly around the map, teleport out after a while), added infestation random event (lizards, mice, slimes spawn on the map in some rooms)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 17:50:57 +10:00
Cael_Aislinn
e6e4b89819
disabled simultaneous admin PM warning
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 17:49:48 +10:00
Cael_Aislinn
7cc207583a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
baystation12.dme
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 12:30:01 +10:00
Cael_Aislinn
dd822cc985
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-13 12:26:01 +10:00
Cael_Aislinn
bbfbfb0ca2
tweaks to artifact spawning, tweaks and fixes to multiple anomalous artifact effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 12:23:20 +10:00
Cael_Aislinn
b9bd5ca3e2
renamed two files, restructured tools and anomaly suits to semi-final format
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 12:22:30 +10:00
cib
31cd43945d
Added various new side effects:
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- Headache triggered by bicaridine, alkysine and cryoxadone, treated with tramadol or alkysine
- Cramps triggered by bandages and ointment, treated with inaprovaline
- Bad stomach, triggered by dermaline, kelatone or being cloned, treated with anti-toxin
2013-02-12 18:20:57 +01:00
cib
1ed5c7ec37
Previously your nanotrasen loyalty setting wouldn't save.
2013-02-12 16:57:33 +01:00
cib
62c906cd30
Merge branch 'feature' of github.com:CIB/Baystation12 into feature
2013-02-12 16:20:50 +01:00
cib
1648c69f9d
Implemented medical side-effects.
2013-02-12 16:19:39 +01:00
Cael_Aislinn
b63bc43820
new sprites, reworked digspite spawning and geosamples to fit artifacts, misc tweaks (admin logging on syndie beacon, energy field)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-12 22:55:07 +10:00
Cael_Aislinn
f37c608dd1
restructured the layout of many files with folders + renames, added artifact types and artifact effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-12 22:53:55 +10:00
cib
c6f40e3a6d
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
2013-02-12 13:32:39 +01:00
RavingManiac
83d7031728
Revert "Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver."
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This reverts commit b600b54f61 .
2013-02-12 17:43:28 +08:00
RavingManiac
4f8a8ed0cf
Allows mice to pass over/under tables.
2013-02-12 17:35:15 +08:00
RavingManiac
d8269c0834
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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ow that of a snub-nosed revolver."
This reverts commit b600b54f61 .
2013-02-12 02:53:23 +08:00
Zuhayr
b97890b896
Icons and code for an NT-knockoff soghun space suit.
2013-02-11 19:23:23 -08:00
Zuhayr
5c8aa6b6f9
Merge resolution.
2013-02-11 16:41:32 -08:00
cib
f424a2c4c0
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
baystation12.dme
code/modules/mob/living/simple_animal/hostile/giant_spider.dm
2013-02-10 23:07:55 +01:00