Commit Graph

25504 Commits

Author SHA1 Message Date
Leshana
6262973afe Made resleeving machines constructable by adding circuits and designs. 2017-02-19 15:18:34 -05:00
Arokha Sieyes
b9d84565f1 Typo fix, adds more confused 2017-02-19 04:14:40 -05:00
Arokha Sieyes
a9e5262ce7 Synthetic body printer, limbs/organs respected 2017-02-19 04:05:14 -05:00
Arokha Sieyes
74018ebd34 Basically replaced biological cloning so far 2017-02-19 00:01:14 -05:00
Arokha Sieyes
8f417de9a3 This was always the only commit. 2017-02-17 00:56:53 -05:00
Arokha Sieyes
1efad3d5b9 More guns + permit renewal
Adds 2.5 new guns (one isn't finished yet, it's got weird code so it's going to take a bit). They 'eat' the ammo they're loaded with and destroy the casings. So, if anyone wants caseless ammo, look at how I did it here.

Also renews my permit. Haven't done it IC yet, but I'll just delete it and the gun until I have. (Gosh if you can trust me to not just spawn random guns for myself you can trust me to do that :V)
2017-02-15 20:17:15 -05:00
Arokha Sieyes
eef3e32bdf Merge pull request #959 from Screemonster/burninatingtheairlocksAGAIN
Fire now damages doors.
2017-02-15 18:13:32 -05:00
Arokha Sieyes
e60eb8464e Additional mining tweaks on zone handling
Keep 2 zones clean instead of 1
Give 10 points for free, for progressing zones
Always score zones unless already scored, if asked to
Space geese are SPACE geese
2017-02-15 15:55:39 -05:00
Arokha Sieyes
ea275ad626 Fix typo, add playtest message. 2017-02-15 12:07:51 -05:00
Arokha Sieyes
69f0a222e5 More mining stuff
Adds binoculars to shuttle
Adds particle gun to shuttle
Adds paper on console with directions
2017-02-15 10:50:58 -05:00
Screemonster
924dcdb8cb shutters immune, firelocks now equivalent to rwalls 2017-02-15 15:20:42 +00:00
Screemonster
922fe1db81 makes fire even greater than it was before 2017-02-15 03:56:09 +00:00
Yoshax
59796ae0e8 Adds flash magazines 2017-02-15 03:37:43 +00:00
Arokha Sieyes
c141e8b440 Merge pull request #954 from VOREStation/roguelike
Miner Minigame
2017-02-14 20:55:10 -05:00
Leshana
348d60ae62 Belter emergency shuttle recall and bugfixes.
* Various fixes with display on shutle console and detection of occupied zones etc.
* Remove a comment that buggy unit tests complain about, plus unused procs.
2017-02-14 20:45:02 -05:00
Arokha Sieyes
e4557b0724 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync 2017-02-14 20:29:57 -05:00
Arokha Sieyes
cb54ebb001 Merge pull request #945 from Screemonster/tamperbugfix
bugfix in anti-tamper proc & screesuit
2017-02-14 19:17:56 -05:00
Arokha Sieyes
b4c0d6f7b5 Merge pull request #946 from Screemonster/particleguns
adds a zero-pressure gun for mining
2017-02-14 19:17:06 -05:00
Arokha Sieyes
ed0d3ca378 Merge pull request #949 from Yoshax/secbalance
Security non-lethal balance changes
2017-02-14 18:40:03 -05:00
Arokha Sieyes
ca4f27a516 Merge pull request #952 from JoanRisu/Fluff_Items_worshop
Driving into town!
2017-02-14 18:39:15 -05:00
Arokha Sieyes
8c92926848 Opened doors on shuttle, more zone_console tweaks 2017-02-14 18:05:18 -05:00
Anewbe
12a6ad40b2 Merge pull request #2995 from Screemonster/crateqol
QoL on abandoned crate puzzle
2017-02-14 17:00:35 -06:00
Anewbe
fae79a7f80 Merge pull request #2996 from MagmaRam/gunshow
Lock-on changes
2017-02-14 17:00:28 -06:00
Anewbe
95a670e562 Merge pull request #2994 from Leshana/backpack-drag-issue
Fixes dragging items with storage onto an occupied hand
2017-02-14 17:00:05 -06:00
Yoshax
cad3a04113 Merge branch 'master' of https://github.com/VOREStation/VOREStation into secbalance 2017-02-14 22:03:26 +00:00
Arokha Sieyes
9988477f42 Final work on belt mining 2017-02-14 16:36:34 -05:00
Screemonster
ce28b35275 Adds Krak-B-Gone, a silicate spray for fixing windows 2017-02-14 18:29:55 +00:00
JoanRisu
356aee9dda Name change to car 2017-02-15 01:32:58 +09:00
JoanRisu
28b7b1622c Adds the Humvee into the game with basic features for playtesting! 2017-02-15 01:09:34 +09:00
Arokha Sieyes
ff6790b174 Console percentage and sizing fixed but not button
Dunno why button dun work
2017-02-14 01:02:07 -05:00
JoanRisu
3a0ebd78b1 Here comes the HUMVEEEEEEEEE 2017-02-14 12:44:56 +09:00
Arokha Sieyes
3df9a4f7e6 Merge branch 'roguelike' of https://github.com/VOREStation/VOREStation into roguelike 2017-02-13 22:09:12 -05:00
Arokha Sieyes
c3d0349531 Scoring fix, overlays fix, map tweaks to v7 2017-02-13 22:08:42 -05:00
Leshana
7ebe3fc6d2 Added preliminary skeleton for zone control console, and timeout. 2017-02-13 21:57:41 -05:00
Arokha Sieyes
c47a2cae13 List defines 2017-02-13 21:08:17 -05:00
Arokha Sieyes
70fc3c5af7 Scoring and cleanup 2017-02-13 21:05:38 -05:00
Arokha Sieyes
85fbc527a3 Nearing playtest time 2017-02-13 20:24:54 -05:00
Yoshax
3162c723d9 Security non-lethal balance 2017-02-13 15:49:35 +00:00
Arokha Sieyes
41169628da MORE progress. 2017-02-13 01:20:51 -05:00
Screemonster
a6b00c8870 adds a zero-pressure gun for mining 2017-02-13 03:48:24 +00:00
Arokha Sieyes
9817d67461 More initial codework on rogue miner. 2017-02-12 21:04:31 -05:00
Screemonster
a7ae4fd4ab bugfix in anti-tamper proc 2017-02-13 01:42:33 +00:00
Arokha Sieyes
6d364b9f9e Beginning of rogue mining zone 2017-02-12 01:29:06 -05:00
Arokha Sieyes
f77239909d Framework for new shuttle
Sprites and floor tiles and whatnot.
2017-02-11 21:55:37 -05:00
Arokha Sieyes
497bda4df6 Consolidate shuttle files + define mining one
It was getting junky the way I was doing it.
2017-02-11 21:55:02 -05:00
MagmaRam
db5e832e28 Lock-on time is now 2.5 seconds. 2017-02-11 20:05:22 -06:00
Arokha Sieyes
b3ebee2d2f Merge Yosh's R&D map changes 2017-02-11 00:26:26 -05:00
Arokha Sieyes
75e94253ed CC Map Tweaks & 2 New Shuttles
Okay, the administration shuttle isn't new, I just made it more comprehensive.

-Made it easier to create multi-destination shuttles for player-use when not antags. The existing ones were pretty geared towards the Mercenary game mode. Now it's pretty easy to make a shuttle that goes a bunch of places.

-Redesigned admin shuttle (pac-man shaped one at CC) to be multi-destination shuttle more capable of supporting RP. Can be used on 'hard' away missions by putting in the appropriate area in the away mission (`/area/shuttle/administration/away_mission`). Or, hell, include it on every new away mission and say that it's the E-Z mode version of that mission.

-Added new AwayMission shuttle to Dock 1. By default it can only go between the station and the old abandoned construction site, but if it detects that there's a map loaded with the appropriate area (`/area/shuttle/awaymission/away`), then it will be available for travel to that destination as well, listed as "Unknown Location". The shape of the area should be 13 wide x 5 tall. The shuttle opens to the right, in the center of the 5.

-Redid several parts of Centcom. Nothing too huge. Mostly made some hallways less barren, allowed access to the trams area on the right by default for shift-end people to use the trams, tweaked a couple of hallways to make sense (going through the bridge to get to a security checkpoint?) and added a couple more potted plants for good measure. Mostly added windows because several hallways were just... like... I feel like I'm underground.

-Changes on z1: Added away shuttle to dock.
-Changes on z2: Lots, see above.
-Changes on z4: Add area for Away Mission shuttle.
2017-02-10 23:45:59 -05:00
Anewbe
2eaf2c6ebb Merge pull request #2993 from VOREStation/strref-fix
Re-fix for #2312
2017-02-09 21:24:52 -06:00
Anewbe
cb0e1d784a Merge pull request #2992 from VOREStation/langlist
Updates adv scanner known_implants
2017-02-09 21:24:17 -06:00