PsiOmegaDelta
9426d0844c
Merge pull request #9872 from mwerezak/earslot
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Fixes #9514
2015-06-21 09:03:00 +02:00
mwerezak
80c80abe3a
Fixes #9511
2015-06-21 03:00:37 -04:00
mwerezak
1678cc5b96
Removes CRASH()
2015-06-21 03:00:36 -04:00
mwerezak
712dc39185
Fixes #9729
2015-06-21 03:00:34 -04:00
mwerezak
4605d19b79
Fixes #9280
2015-06-21 03:00:33 -04:00
mwerezak
2f1a6eaf83
Adjusts w_class of beach ball and scroll
2015-06-21 01:46:10 -04:00
mwerezak
f8d5127078
Adds SLOT_EARS to various items
2015-06-21 01:45:43 -04:00
mwerezak
6e9d73e792
Fixes #9585
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Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
2015-06-21 00:44:38 -04:00
mwerezak
a4fb9fbb51
Patting out flames is no longer extremely effective
2015-06-21 00:44:14 -04:00
mwerezak
6a8aeb0153
Makes fire extinguishers effective at putting out mob fires
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Doubles the amount of water extinguishers carry and quadruples the
amount of water sprayed with each use. Halves the damage taken by slimes
when exposed to water to compensate.
Also refactors chair propelling a bit.
2015-06-21 00:43:15 -04:00
mwerezak
c5d283f544
Fixes phoron fire reaction progress
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The amount of gas burning is already limited by vsc.fire_consuption_rate
so there is no need to limit the ratio of gas burning.
2015-06-20 21:03:48 -04:00
PsiOmegaDelta
4a5da7221c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/resist.dm
2015-06-20 20:24:05 +02:00
PsiOmegaDelta
33dc2e5811
Merge pull request #9867 from Zuhayr/dev-freeze
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More fixes
2015-06-20 19:05:32 +02:00
Zuhayr
6fff0069db
Fixes # #8327
2015-06-21 01:48:15 +09:30
Zuhayr
7c1696c3c8
Fixes #9435
2015-06-21 01:27:23 +09:30
Zuhayr
f371da4ae9
Merge pull request #9838 from mwerezak/stunrevolver
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Assorted small dev-freeze tweaks, stunrevolver fix
2015-06-21 01:16:58 +09:30
Zuhayr
12507e6872
Fixes #9866
2015-06-21 01:13:41 +09:30
Zuhayr
89d6e529a7
Compile fix.
2015-06-20 23:14:09 +09:30
Zuhayr
7d9378748d
Comments out fire and rads for material objects since they are very imbalanced atm.
2015-06-20 22:48:08 +09:30
Zuhayr
56b68b9abe
Fixes #9847
2015-06-20 22:15:38 +09:30
Zuhayr
c8c35acf3a
Fixes #9785
2015-06-20 22:12:38 +09:30
Zuhayr
e13c4a2243
Fixes #7828
2015-06-20 21:57:03 +09:30
Zuhayr
7d710f2019
Fixes #8471
2015-06-20 21:54:22 +09:30
Chinsky
45e0f1b233
Merge pull request #9859 from mwerezak/bucklefix
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Fixes #9624
2015-06-20 01:00:48 +03:00
PsiOmegaDelta
f5da9f70c5
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
config/example/config.txt
2015-06-19 09:55:48 +02:00
HarpyEagle
9b29ae64d9
Allows walls with matching base icons to merge
2015-06-18 20:34:49 -04:00
HarpyEagle
ccb12556d6
Fixes #9624
2015-06-18 16:31:29 -04:00
Ccomp5950
eea423ce0f
Merge pull request #9857 from GinjaNinja32/bot
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Adds support for bots which use world.Export() for server-to-bot communication
2015-06-18 13:46:50 -04:00
Ccomp5950
7ee7cafbff
Merge pull request #9846 from GinjaNinja32/irc
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Allows setting the URL for the IRC bot to report separately from the main SERVER config setting
2015-06-18 13:46:32 -04:00
GinjaNinja32
8d232e9304
Adds support for bots which use world.Export() for server-to-bot communication
2015-06-18 18:34:55 +01:00
HarpyEagle
44644d34b4
Restores stop drop and roll time
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Returns the duration of stop drop and roll to 3 seconds. The amount of
removed fire stacks was reduced by ~3/5 instead of lengthening the time.
2015-06-18 12:55:31 -04:00
HarpyEagle
5c1499ff1f
Merge remote-tracking branch 'upstream/dev-freeze' into stunrevolver
2015-06-18 12:54:43 -04:00
HarpyEagle
4b441bc293
Adjusts animate_tail_once duration
2015-06-18 12:53:20 -04:00
HarpyEagle
b26edd690c
Certain sidearms now use the lighter gunshot sound
2015-06-17 09:59:40 -04:00
HarpyEagle
1ba777f670
Reverses stunrevolver buff
2015-06-17 09:59:39 -04:00
GinjaNinja32
078cfb2533
Merge pull request #9774 from mwerezak/chem-touch
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Reagent splashing, mob fire
2015-06-17 10:05:11 +01:00
GinjaNinja32
a60b91fd1b
Adds a new configuration value, SERVERURL, for the IRC bot to use if set
2015-06-17 10:00:35 +01:00
Zuhayr
5c22ba85c0
Merge pull request #9839 from comma/dev-freeze
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Fixes
2015-06-17 16:12:08 +09:30
Zuhayr
031c7db3e5
Merge pull request #9821 from mwerezak/tableshaveturned
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Makes standard tables plastic, related changes
2015-06-17 14:35:22 +09:30
Chinsky
b2779d6302
Fixes #9538
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One does not simply qdel a list. Should be fine since it doesn't hold any objects, just bunch of strings.
2015-06-17 06:57:38 +03:00
Chinsky
5754c4edf7
Fixes #9211
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Instead of several minutes long spawn, blood is added to processing for drying out now. Processing proc itself is just compraing two vars so shouldn't be as bad.
This way it doesn't get referenced by unnamed proc and can be qdel'd properly.
2015-06-17 06:50:08 +03:00
Chinsky
cc4f4d7bb2
Fixes #9834
2015-06-17 03:22:27 +03:00
mwerezak
73333ac9c8
Moves metabolism to a holder subtype
2015-06-16 16:26:06 -04:00
mwerezak
70433b4367
Makes showers wash away touching reagents
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Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
2015-06-16 16:26:04 -04:00
mwerezak
4cb70b2b94
Ingesting diseased blood contracts the disease
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Only if the disease is a contact type disease. The same restriction is
also applied to touching diseased blood.
2015-06-16 16:26:02 -04:00
mwerezak
f0c096627c
Matches can be used to light things in adjacent turfs when thrown
2015-06-16 16:25:59 -04:00
PsiOmegaDelta
37f59551fc
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
code/modules/reagents/reagent_containers/glass.dm
2015-06-16 10:30:50 +02:00
PsiOmegaDelta
93c3d03801
Merge pull request #9817 from GinjaNinja32/records
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'Fixes' NanoUI locking up on medical/security records
2015-06-15 15:30:08 +02:00
GinjaNinja32
0423691ca2
Missed a span
2015-06-15 12:20:16 +01:00
GinjaNinja32
4da75dba68
Fixes some more unbalanced HTML
2015-06-15 10:48:30 +01:00