Commit Graph

352 Commits

Author SHA1 Message Date
Mike
01a5e64e65 Added HIDETAIL flag for suits 2014-05-02 11:53:31 -04:00
suethecake
2b2d64f05f Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY! 2014-04-27 01:00:16 -06:00
Ravensdale
a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Ravensdale
e6c3fbf071 Changes all appropriate instances of 'Plasma' to 'Phoron' 2014-04-10 01:19:49 -07:00
Ravensdale
0d589ff569 Changes all instances of PLASMA in active code into PHORON 2014-04-10 00:19:29 -07:00
Ccomp5950
084c0754ad Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm
2014-03-09 10:25:36 -05:00
Ravensdale
50a45b32ae Fixes a define spelling error. 2014-03-03 20:23:21 -08:00
Zuhayr
c0b91504b4 Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR. 2014-01-28 15:59:50 +10:30
Chinsky
669ae9a1ae Made cables use color var instead of separate icons for each color.
It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
2014-01-19 03:02:58 +04:00
Zuhayr
22e325d6ec Implemented IS_SLOW. 2014-01-06 00:13:49 +10:30
Zuhayr
2a2fffc616 Fixed a duplicate definition bug with WHITELISTED. 2014-01-05 23:36:16 +10:30
Zuhayr
b0aeb89bd1 Reusing some unused flags in species. 2014-01-05 13:44:17 +10:30
Fira
de7c480439 Added GhostRadio -- Allowing ghosts to spy on radio from anywhere 2014-01-04 12:25:09 +01:00
jack-fractal
5255848719 adding modifications to cult mode, working spirits, and mask transformation procs 2013-12-08 14:12:40 -05:00
Mloc
d8683f2d39 Revert "Merge pull request #3965 from jack-fractal/dev"
This reverts commit fa57b76f25, reversing
changes made to 40ee2278ed.

Signed-off-by: Mloc <colmohici@gmail.com>
2013-11-25 11:59:57 +00:00
jack-fractal
cf5012ce1d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-11-17 16:30:42 -05:00
Nanai
a104453156 Added and Adjusted Chemicals
Fixes with the changes of eyes to internal organs with Imidazoline and the surgery.

New chemicals:
Peridaxon, Potassium Chloride, and Potassium Chlorophoride. Peridaxon: Internal organ healing chemical; 2Bicard+2Clonex(plasma catalyst). Potassium Chloride: Stops hearts for medical in overdose; Salt+Potassium, Potassium Chlorophoride: Stops hearts right proper; PotassiumChloride+Plasma+Chloral Hydrate.

Chloral Hydrate and Soporific changes
Made chloral hydrate less instakill(nerfed), but a toxic dropper without blackscreen. Soporific buffed, but less blackscreen sleeping applied.
2013-11-14 13:08:30 -05:00
jack-fractal
6764c54989 making a generic version of the AI's visibility code so that it can be reused by the Cult Spirits 2013-10-26 16:52:14 -04:00
Chinsky
29ea7f0d3a Merge branch 'dev-freeze' into dev
Conflicts:
	html/changelog.html
	maps/tgstation2.dmm
2013-10-10 14:37:41 +04:00
Chinsky
b96f9ef650 Merge pull request #3744 from Baystation12/dev-freeze
BYOND AKBAR
2013-10-10 02:45:45 -07:00
Mloc-Argent
65f218ee63 Merge branch 'master' into dev-freeze
Conflicts:
	code/ZAS/Fire.dm
	html/changelog.html
	maps/tgstation2.dmm

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 22:01:16 +01:00
Chinsky
7555dd0f0b Merge branch 'master' into dev
Conflicts:
	code/setup.dm
2013-10-08 15:16:57 +04:00
Mloc-Argent
ebf2ba2d4a Fixes.
Made glowshrooms and intercoms not use a ridiculous internal loop, and fixed a pickup luminosity bug with glowshrooms.
fixes #3708
Fixes #3718
Fixes #3702

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:35:26 +01:00
Mloc-Argent
8b2c3fc153 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:24:21 +01:00
Chinsky
732596805a Merge pull request #3734 from Baystation12/master
Master -> dev
2013-10-06 11:39:36 -07:00
SkyMarshal
8111178b6e Updates the zone-sleeping code to account for turf changes. 2013-10-05 12:38:33 -07:00
SkyMarshal
cffa100caa Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA. 2013-10-05 00:32:02 -07:00
SkyMarshal
eeb25f7b89 Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA. 2013-10-05 00:29:25 -07:00
Erthilo
c872099e11 Overdose added. Most chemicals over 30 units now cause constant toxic damage. Alcohol tweaked, excessive alcohol is poisonous. Chemistry-Reagents reorganized. Side effects removed. All toxins moved to toxins parent. 2013-09-01 21:23:37 +01:00
Erthilo
5437b1bbac Added two ears back. 2013-08-27 22:05:27 +01:00
Zuhayr
64e705ba33 Adding radiation feeding to dionaea, tweaking species values, adding shock to lighting checks, adding light checks to diona nymphs. 2013-08-25 02:08:09 -07:00
Zuhayr
e10a433800 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-14 01:01:18 -07:00
Zuhayr
254cef453a Added a preferences switch for diona. 2013-08-13 14:16:07 -07:00
Zuhayr
6e81952c20 Moved language flag defines to setup.dm. 2013-08-10 21:00:32 -07:00
Zuhayr
e9a1272d34 Moved species defines to setup.dm, add whitelisted species global. 2013-08-07 01:12:11 -07:00
Zuhayr
e16d06d469 Merged setup.dm. 2013-07-28 08:46:10 -07:00
Zuhayr
0c88896adf Adds a vox heist game mode. Fairly complex. 2013-07-28 05:18:04 -07:00
Segrain
47db87fcfe Cameras for strike teams. 2013-07-28 01:59:03 +03:00
Segrain
914d072c86 Camera networks. 2013-07-28 00:58:18 +03:00
Zuhayr
b0d8ee7861 Merge resolution. 2013-07-26 23:17:48 -07:00
Segrain
fe0e1ecfb6 Conflict fix? 2013-07-25 09:55:35 +03:00
Segrain
a17e456a97 Defaulting LOOC to being toggled on. 2013-07-25 03:04:28 +03:00
Mloc-Argent
f29cd5946f Merge branch 'master' into bleeding-edge-freeze 2013-07-19 14:48:40 +01:00
comma
f1cfb96dab Fixes #3225. Adds separate toggle for LOOC.
Fixes #3285. Changes way hearers are found, so it includes pAIs now.
Also adds (R) in front of LOOC messages that are sent by mobs not in view, for admins/mods, since it's quite disorienting.
2013-07-10 22:39:27 +04:00
Spamcat
24eddd6eaa Now 100% more machinery! 2013-07-05 04:12:41 +04:00
Spamcat
6e61fe3914 Initial pulse code. WIP 2013-07-05 03:11:50 +04:00
Zuhayr
513a9d7ee8 Fixes #3052 2013-06-22 20:22:19 -07:00
MisterBook
a34174e124 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-05 18:39:43 -05:00
Zuhayr
9e71180e1b Merge conflict resolution, using BEF. 2013-06-05 14:22:04 +09:30
MisterBook
fd8d61aa8b New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.

HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.

Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.

Icon adjustments.
2013-06-04 22:41:23 -05:00