Anewbe
84df53fcf7
Merge pull request #3431 from Cerebulon/suitcleanup
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Cleans up uniform loadout menu.
2017-05-12 16:25:39 -05:00
Leshana
df9e76efd6
Small ZAS Optimization
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Minor optimization; eliminates a few proc calls when managing zone
connections by turning check() into a macro.
2017-05-10 20:12:13 -04:00
Cerebulon
2c327a42fc
Fixes inexplicable capital letters in Lawyer and Suit sometimes.
2017-05-10 03:43:03 +01:00
Neerti
d900b52a33
Defib Fixes
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Fixes runtime when screwdrivering the defib to remove the powercell.
Husked people can no longer be revived. This is because otherwise they could become alive again but remain husked.
2017-05-09 20:14:04 -04:00
Neerti
0ef887794b
Merge pull request #3424 from Anewbe/meson_vision
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Supermatter Hallucination Tweak
2017-05-09 19:11:31 -04:00
Neerti
5381e55187
Makes code compile.
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Wew.
2017-05-09 19:04:09 -04:00
Anewbe
801d91ba8b
Merge pull request #3421 from Neerti/5/5/2017_technomancer_changes
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More Technomancer
2017-05-09 17:54:53 -05:00
Neerti
48b7ef38fd
Merge pull request #3422 from Anewbe/engineering_timelock
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Adds a 3-day timelock to the Engineering job
2017-05-09 18:50:12 -04:00
Neerti
ec9617a593
Merge pull request #3433 from Yoshax/fleshlights
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Nerfs flashlight brightness due to them being different due to soft lighting
2017-05-09 15:32:22 -04:00
Yoshax
1c07f11def
Nerfs flashlight brightness due to them being different due to soft lighting
2017-05-09 17:00:15 +01:00
Anewbe
cae50c2818
Merge pull request #3428 from Anewbe/explosions
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Explosion sounds
2017-05-08 19:12:32 -05:00
Anewbe
42fe5d9ed6
Merge pull request #3412 from VOREStation/pool-closed
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Removes the datum pool, as it is not performant.
2017-05-08 17:21:24 -05:00
Cerebulon
0ce6ca7290
Cleans up uniform loadout menu.
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Suits are now mostly under one-piece (subtypes of 'lawyer') and modular (subtypes of 'suit_jacket') selection menus. Croptops also under selection menu.
2017-05-08 00:31:31 +01:00
Anewbe
bce6db1135
Fixes another thing
2017-05-07 18:15:54 -05:00
Anewbe
51d07afdc3
Dunno how it compiled last time
2017-05-07 14:02:43 -05:00
Neerti
1f737cb826
Merge pull request #3427 from Anewbe/straight_jacket
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Fixes a straightjacket bug
2017-05-07 14:12:26 -04:00
Anewbe
e93e87b998
Merge pull request #3429 from LorenLuke/Holidays
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Adds two holidays
2017-05-07 13:09:18 -05:00
Anewbe
32271f7ae6
Merge pull request #3425 from Yoshax/hair
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Ports a bunch of hair from Bay
2017-05-07 11:34:46 -05:00
LorenLuke
de4de97e69
#3384 , but works.
2017-05-07 09:20:10 -07:00
Anewbe
12e13e7f67
Explosion sounds
2017-05-06 21:34:38 -05:00
Anewbe
5bed51da31
Fixes a straightjacket bug
2017-05-06 15:40:38 -05:00
Neerti
1d5afefea9
Fixes Logic Circuits
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They should now function properly.
2017-05-06 16:35:06 -04:00
Yoshax
c808a6fb66
Removes Unathi from chin bob
2017-05-06 20:27:28 +01:00
Yoshax
6635857cf1
Ports a bunch of hair or something
2017-05-06 19:37:55 +01:00
sabiram
6cfc825f53
Adds and fixes some hairstyles
2017-05-06 19:30:59 +01:00
SiegDerMaus
e64f0bb97b
Adds Chin Length Bob
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A new haircut for those who like bobs, but always hated how short the
one already in game is.
2017-05-06 19:26:22 +01:00
Anewbe
0f68a9b156
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into meson_vision
2017-05-06 08:22:02 -05:00
Anewbe
771413617e
Adds a 3-day timelock to the Engineering job
2017-05-06 08:18:58 -05:00
Anewbe
3b82b75f83
Merge pull request #3396 from Cerebulon/skirtsuits
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Adds 24 new skirt versions of suit sprites.
2017-05-05 21:55:14 -05:00
Anewbe
96d2de352d
Merge pull request #3413 from VOREStation/vplk-opitmize-multi-zas
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Optmized Multi-Z ZAS and explosions ports
2017-05-05 21:05:07 -05:00
MagmaRam
2a456e9026
Merge pull request #3419 from Anewbe/iaa_lock
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Adds a 7 day timelock to the IAA job
2017-05-05 20:29:17 -05:00
Anewbe
99929b33e1
Adds a 7 day timelock to the IAA job
2017-05-05 20:22:14 -05:00
Anewbe
2c42583d1b
Merge pull request #3416 from Bromuzl/Undershirt-corrections
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Undershirt corrections
2017-05-05 20:15:42 -05:00
Neerti
b76b2c34a7
More Technomancer
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See PR
2017-05-05 19:02:48 -04:00
Datraen
97e7e10bc2
Fixes mutate() in xenobio2 to produce a unique traits datum
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Recently brought to me, so I'm fixing it.
2017-05-05 12:23:00 -04:00
LorenLuke
d49ec95acd
Explosions affect items on turf before the turf itself.
2017-05-05 11:42:22 -04:00
Bromuzl
ef678994f7
Adding missing shirts to Undershirt, minor cleanup
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Two of the button-down shirts were not referenced in the undershirt datum, removed one previously accidentally added twice.
2017-05-05 05:05:56 -05:00
Anewbe
83382e5f9d
Fixes a thing
2017-05-04 20:53:59 -05:00
Leshana
347e759b10
Make the multi-z explosion strength scalar configurable.
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* Its much easier to test out and decide what explosion scalar is nice if you can configure it.
* As an added bonus, by setting it to zero this lets you disable multi-z explosions altogether without turning off all of multi-z.
2017-05-04 20:27:15 -04:00
Leshana
fdb5d80afa
Multi-ZAS Optimization
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A simple optimization to can_safely_remove_from_zone() both with and without multi-zas.
Instead of allocating a new list every time we call get_zone_neighbours() (which gets called several times in a loop) we have a pre-built list we don't need to Copy().
Same story for the list to iterate over in can_safely_remove_from_zone()
There should be no semantic change whatsoever from this; it is purely a performance optimization.
2017-05-04 19:51:55 -04:00
Anewbe
092c2100cc
Fixes a thing
2017-05-04 19:51:55 -04:00
Anewbe
cce1fcc1f5
Ports MultiZAS
2017-05-04 19:51:54 -04:00
Anewbe
b71a67a775
Merge pull request #3410 from VOREStation/fix-area-firedoors
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Area alarms should not fight each other for control of fire doors.
2017-05-04 15:50:03 -05:00
Leshana
44ff1a70c6
Removes the datum pool, as it is not performant.
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* Creating new objects is cheap, in fact comparable to the cost of getting it out of the pool, so it doesn't help there.
* Placing items in the pool is far more expensive than letting them garbage collect due to the resetting of vars and such.
2017-05-04 01:58:33 -04:00
Anewbe
b12a46ffb7
Merge pull request #3409 from Yoshax/missfix
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Simple fix for #3374
2017-05-03 20:45:36 -05:00
Leshana
e2a1d67b2c
Area alarms should not fight each other for control of fire doors.
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* Instead of each individually controlling fire doors, setting or clearing alerts now simply calls firedoors_update() which considers both fire and atmos statuses before deciding to close or open the doors.
* Preserved existing "party" alert status for posterity.
* Removed obsolete setting of mouse_opacity, it is always zero on areas.
* Fixes https://github.com/VOREStation/VOREStation/issues/1464
2017-05-03 20:45:02 -04:00
Yoshax
eda674eca0
Attack fix
2017-05-04 01:21:47 +01:00
Neerti
0c848e2fd7
Merge pull request #3392 from Anewbe/embed_things
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Makes it so things actually embed again.
2017-05-03 16:06:59 -04:00
Neerti
fedef20a53
Merge pull request #3312 from Anewbe/dice_thing
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Adds the Liar's Dice game
2017-05-03 16:02:18 -04:00
Anewbe
393dec4e2b
Merge pull request #3408 from Yoshax/floralsomatoray
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Adds Gene Targetting mode to Floral Somatoray
2017-05-03 14:50:18 -05:00