Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
PsiOmega
2a796f2ddd
Merge remote-tracking branch 'upstream/master' into dev
2014-11-21 10:27:56 +01:00
MagmaRam
72b0000f6a
Fixes a bug where core samplers dispensed bags that you could not take rock slivers out of.
2014-11-20 00:41:43 -05:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
Graham Lloyd
c764a94073
fixes some annoying punctuation errors.
2014-10-22 15:58:27 -04:00
Zuhayr
df038c9fe8
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-10-06 20:15:59 +10:30
GinjaNinja32
2b16022ee0
Changes Alden-Saraspova counter behaviour to wait for new results before outputting
2014-10-01 22:32:45 +01:00
PsiOmega
fe126626ac
Cleans up radio frequency numbers.
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Replaces magic numbers across the code base with proper constants.
Prepares for the ability to have more than one antag channel in the future.
Corrects a lie.
2014-09-18 13:07:34 +02:00
Walter0o
8baf6e4661
another missing battery check
2014-07-16 15:20:23 +02:00
Walter0o
9d3a87115a
missing power check
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people could still use this without any charge
2014-07-16 15:13:13 +02:00
Chinsky
d1687dc50e
Fixes #5648
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Now scanner will just give warning if clicked too fast, instead of giving obsolete data.
Also moved code from New() to initalize(), since it depends on all things already being there and a master controller existing.
2014-07-16 13:39:56 +04:00
Chinsky
561eb99561
Fixes #5647 Fixes #5646
2014-07-16 13:26:13 +04:00
Chinsky
7e56df8689
Merge pull request #5308 from mwerezak/wound-infections
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Re-enables infections, implements a wound infection system, improves body temperatures
2014-06-22 22:04:25 +04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
Cael Aislinn
fc99c5b65f
miscellaneous fixes to various anomaly utiliser effects involving location/holder issues, fixed anomaly harvester runtime, reworks anomaly utiliser to be a lot easier/nicer to use, balance tweaks:
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- caps stun effect values for pulsing
- sets max utiliser battery charge to 300 (30 sec)
- changes energy consumption for utiliser pulse effects to "effect max charge level" * "effect range" ^ 2
- changes energy consumption for utiliser touch effects to 100 (10 sec worth of consumption)
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 13:52:21 +10:00
Cael Aislinn
6c46ceaf6d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenoarchaeology
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Conflicts:
icons/obj/hydroponics.dmi
manual merge of conflicted icon file
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 10:05:27 +10:00
GinjaNinja32
8228ef8d8e
Fix xenoarcheology field generator
2014-06-06 16:00:24 +01:00
Cael Aislinn
18c8e9f8f1
adds new feature: cloning extinct animals and seeds from fossils found through xenoarchaeology, some minor tweaks to various other areas to make it work
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-05-03 18:30:52 +10:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
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Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ravensdale
a3e4a43536
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Ravensdale
e6c3fbf071
Changes all appropriate instances of 'Plasma' to 'Phoron'
2014-04-10 01:19:49 -07:00
Jarcolr
868dea5681
Grammar patch 1
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This is just the first one of many.
2014-04-08 14:48:31 +03:00
Graham Lloyd
72e45ebf7b
A first pass at more realistic w_class values
2014-04-03 17:54:06 -04:00
Ccomp5950
5146268253
Runtime fix: Depth scanner now won't check the length of null lists.
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runtime error: Cannot read null.len
proc name: scan atom (/obj/item/device/depth_scanner/proc/scan_atom)
source file: tools_depthscanner.dm,31
usr: Some Guy (/mob/living/carbon/human)
src: the depth analysis scanner (/obj/item/device/depth_scanner)
call stack:
the depth analysis scanner (/obj/item/device/depth_scanner): scan atom(Some Guy (/mob/living/carbon/human), Rock (155,169,5) (/turf/simulated/mineral))
Rock (155,169,5) (/turf/simulated/mineral): attackby(the depth analysis scanner (/obj/item/device/depth_scanner), Some Guy (/mob/living/carbon/human))
Some Guy (/mob/living/carbon/human): ClickOn(Rock (155,169,5) (/turf/simulated/mineral), "icon-x=23;icon-y=13;left=1;scr...")
Rock (155,169,5) (/turf/simulated/mineral): Click(Rock (155,169,5) (/turf/simulated/mineral), "mapwindow.map", "icon-x=23;icon-y=13;left=1;scr...")
2014-02-28 23:03:10 -06:00
SkyMarshal
2308e71157
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
2014-01-08 21:33:17 -07:00
Zuhayr
5b1bc6f8da
Tentative fix for #4037 , unable to reproduce runtime to check.
2013-12-19 22:13:48 +10:30
Cael Aislinn
4988c6f7e5
resolves issues with artifact location
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-10-30 15:36:56 +10:00
Cael Aislinn
c419717255
tweaks and reworks much of xenoarch including new content and streamlining/cutting down on old content, removes much unused and old content, slight remap of research outpost (see changelog for more details)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-10-29 05:33:23 +10:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
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Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Cael Aislinn
73cf13745d
depth scanner should now properly show the responsive material of a find
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-06-23 10:25:41 +10:00
Cael Aislinn
6ccaae583f
excavation gear belts can now hold pick sets, pick sets can no longer hold hand picks (they spawn in the locker instead), picks and measuring tapes now work much faster
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-06-23 10:25:16 +10:00
VitrescentTortoise
d7fb1f81ca
Fixed xenoarchaeology picksets not being able to hold everything they start with.
2013-05-28 19:58:42 -07:00
Cael_Aislinn
7067382f52
hardcapped xenoarch machinery heat to 177K, made xenoarch machinery only produce heat when scanning, added a couple of missing tools to the gearbelt
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-19 19:12:42 +10:00
Cael_Aislinn
23affb99bf
cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:09:48 +10:00
Cael_Aislinn
cad490c5f1
hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 18:51:21 +10:00
Cael_Aislinn
00c915b16a
fixed size of 5/6 picks, fixed some of the field types for suspension gens
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-18 11:53:55 +10:00
Cael_Aislinn
3c745a1ee2
added some storage boxes + gearbelt
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:03:01 +10:00
Cael_Aislinn
c79b0c1672
moved and renamed a bunch of files to be more consistent + intuitive
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 19:00:05 +10:00
Cael_Aislinn
54fd829781
fixed chemical prep not working (runtime)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 15:06:40 +10:00
Cael_Aislinn
7f4e52e299
replaced carrier reagents with existing chemical reagents
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-19 02:31:50 +10:00
Cael_Aislinn
ecb02a3acd
reduced output message frequency for artifacts and analysis machinery, tweaked tools + finds, added storage item for excav picks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-19 02:30:43 +10:00
Cael_Aislinn
040cf2f8d5
tweaked artifact extraction, artifacts
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-19 02:27:46 +10:00
Cael_Aislinn
31bf502e65
moved a file, add/tweaked some sprites
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-19 01:58:42 +10:00
Cael_Aislinn
f0de14d0d4
fixed xenoarch chemical analysis, added icons for excavation picks, various misc tweaks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 21:59:50 +10:00
Cael_Aislinn
7fba00ce55
miscellaneous fixes + tweaks + cleanups (spoons, artifacts, geotracking, helpers for finds, tools / gear)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 13:28:31 +10:00
Cael_Aislinn
b9bd5ca3e2
renamed two files, restructured tools and anomaly suits to semi-final format
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 12:22:30 +10:00
Cael_Aislinn
f37c608dd1
restructured the layout of many files with folders + renames, added artifact types and artifact effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-12 22:53:55 +10:00