- Fractal energy reactor is infinite power source
- It is NOT mapped in. It is intended for map testing purposes when large amount of power is needed
- It is NOT buildable. Only way to obtain it is by spawning it.
- Outputted power can be varedited to your liking. Defaults to 2MW (should be enough for ... well, everything?)
- Adds supply pack for SMES coil. Costs 75 points for single coil.
- Adds design for SMES circuitboard. Needs diamonds, gold, silver and is very high tech.
- Added suggestions by mwerezak and comma
- Directions list is now in variable
- Type changed to /obj/machinery/power/breakerbox
- Instead of using loop visible_message() is used now.
- Adds Superconducting Magnetic Coils - SMES specific construction item.
- Each SMES can have up to 5 additional coils added , similar to PSUs with cells.
- It is possible to create multi coil SMESs by changing "cur_coils" variable while mapping them in.
- SMES can be deconstructed, salvaging their board and coil(s)
- It is currently not possible to obtain these by any other way than deconstructing existing SMESs. This will be added in another commit.
- Basically, reworked powerswitch. Powerswitch was commented out and this commit removes it completely, as Breaker Box is partially using it's code.
- Breaker box is device designed for advanced grid control. Allows you to connect/disconnect wires WITHOUT having to cut them manually.
- This update mostly improves interaction, and adds AI support (as i already saw many AIs which are actually good in balancing things. This will help them a bit. Engineers can do it manually too.)
Now indicator will disappear if for 30 seconds contents of chatbar didn't change.
Moved all relevant vars to the typing_indicator.dm
Added 'typing' var, as 'if(!(typing_indicator in overlays))' didn't work and overlays kept being added forever.
Fixed preference toggle feedback being backwards.
Fixed wrong verb called in hotkeys mode.
It's toggleable as client preference.
Displays dots(codersprite) near the mob when he starts typing a message.
Detects chatline me and say via checking contents.
Detects shortcut input me an say via hacky wrapper that's called now instead of direct say/me verbs.
Stun batons and brute attacks have a chance to interrupt whatever guy was saying and send out incomplete version of whatever he had in chatbar.
Credit to Petethegoat.
If something hits human with throw intent on, he'll catch it instead of getting hit.
Uses speed var to determine if it's 2fast4catch.
credit to PeteTheGoat
Adds ChessPiece's onmob and inventory sprites for unathi and skrell hardsuits, as well as nicer tajaran hardsuit inventory sprites to replace the current placeholder ones. Adds hardsuit spritesheet entries for unathi (skrell will come later).
A more thorough fix should probably involve providing a way for players
to control the flow rate.
Also tweaks emitters and allows collectors to be read using a multitool.