cib
eaa8130672
Balance fixes to medical side-effects.
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- Bandage/ointment now causes itch instead of cramps
- Reduced amount of messages/effects by side-effects to 1/3
- Side-effects will now disappear after a while if left untreated, but they will cause damage before that.
2013-02-15 14:25:11 +01:00
cib
31cd43945d
Added various new side effects:
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- Headache triggered by bicaridine, alkysine and cryoxadone, treated with tramadol or alkysine
- Cramps triggered by bandages and ointment, treated with inaprovaline
- Bad stomach, triggered by dermaline, kelatone or being cloned, treated with anti-toxin
2013-02-12 18:20:57 +01:00
cib
cf56a206b3
Medical side effects confirmed to work now.
2013-02-12 17:50:06 +01:00
cib
7a0c37867a
Adjusted medical side effect strength.
2013-02-12 17:14:10 +01:00
cib
3f04c7ae99
Bugfix for medical side effects.
2013-02-12 16:38:44 +01:00
cib
1648c69f9d
Implemented medical side-effects.
2013-02-12 16:19:39 +01:00
Cael_Aislinn
c490357f4a
tweaks to a couple of random events, removed spider infestation and alien infestation from random list
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-09 01:11:36 +10:00
Cael_Aislinn
06809c3651
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/master_controller.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:45:13 +10:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Cael_Aislinn
f061470c3b
money tweaks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-22 23:16:23 +10:00
Cael_Aislinn
0c2c999f74
money! re-added atms, created account system / accounts database, whole bunch of options for moving money around, some tweaks to spacecash and icons
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-22 17:56:34 +10:00
ericgfwong@hotmail.com
4d9af5c0a4
Recolored a bunch of objects to make medbay's department colours more clear and consistent. The colours are green/white.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5593 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-21 00:11:48 +00:00
Cael_Aislinn
64640450f5
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-01-17 18:20:17 +10:00
Cael_Aislinn
d321a3aaf2
removed two more unused files
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-17 18:19:50 +10:00
Cael Aislinn
a5c1cf781a
Merge pull request #2185 from CIB/feature
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Autopsy scanner fixes
2013-01-16 17:57:35 -08:00
Cael Aislinn
f472e07cc1
Merge pull request #2194 from comma/master
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Surgeray
2013-01-16 17:57:05 -08:00
cib
aff12feaaa
More fixes to autopsy scanner, issue #2153
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- Scanner will now print data even when only time of death is available.
- Scanner will reset chemtraces on new patient.
2013-01-15 21:14:06 +01:00
Chinsky
99770a8792
Fixed autopsy scanner defines.
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Committing map changes for faux.
2013-01-15 20:26:55 +04:00
Cael_Aislinn
a8d7e5275a
removed unused WIP file
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-16 00:20:05 +10:00
Cael_Aislinn
e423798b8d
removed a bunch of unused files, moved amorphs and meme to workinprogress/cib
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-15 23:29:49 +10:00
Cael_Aislinn
6b93cc9c91
added placeholder economic stuff (probably never finish it), added random system-wide events (which are announced at the newscaster when they occur)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-15 21:25:45 +10:00
Chinsky
0f561b141c
Merge branch 'surgery'
2013-01-15 14:30:01 +04:00
Chinsky
6d830af37c
Merge branch 'master' into surgery
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Conflicts:
code/WorkInProgress/surgery.dm
code/modules/mob/living/carbon/carbon_defines.dm
2013-01-15 13:42:13 +04:00
Cael_Aislinn
d532ec9712
add+fix missing files for jungle away mission, re-add missing atmos and security rigs, refactor and cleanup rigs
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 23:29:53 +10:00
Cael_Aislinn
8581932c57
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/objects/items/toys.dm
icons/mob/back.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/weapons.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 22:14:46 +10:00
Cael_Aislinn
1c9b04ec74
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 21:07:16 +10:00
Jim "Apples"
c8032311b5
Merge pull request #2162 from comma/master
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EMP x Implants OTP... and lots of other things.
2013-01-13 04:29:50 -08:00
Chinsky
3447c61e49
Moved surgery from WIP to modules, since it's not really that WIP anymore.
...
Split one huge file into several smaller ones for readability.
2013-01-13 02:11:06 +04:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
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Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Cael_Aislinn
d4b3d19793
cleaned up a bunch of away missions, made only the peaceful-ish ones spawn, added my jungle map and susu's research labs map
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 14:52:43 +10:00
Chinsky
2e75059c3a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-09 12:45:04 +04:00
Chinsky
7fea186d64
EMP now will have !!FUN!! effects on implants.
...
Affected implants:
-Explosive
-Death alarm
-Tracking
-Chemical
Also added new sound for implant activation.
Fixed derp in implant surgery.
2013-01-09 12:43:22 +04:00
Chinsky
083e9565e0
Fixed engietape requiring both Atmos AND enginering access. Now need only one.
2013-01-08 23:34:18 +04:00
petethegoat@gmail.com
ef129f53ac
Fixed up dept sec so latejoining works. Dept sec also get their snazzy armbands!
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5487 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 19:29:44 +00:00
Cael_Aislinn
7efc1aafef
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
...
Conflicts:
icons/turf/areas.dmi
maps/RandomZLevels/stationCollision.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 22:26:24 +10:00
Cael_Aislinn
990090326d
compile fixes and cleanup
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 02:36:52 +10:00
Chinsky
7abec8d3bc
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-06 12:15:30 +04:00
Chinsky
5f0c39f1cf
Added implant removal surgery.
...
If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.
Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
SkyMarshal
93476a2c16
Finishing touches on Air Alarms, Firedoors, and Central Atmos Control
2013-01-04 22:00:56 -07:00
baloh.matevz@gmail.com
9cf23741ca
- Fixed department security, so you no longer spawn in walls
...
- Applied some changes that happened to jobs since department security was started.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5467 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-05 03:37:22 +00:00
Chinsky
24a02f90b9
Ported coats pockets
2013-01-04 05:31:14 +04:00
Chinsky
7b1732dda0
Moved global steps list and it's initializing to TG's new place for such things.
...
Moved helper for checking if mob is down on some operable surface to unsorted helpers.
Checking for tool type now will properly work with subtypes (istype instead of comparing type var)/
2013-01-02 18:38:31 +04:00
Cael_Aislinn
5768d6a741
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
...
Conflicts:
icons/mob/head.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-31 02:01:37 +10:00
Hawk-v3
20228b12cf
Merge pull request #2117 from SueTheCake/master
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Away Mission + ERT/Sec/Soghun Rigs
2012-12-29 05:55:29 -08:00
SueTheCake
313cd4a495
I'm an idiot and I forgot to change a mob's projectile.
2012-12-29 02:41:51 -06:00
SueTheCake
f7249bd519
Added my completed away mission, along with the necessary sprites and code. A Soghun-Compatible RIG suit has also been added.
2012-12-29 01:59:19 -06:00
Cael_Aislinn
c270fdb2ba
compile and misc other fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:23:43 +10:00
Cael_Aislinn
c0102cf13e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/defines/procs/global_lists.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/space_ninja.dm
code/game/mecha/working/ripley.dm
code/modules/mob/living/carbon/human/human_attackalien.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/new_player/preferences.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:06:03 +10:00