Commit Graph

502 Commits

Author SHA1 Message Date
Verkister
98df2abae2 Update explosive.dm 2021-11-11 22:15:01 +02:00
Verkister
6a814f53ac Earlyports rocket launcher fix
Launcher type guns throw the projectile instead of firing it via the advanced rng bullet spaghetti so the projectile had no idea how to go boom.
2021-11-11 22:06:48 +02:00
Cadyn Bombaci
4b5d036662 WIP new guns 2021-09-26 10:28:09 -07:00
Razgriz
2ff1958668 More armor pen and buckshot damage 2021-08-12 22:20:36 -07:00
Razgriz
82c5881e28 Bullet penetration update
We don't need big penetration anymore because we are not using the damage system.
2021-08-12 22:02:54 -07:00
Razgriz
5d23c0d5b6 Bring back ballistics
Now with ez "use old damages" change.
2021-08-12 21:45:10 -07:00
Chompstation Bot
b85c5de137 Xenomorph Overhaul and fixes from Gurgstation 2021-07-20 01:06:44 +00:00
Nadyr
5c7226fa54 Merge branch 'master' into upstream-merge-11110 2021-07-16 19:09:43 -04:00
Chompstation Bot
d0d23ed393 Fixes a bunch of bools missed in #11100 2021-07-16 21:12:20 +00:00
Chompstation Bot
481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
Razgriz
cb23172621 Merge pull request #2256 from CHOMPStationBot/upstream-merge-10714
[MIRROR] stops handbow changes overiding engery bow
2021-06-21 02:24:14 -07:00
Razgriz
a1fa2882a2 Expand list of SA_Vulnerability for the phase projectile
Added MOB_CLASS_SYNTHETIC, MOB_CLASS_ABERRATION, MOB_CLASS_HUMANOID
2021-06-21 02:09:48 -07:00
Chompstation Bot
5160052a5d stops handbow changes overiding engery bow 2021-06-20 21:44:15 +00:00
Razgriz
2837de2bb3 Add files via upload 2021-06-19 20:24:41 -07:00
Novacat
fafe1bc65c Merge pull request #10657 from TheDavestDave/phaser-handbow
adds the phaser handbow
2021-06-17 19:50:01 +00:00
Chompstation Bot
20e3b0a2d3 [MIRROR] Linter Introduction + Cleanup 2021-05-27 16:31:50 +00:00
Chompstation Bot
1660fe9ff8 [MIRROR] phoron bore stock parts now affect range, along with other bits 2021-05-23 22:29:10 +00:00
Razgriz
40b77f37e4 Update beams_vr.dm 2021-04-30 22:22:31 -07:00
Chompstation Bot
eff2f9f68b The Armory V1 2021-04-26 16:52:51 +00:00
Razgriz
241c6447c8 Update beams.dm 2021-04-21 21:48:30 -07:00
Chompstation Bot
147887545f [MIRROR] Practice/Lasertag weapons no longer excavate 2021-04-21 06:31:39 +00:00
Razgriz
c446790d4f Merge pull request #1234 from cadyn/ballistics-v4
Ballistics v4
2021-02-06 22:59:44 -07:00
Sym
9b69e4ab34 Clean the addition
Oh god I forgot to update the branch before I did all this stuff.
2021-02-05 00:16:11 -05:00
Sym
da52aa33cc Updoot?
Oh god what is it doing
2021-02-05 00:02:34 -05:00
Sym
420a38a8c4 Balance 1.1, less damage
Reduce from 55 to 48.
2021-02-04 23:55:47 -05:00
cadyn
3bc058624e Merge branch 'master' into Precursorpewpew 2021-02-04 20:49:25 -08:00
Sym
2d641fed65 Adds Precursor Projectile for alien guns
Replaces default cyan beam with new precursor beam, complete with new icon. Credit to Kassc for sprucing up the sprite.
2021-02-04 23:15:51 -05:00
Cadyn
d93a3dac65 Ballistics v4 2021-02-04 01:56:16 -08:00
cadyn
6e569ca7de Merge pull request #1209 from MisterGrimm/GammaJamma
Adds the GA-X Experimental Gamma Laser for mechs
2021-02-03 13:16:02 -08:00
Sym
6edff03a2e Remove a comment
Thats alot of balance
2021-01-29 18:50:07 -05:00
Sym
9739b67368 Balance buff
Hurt me more baby
2021-01-29 16:18:48 -05:00
Sym
55a6523bc0 Adds Gamma Laser for mech, tweaks gamma laser
Tweaking Gamma Laser projectile to be used in mech weapon
2021-01-29 15:04:36 -05:00
Novacat
5211edc9c0 Merge pull request #9573 from VOREStation/upstream-merge-7786
[MIRROR] Gadgets & Gizmos
2021-01-24 06:55:05 +00:00
Razgriz
0f781684d9 Update bullets_ch.dm
Add comments describing the new variables
2021-01-21 19:30:17 -07:00
Razgriz
1889d68b2b Update bullets_ch.dm 2021-01-21 18:41:23 -07:00
Razgriz
768c79d42d Update bullets_ch.dm 2021-01-21 18:33:44 -07:00
Razgriz
48e93151e9 Add 22 long rifle bullet
Nothing currently shoots this, but I will make it the bullet of choice for the hivebot.
2021-01-21 18:23:27 -07:00
Cadyn
35543399cd Ballistics v3.2 2021-01-19 17:31:36 -08:00
Cadyn
89b7b1d89a Make phasers be orange like classic star trek :) 2020-11-25 22:40:59 -08:00
Razgriz
39b810d0fc And humanoids
Ok this should work for mercs as well
2020-11-24 17:28:09 -07:00
Razgriz
a83b1ce6e3 And xenos 2020-11-24 16:17:59 -07:00
Razgriz
eb3c70d668 SA_bonus_damage to structures, beam dam tweak 2020-11-24 15:47:52 -07:00
Razgriz
5c3991ef47 Change phaser beam-type
Because FUN FACT: Phasers were actually using regular beams.

After looking through the code during my gun and spear size PR, I made the realization that there are two types of phasers, but we were all under the impression that they only did 5 damage to people and full damage to mobs. This is true of phasers. However the Frontier Phasers are a Virgo weapon and apparently are not phasers at all, they are lasers, and do indeed use lasers, NOT phasers. So I am fixing that.

Pros of change:
-I created a new beam type for the phaser beam. The OG Phaser uses a short-ranged, slow-moving projectile. So I made that, but made it look like the default laser beam. I also copied the damage numbers, so you do lots more damage to animals now.
-You won't friendly fire people as badly because people were under the impression that these only did 5 damage to people.

Cons:
It won't do its full damage potential vs. non-animal MOB_CLASS, i.e. mercs and mechs.
2020-11-24 03:11:29 -07:00
cadyn
148ce00235 borkfixes 2020-11-21 08:09:11 -08:00
cadyn
77a4076fd6 Forcing the glory of 5.7x28 onto my formulas 2020-11-19 21:05:47 -08:00
Cadyn
7f1579061b Ballistics v3 2020-11-19 17:02:22 -08:00
Razgriz
e4e0b08da6 Merge pull request #788 from cadyn/ballistics-v2
Ballistics v2
2020-11-11 19:32:40 -07:00
cadyn
e3953467d8 make buckshot not destroy walls instantly 2020-11-06 20:56:21 -08:00
Cadyn
6fa317794b Cadyn's ballistic Overhauls V2 Finale 2020-11-05 16:44:47 -08:00
Cadyn
67499d28c5 Ballistics v2 draft v2
Introducing debugging messages and actually working ballistics
2020-11-02 18:03:47 -08:00