PsiOmega
6fa9ebddc2
Fixes #6106 and prevents placing a mountain of humans on the same op-table.
2014-08-22 12:14:01 +02:00
Ccomp5950
722e100195
Merge pull request #6109 from Kelenius/OfEyesAndLazers
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Fixes wizard's mutate lazers not working
2014-08-22 05:05:33 -05:00
Ccomp5950
1a51e72c1a
Merge pull request #6103 from Walter0o/water_fix
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should fix #6099
2014-08-22 05:04:18 -05:00
Ccomp5950
5a0abbaee4
Merge pull request #6098 from PsiOmegaDelta/Pref
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Fixes #6038
2014-08-22 05:03:47 -05:00
Ccomp5950
d636136e61
Merge pull request #6092 from comma/master
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Optimized pulse reagent checking a little.
2014-08-22 05:01:41 -05:00
Kelenius
d8b35de058
Fixes wizard's mutate lazers not working
2014-08-22 10:16:00 +04:00
mwerezak
ababfc1d0c
Merge remote-tracking branch 'upstream/dev-freeze' into dev-fixes
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
2014-08-22 01:24:34 -04:00
mwerezak
c8f2d040a1
Fix for rad suits not protecting against radiation
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Rad suits were not providing complete protection from radiation. This is
probably not the best solution. Better solutions would be to either add
the HANDS and FEET coverage flags as done here in addition to updating
the sprite to reflect the additional coverage, or to add radiation proof
gloves and boots as part of the radiation suit set (potentially
problematic for taj and unathi engineers).
2014-08-22 01:15:17 -04:00
mwerezak
ec52bf830d
Fixes human armor value for full body effects not being weighted by body part
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This was an issue because it meant that not having hand or feet
protection reduced the player's protection from full body effects much
more than it should have, and meant that not having your hands protected
was just as bad as not having your chest protected.
2014-08-22 01:12:07 -04:00
mwerezak
1477fe17ab
Fixes apply_effect() used without armour checks
2014-08-22 00:02:50 -04:00
mwerezak
170baf15c7
Improves rand_zone() and miss chance procs
2014-08-21 23:32:51 -04:00
Raptor1628
5a030ac82b
Brig Fixes Clean
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Includes all the previous fixes, plus removes loyalty implants from HoS
locker
2014-08-21 20:58:00 -04:00
mwerezak
006c98bcdd
Merge remote-tracking branch 'upstream/dev-freeze' into power-net
2014-08-21 20:25:58 -04:00
mwerezak
5d97c9d6a2
Fixes fore solars control room area
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Also changes solar area requires_power and always_unpowered to match
area/space
2014-08-21 20:11:23 -04:00
mwerezak
304d88a4d4
Adds simple load balancing
2014-08-21 19:27:12 -04:00
Walter0o
1d9d9f7650
should fix #6099
2014-08-22 00:52:19 +02:00
PsiOmega
6a44883afb
Fixes #6038 . Adds a missing '
2014-08-21 21:52:59 +02:00
Chinsky
e803c90aec
Optimized pulse reagent checking a little.
2014-08-21 13:40:59 +04:00
mwerezak
f2b234fe81
Fixes APCs drawing more power than they can to use to charge
2014-08-21 01:18:26 -04:00
Zuhayr
ee499426ad
Compile fixes.
2014-08-21 12:19:10 +09:30
Zuhayr
b47d91b612
Merge resolution, master into dev.
2014-08-21 12:01:38 +09:30
mwerezak
10f95933dd
Fixes power draw not being processed if no power was available
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Should address some of the issues raised in Pull Request #6080
2014-08-20 21:54:27 -04:00
Zuhayr
0397ce5f1a
Merge pull request #6076 from Jarcolr/patch-1
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Fixes #5943
2014-08-21 11:19:30 +09:30
igalan
d4be0bfc87
Removed pure laziness comment line
2014-08-21 02:46:18 +01:00
igalan
031d5070fc
Cleans up chem dispenser code by taking out the unused broken_on_spawn var. And frankly, if we wanted that feature, it would be done in other way.
2014-08-21 01:02:54 +01:00
Chinsky
fd486ea369
Merge pull request #6064 from PsiOmegaDelta/Announce
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AI Announcements & Verbs
2014-08-21 01:37:55 +04:00
Chinsky
ec791bd81c
Merge pull request #6068 from faerindel/vending_exploit_fix
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Fixes #6054
2014-08-21 01:36:21 +04:00
Jarcolr
c481d035f5
Fixes #5943
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Recharging should give rods.
2014-08-20 11:14:54 +03:00
Chinsky
6cc4280c48
Merge pull request #5990 from Hubblenaut/dev
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Fixes phoron reactions
2014-08-20 00:19:34 +04:00
PsiOmega
a2253617cf
Makes it possible for the AI to make station wide announcements. Improved AI verb handling in case of death/restoration.
2014-08-19 21:09:14 +02:00
Ccomp5950
770fb4de4c
Merge pull request #6052 from PsiOmegaDelta/Mapping
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Fixes #6027
2014-08-19 12:01:14 -05:00
igalan
322c5b53f2
Fixes #6054
2014-08-19 17:50:55 +01:00
Walter0o
eb7c2aa9c5
should fix #6065
2014-08-19 17:26:10 +02:00
Zuhayr
677ac1f7bb
Merge pull request #6051 from comma/detcomp
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Initial commit of detective console rewrite.
2014-08-19 21:46:52 +09:30
Ccomp5950
264aee843f
Merge pull request #6063 from Whitellama/master
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Fixed eggs not going back into egg boxes
2014-08-19 06:23:57 -05:00
Ccomp5950
8691d36ea1
Merge pull request #6062 from PsiOmegaDelta/Walls
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Optimization - Walls deletion
2014-08-19 06:22:31 -05:00
Ccomp5950
3c19520df2
Merge pull request #6059 from mwerezak/power-net
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Fixes APCs eating up all the power even when fully charged
2014-08-19 06:02:34 -05:00
Ccomp5950
cf2be93916
Merge pull request #6056 from mwerezak/dev-fixes
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Fixes firedoors not opening
2014-08-19 06:02:08 -05:00
Ccomp5950
25506f33fa
Merge pull request #6032 from Walter0o/low_pressure_fix
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fixes #6005 and broken ancient human low/high pressure code.
2014-08-19 05:54:30 -05:00
Ccomp5950
3c9fa8ba61
Merge pull request #6050 from mwerezak/breathing
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Simplifies handling of inhale_pp
2014-08-19 05:52:37 -05:00
Whitellama
26721cf0d5
Fixed eggs not going back into egg boxes
2014-08-19 02:44:58 -07:00
PsiOmega
b3cd08068a
Noted a wall-deletion optimization made over at -tg. Credit to @Aranclanos.
2014-08-19 10:50:17 +02:00
mwerezak
c42d9171d6
Makes power monitor a power machine again
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Also moved the power monitor code to modules/power
2014-08-19 01:45:23 -04:00
mwerezak
1cfc3b8d5f
Fixes APCs eating up all the power even when fully charged
2014-08-19 01:14:18 -04:00
mwerezak
f6f7c82e2a
Fixes firedoors not opening
2014-08-18 22:53:43 -04:00
mwerezak
65bb47b7ec
Setting computer vars on de/construction
2014-08-18 19:35:28 -04:00
mwerezak
52a6f2f9e0
Removes more unused vars from circuitboards
2014-08-18 18:28:39 -04:00
mwerezak
bdb2a45700
Makes power monitor computers actual computers
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Removes the powernet var from circuit boards. Power monitors get their
powernet from the cable underneath them anyways.
2014-08-18 18:27:51 -04:00
Chinsky
b43759fee9
Initial commit of detective console rewrite.
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Changed forensic data to use record datum instead of unreadable arrays.
Now handheld scanner transfers data by clicking the big console, not by scan.
Rewrote high res scanner console. Now it leaves compiling dossiers to player, via use of filters.
2014-08-19 00:50:14 +04:00
PsiOmega
11ce777d9c
Fixes #6027
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Creates two proper monitor circuits for Engineering/Mining.
Adds air alarms in the Research access foyer.
Relocates camera in Misc. research to a more central location.
Ensures there are enough Telecommunication Satellite SMES units to meet power demand.
2014-08-18 22:37:54 +02:00