Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Neerti
f2cd67fe16
Merge pull request #810 from Zuhayr/bayupdate
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Bay update.
2016-02-05 23:21:07 -05:00
Kelenius
c9c9dde819
Removes old unticked code
2016-02-01 12:47:20 +03:00
Zuhayr
d5b904ca2a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-26 11:11:55 +10:30
Datraen
28e48e1c6a
Fixes #828
2016-01-23 22:51:04 -05:00
Zuhayr
36c0bb0f13
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-22 01:33:09 +10:30
Zuhayr
f89948d666
Added functionality for two-handed gun use.
2016-01-21 00:51:54 +10:30
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
PsiOmegaDelta
5d3d0c5dc3
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/material/kitchen.dm
2015-12-20 11:22:08 +01:00
PsiOmegaDelta
f62f24e1ac
Removes Stat() sleep.
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Fixes a Stat() runtime that occasionally occur if the client was logged out when the sleep() was done sleeping.
Fixes delays when using alt+Turf click.
Makes the alt+Turf click panel only update when viewed instead. Seems like the better performance fix option in general.
Makes the alt+Turf click panel always use the "Turf" name, consistency.
2015-12-16 13:24:40 +01:00
Zuhayr
b38a42c665
Compile fixes/port fixes.
2015-12-16 10:53:10 +10:30
Zuhayr
6e8368ac4c
Rewrote targeting.
2015-12-16 10:26:40 +10:30
Zuhayr
0148e78eda
Removed targeting.
2015-12-16 10:25:18 +10:30
PsiOmegaDelta
4d8ff90857
Wizard spell Destroy() additions.
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Backport of #11586 . Fixes #11555 .
2015-12-04 09:48:46 +01:00
PsiOmegaDelta
67ba794f0c
Corrects Wizard spell overlay positioning.
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Includes some Destroy() cleanup.
Fixes the rest of #11583 . Fixes #11555 .
2015-12-04 09:15:42 +01:00
Zuhayr
4487db9c14
Fixes several issues with drones.
2015-12-01 09:38:12 -05:00
Neerti
dd3ab4dac0
Finishes new ling, need better sprites but that's for another time.
2015-11-18 16:20:28 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
Neerti
bbe8c336b2
Adds socks.
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Conflicts:
code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
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Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
PsiOmegaDelta
019c147bdc
HUD element positioning.
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HUD positions are now relative the client view screen edges instead of absolute.
We don't currently use custom client view ranges, but this potentially makes it more reasonable to implement (an example is a new short sighted species of ours).
Port of https://github.com/d3athrow/vgstation13/pull/5984 .
2015-10-06 12:51:03 +02:00
HarpyEagle
7f066065d3
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
PsiOmegaDelta
9dd1a54191
Destroy tweaks.
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Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091 .
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
LightningIron
9e2edf5ab4
Fixes #11145 .
2015-09-20 19:42:54 -05:00
GinjaNinja32
c014866ac9
Remove unneccessary /area/start definition
2015-09-12 08:46:50 +01:00
mwerezak
af52b475ff
Fixes missing cooldowns, missing cult blade sound.
2015-09-09 15:15:43 -04:00
mwerezak
6e66ad307c
Refactors bottle smashing, apply_hit_effect() now returns the blocked status.
2015-09-09 13:58:45 -04:00
mwerezak
080e365911
Prevents attacking yourself with items unless on harm intent
2015-09-08 23:51:40 -04:00
mwerezak
41f52b3dd7
Adds some documentation to item_attack.dm
2015-09-08 23:41:50 -04:00
mwerezak
068d02c28c
Refactors various item attack() implementations
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Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
2015-09-08 23:39:33 -04:00
mwerezak
6ceffaacb5
Refactors item_attack.dm
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Refactors and cleans up item_attack.dm and related mob attack code
2015-09-08 23:23:31 -04:00
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Neerti
3a5412df3a
Merge pull request #190 from PolarisSS13/master
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Master to Dev 9/6/2015
2015-09-06 17:30:54 -04:00
Neerti
e4267ea449
Adds chemical meter on HUD.
2015-09-04 16:57:55 -04:00
Zuhayr
c6964a9b0e
Fixes for previous commits.
2015-08-24 18:31:52 +09:30
Zuhayr
4429f027e7
Replacing hardcoded key/name checks in rig admin alert with key_name_admin().
2015-08-24 16:44:17 +09:30
Zuhayr
e8bf2e4b8f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
2015-08-24 16:41:39 +09:30
PsiOmega
579c5be239
Makes observers use forceMove.
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This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
mwerezak
d44e8cc0ab
Adds missing TK move cooldowns, adjusts click move cooldowns
2015-08-21 23:21:54 -04:00
Zuhayr
a00ac82221
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
GinjaNinja32
1957029890
HUD cleanup, human/monkey HUD now turns correctly with client.dir
2015-08-18 18:21:25 +01:00