Cael_Aislinn
fed198964f
fixed ooc runtime, removed random space in adminpms, removed forced disabling of stat tracking >.>
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 13:45:13 +10:00
Cael_Aislinn
a77a409a78
tweaks to finances (added feedback to atms, made accounts synced to station account db at round start)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 13:44:35 +10:00
Cael_Aislinn
b36a9565a6
bumped turret noise prob
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 22:21:35 +10:00
Cael_Aislinn
a8c2745398
cut back cached music to 2 tracks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 22:10:53 +10:00
Cael_Aislinn
3cc31685c0
fixed round start/late arrival account creation for players, made eftpos scanners orderable via QM
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 21:51:56 +10:00
Cael_Aislinn
ec023cc3f8
tweaks to finances (inc boost to wallet capacity, new sprite for eftpos)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 21:51:29 +10:00
Cael_Aislinn
9c0fb003ac
some new [old] sound effects, turrets make ambient noise occasionally, bit more roundstart music, some more ambient music for areas
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 21:48:48 +10:00
Cael_Aislinn
1469ccb7f9
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-23 19:39:05 +10:00
Cael_Aislinn
68abeda762
when players arrive, they are assigned a new account with random starting funds and the info for it is stored in their memory + ID card. id computer can now modify the account number associated with id cards
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 19:38:50 +10:00
Cael_Aislinn
cfa317a664
added [old] roundstart music, cleaned up folders a bit
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 18:54:01 +10:00
Chinsky
29b1ef1c63
Derp, forgot main part of explosive implant EMP code and changelog.
2013-02-23 00:41:20 +04:00
Chinsky
039de3df1a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-23 00:12:26 +04:00
Chinsky
b208a953d0
Made EMP less instarape switch for Nuke Team.
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Instead of 50% chance to go off, it goes like that
30% Nothing happens
70% Malfunction:
50% Tear off limb / big wound
50% Bad malfunction:
50% BOOM
50% meltdown, won't activate ever
Which takes it from 50% to 17.5%
2013-02-23 00:09:05 +04:00
cib
e4264bb014
Cryo now only injects as much chemicals as necessary.
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Fixes the problem of people who were in cryo getting headaches forever.
2013-02-22 17:01:41 +01:00
Cael_Aislinn
59c96782d0
fixed up some derps with admin ooc colour
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 01:18:55 +10:00
Cael_Aislinn
306cffb46c
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/events/event_manager.dm
code/modules/events/infestation.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 23:59:38 +10:00
Cael_Aislinn
8ee5672159
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-22 23:56:38 +10:00
Cael_Aislinn
66b04ccf1d
made circuits to construct RUST computers researchable, made circuits to construct wall mounted RUST machinery researchable, made other RUST machinery orderable via QM
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 20:00:05 +10:00
Christian Bielert
d43b798474
Merge pull request #2387 from comma/master
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Fixes issue #2384
2013-02-20 10:54:04 -08:00
Chinsky
6015df7178
Tweaks to side effects.
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Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
2013-02-20 20:00:01 +04:00
Chinsky
b1272bb987
Merge pull request #2378 from caelaislinn/master
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Remove debug string
2013-02-20 03:02:34 -08:00
Cael_Aislinn
93ef7b83d8
replaced infestation slimes with spiderlings (with 0% chance to grow into giant spiders), reduced spiderling noisiness, made them less jittery (easier to squish)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-20 20:56:09 +10:00
Chinsky
fa1d81fbae
Fixed derp.
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Compile errors because I am retarded.
2013-02-20 10:38:36 +04:00
Chinsky
10ba1e5e6c
Merge pull request #2386 from Uristqwerty/master
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Non-animated runes not cached.
2013-02-19 21:21:35 -08:00
Chinsky
28c8c67946
Fixes issue #2384 Uplink now spawns proper implanters. Fixed missing icon for compressed matter implant.
2013-02-20 09:20:32 +04:00
Chinsky
df67151fe3
Merge branch 'master' into bleeding-edge-freeze
2013-02-20 09:18:14 +04:00
Chinsky
41f09299c9
Compressed implant item now will be put in hands instead of the floor.
2013-02-20 09:17:41 +04:00
Chinsky
eb03e35296
Fixes issue #2384
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Uplink now spawns proper implanters.
Fixed missing icon for compressed matter implant.
2013-02-20 09:15:27 +04:00
Chinsky
65d79e6ec1
Fixed runtime in traitor equip.
2013-02-20 08:58:09 +04:00
Uristqwerty
29f1095a25
Non-animated runes aren't being cached, probably a bug.
2013-02-19 23:40:06 -05:00
Chinsky
b12594f561
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-19 21:38:26 +04:00
Chinsky
0eca1bd4e4
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-19 18:46:29 +04:00
RavingManiac
839d4cb6c8
Added var/small to mobs, which currently only handles if they can open airlocks. This replaces the use of ismouse().
2013-02-19 22:10:27 +08:00
Chinsky
6b80916e6e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-19 17:41:24 +04:00
Chinsky
54e958d186
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-19 16:44:30 +04:00
RavingManiac
b2b2894e3b
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
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Mice can no longer open airlocks.
Mice can no longer strip items from humans
Mice can no longer put other creatures into disposal units (though they can still climb into disposal units)
Message for when mice crawl into vents removed. Mouse nibbling message only displayed to observers half the time.
2013-02-19 08:04:53 +08:00
Christian Bielert
9881020742
Merge pull request #2370 from comma/surgery
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Sticking it in people
2013-02-18 13:40:44 -08:00
Cael_Aislinn
6918fb0ef9
new crew manifest for id computers, tweaks to manifest to better fit window, renamed roboticist alt title post-feedback
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 12:56:57 +10:00
Jamini
15fcdafe8e
Third time is a charm. Fixed a bunch of map things and reverted the axe back to it's premerge values. Also added airlocks back to mining.
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Signed-off-by: Jamini <mobiousjami@gmail.com >
2013-02-17 20:59:36 -05:00
Chinsky
4a1198bfe4
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-02-18 00:11:51 +04:00
Cael_Aislinn
fea6635060
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/game/verbs/who.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 01:25:47 +10:00
Chinsky
92c8c34c2a
Removed getDisplayNameProc(), since all organs have display_name var anyway.
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Moved some severed head code into it's New() for readability.
Fixed noexplode flag in droplimb still making limb give explosion message.
2013-02-17 19:12:00 +04:00
Cael_Aislinn
c4176beb3e
some more useability tweaks to adminwho/modwho
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 00:56:53 +10:00
Cael_Aislinn
da9b87a288
beepsky now fights hostile NPC mobs, and vice versa
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 00:32:49 +10:00
Chinsky
0b8bae86ae
Only bandaging bleeding wounds would cause itching. Bruise packs give out different message during treatment depending on type and severity of wound.
2013-02-17 18:31:14 +04:00
Chinsky
5c13beaf59
Fixed issue #2341
2013-02-17 17:57:23 +04:00
Cael_Aislinn
cabc70398b
added some info text to adminwho/modwho
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-17 11:12:17 +10:00
cib
eaa8130672
Balance fixes to medical side-effects.
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- Bandage/ointment now causes itch instead of cramps
- Reduced amount of messages/effects by side-effects to 1/3
- Side-effects will now disappear after a while if left untreated, but they will cause damage before that.
2013-02-15 14:25:11 +01:00
Gamerofthegame
713176a466
Changes Secret-Nuke ready requirements from 15 to 25.
2013-02-14 22:50:01 -05:00
cib
afccc33ddb
Forgot to give MD virology access.
2013-02-14 23:13:18 +01:00