Commit Graph

1233 Commits

Author SHA1 Message Date
PsiOmega
71a8ddf50e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/modules/paperwork/paper.dm
	code/modules/projectiles/projectile.dm
2015-04-08 10:55:26 +02:00
Zuhayr
84302ca204 Chinsky fix ur shit 2015-04-01 08:21:44 -07:00
Chinsky
eb390ffde3 Fixes #8246 2015-03-30 23:20:09 +03:00
mwerezak
3bf5a5ca99 Updates storage costs
Storage cost of an item is now twice that of the next smallest item, instead of being equal to the w_class.
Items with w_class 1 or 2 are unaffected. This produces much better behaviour for containers that are limited
by storage space instead of slots, such as how toolboxes are planned to work in a future update.
2015-03-05 10:40:25 -05:00
PsiOmega
b3b7ed06cd Fixes #8234
Updates a few missed containers to use proper paths.
2015-02-24 14:06:23 +01:00
Zuhayr
9c45f000ec Merge with dev. 2015-02-16 20:34:07 +10:30
mwerezak
f8977c65af Much nicer syringe gun implementation
Makes syringe guns a type of launcher gun, and removes the hack
projectile.
Also moves syringe and dart gun source files into the modules/projectile
folder.
2015-02-13 23:48:35 -05:00
Zuhayr
5e87b21d44 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-14 09:32:17 +10:30
PsiOmega
d4ae710c0c Tweaks and corrections. 2015-02-12 21:11:38 +01:00
PsiOmega
73bc5934d5 Replaces uplink Donk-pockets with Sin-Pockets.
Sin-Pockets can be self-heated using the future magic of producing heat by mixing chemicals.
Each heated pocket contains: Doctor's Delight - 5 units, Hyperzine - 5 units, Synaptizine - 1 unit.
Overconsumption is definitely possible by the careless.

Makes the concealed cane use non-del methods.
2015-02-11 09:55:50 +01:00
Zuhayr
08b26e8e4c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-11 14:35:58 +10:30
PsiOmega
3a6c4dacd6 Adds 9mm gun with silencer, 5TC, with the option to acquire additional ammo, 2TC. 2015-02-10 22:39:40 +01:00
PsiOmega
dcb2e22e61 Adds a concealed cane sword for 2 TC. 2015-02-10 22:37:25 +01:00
Kelenius
e6dc9d36fd Update for machine upgrades and some science
Also adds RPED and makes biogenerator and borg charger constructible .
2015-02-08 15:39:11 +03:00
Zuhayr
fdf0360a69 Collapsing all fruit into one object type. Refactoring reagent grinder and removing juicer. WIP. 2015-02-04 10:55:33 +10:30
Kelenius
10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Zuhayr
2ed0e433aa Table/rack refactor. Fixes #7509 2014-12-24 12:14:48 +10:30
Amunak
41d81a14ef Buffed the research testing item, made more clear that it's for testing only. 2014-12-13 07:10:37 +01:00
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
Loganbacca
18cc00b5c0 Research object update
- Updates research testing object to include phoron and engineering tech
2014-12-04 20:49:43 +13:00
PsiOmega
e98649fa5e Plastique wiring. 2014-11-24 11:21:31 +01:00
Hubblenaut
109ef9ac89 Adds gambling tables 2014-09-28 21:48:57 +02:00
Zuhayr
b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
GinjaNinja32
05e7c4a07a Moved all shard code to one file. Fixed #5992 2014-08-13 21:05:27 +01:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
PsiOmega
d2cdf01a60 Deluxe soap now has a more pleasant range of smells. 2014-07-17 12:54:51 +02:00
igalan
a27b2ac005 Removed commented out useless crap. 2014-07-11 05:43:59 +01:00
igalan
fc3648a523 Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
This PR comments out the non-edible one and replaces any reference of it to the edible one.
2014-07-10 22:20:13 +01:00
Chinsky
be95e54e43 Merge branch 'master' into dev
Conflicts:
	code/defines/obj/weapon.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/silicon/say.dm
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
mwerezak
6dee9cf65d Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
igalan
9a27556421 Let's test this rebase thing. 2014-06-14 15:20:25 +01:00
Zuhayr
4244479e43 Reapplying some changes. 2014-06-12 01:23:32 +09:30
igalan
7d08d4701c Hydroponics refactor, part 1: Files.
No code actually modified, just moved from all over the place to a module folder.

defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
2014-06-11 03:44:29 +01:00
Zuhayr
1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
Mloc-Argent
3d2cc3cd82 Revert "Merge pull request #4985 from jack-fractal/dev"
This reverts commit 1679b4062f, reversing
changes made to b149b273d9.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/datums/visibility_networks/update_triggers.dm
2014-05-31 00:25:56 +01:00
Jarcolr
68326eaf95 Adds simple peanuts to hydroponics
Thanks to Nienhaus for the sprites.
http://baystation12.net/forums/viewtopic.php?f=44&t=9984
Will update this with more applications for peanuts soon.
2014-05-17 11:48:21 +03:00
jack-fractal
1bd866239f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mask-storage
Conflicts:
	code/datums/mind.dm
	code/game/gamemodes/cult/runes.dm
	code/game/machinery/doors/door.dm
2014-05-13 20:45:05 -04:00
Ravensdale
68eda5201b Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
Conflicts:
	code/ATMOSPHERICS/components/unary/vent_scrubber.dm
	code/modules/paperwork/paper.dm
	html/changelog.html
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ravensdale
a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Jarcolr
868dea5681 Grammar patch 1
This is just the first one of many.
2014-04-08 14:48:31 +03:00
Graham Lloyd
72e45ebf7b A first pass at more realistic w_class values 2014-04-03 17:54:06 -04:00
Ccomp5950
83ef93c41c Merge pull request #4270 from Baystation12/master
Merge master into Dev
2014-01-11 18:18:03 -08:00
LightningIron
b3bfc9684d Made APC modules cost 50m/50g from autolathe, on par with other engineering modules. 2014-01-10 20:58:20 -06:00
fauxki
4c4aa90b7c Adds the walking cane as a useable wizard's staff. 2013-12-20 16:56:46 -08:00
jack-fractal
5c87c3001a modifying visibility interface of ai to use generic visibility_interface 2013-12-07 16:34:24 -05:00
Mloc
d8683f2d39 Revert "Merge pull request #3965 from jack-fractal/dev"
This reverts commit fa57b76f25, reversing
changes made to 40ee2278ed.

Signed-off-by: Mloc <colmohici@gmail.com>
2013-11-25 11:59:57 +00:00
jack-fractal
cf5012ce1d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-11-17 16:30:42 -05:00
Nanai
160e0f9ee8 Poultice potency, bugfixes
Herbal poultice effectiveness now scales with potency of base herb.
2013-11-14 15:21:29 -05:00
Nanai
85f4626bc3 Growable Poultice Herbs
Fully implemented S'Rendarr's Hand and Messa's Tear for hydroponics! Using these plants as poultices can surely allow hydroponics to contribute a bit more to other areas of the station.
2013-11-14 13:08:28 -05:00