-Changed the singularity code a bit. Checking for the last movement had some problems, I changed it around. It fixed Issue 1121.
-In addition of this, the singularity will now move diagonally. It doesn't get stuck in the corners of the field now.
-Mimics which are structures, have density and anchored will be able to knockdown people and be twice as strong.
-Doubled the amount of times the staff of animation can fire before needing to recharge, since it had to shoot way more than the staff of change to be effective.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5256 316c924e-a436-60f5-8080-3fe189b3f50e
The next type of mimic is for the staff of animation! They will copy the icon of the object they're copying and will set themselves stats based on the object too. They will not attack the bearer of the staff which made them animated.
Added the option to get the staff on the wizard's spell book.
Added a "friends" var to hostile mobs. It will make the simple animal ignore friends when choosing targets.
Changed the statues from /obj/effect/showcase to /obj/structure/showcase.
Added a new variable to projectiles, "shot_from" is the gun that shot the projectile. It's used to determine what staff animated the mob and it will then add that staff, so it can ignore it when choosing targets.
Added a wander var for simple animals, turning it to 0 will stop the simple animal from moving when idle.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5246 316c924e-a436-60f5-8080-3fe189b3f50e
Added a new gun/projectile which deals brainloss as well as causes hallucinations.
Replaced the pulse rifle in stationCollision with the new gun.
Gave the HoS gateway access so he can banish people.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5201 316c924e-a436-60f5-8080-3fe189b3f50e
I've tested it a fair bit, but there may be bugs, so please report those if you run into them.
Added an ismetroidadult() helper
Improved L6 code.
Made the syndie shuttle console impervious to bullets.
Made mirrors breakable.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5187 316c924e-a436-60f5-8080-3fe189b3f50e
Updated the Stechtkov pistol. Should be pretty solid now.
Made a returning ex_act for snow floors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5182 316c924e-a436-60f5-8080-3fe189b3f50e
Added a new borg upgrade module which requires illegal tech and combat tech to make. It allows you to give them their emagged equipment without fucking with their laws.
New LMG by Ausops (both sprites and code). Right now appears only in Summon Guns, but may appear elsewhere in time.
Grilles now have a bullet act, so they no longer magically absorb infinite bullets.
Updated changelog.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5037 316c924e-a436-60f5-8080-3fe189b3f50e
Fixes Issue 1025
- Made the Nuke Disk delete itself under certain conditions when it hits a transition tile in space, specifically if it is inside a bag and NOT on a living mob's back with a client, so spaced containers, backpack on braindead body, backpack on corpse will no longer make Nuclear Emergency unwinnable.
Fixes Issue 1026
- Added parse_zone() to projectile/Bump(), so instead of being hit in the "r_leg" you would be hit in the "right leg", and so on.
Fixes Issue 1028
- Touched up my throw logging so that instead of doing a search through the player_list to match stuff up, it simply pulls the client from carn's directory list
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4976 316c924e-a436-60f5-8080-3fe189b3f50e
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
Holsters work a bit different from before.
They utilize system for clipping things on uniform.
So now holster can be worn on any clothing.
Also it can now hold any handgun(or what I assumed to be handgun).
A plea to admins: Dont fucking spawn these everywhere, they're meant to be used as badguys in away missions, not for you to fuck up every round by spawning 70 of them.
Clowns also drop a real (lootable) body on death.
Added new corpse types. Syndicates as well as several civillian jobs.
Added a new area/copied a shuttle icon over into floors as part of work on my map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4839 316c924e-a436-60f5-8080-3fe189b3f50e
-Now when examining someone you can tell if their brain is missing, and it doesn't give the 'catatonic' part (Because the player is in a different mob and it's kind of misleading)
-Committed Lugar223's patch for the temperature gun, preventing the window from re-opening as it heats up/cools down
Fixes Issue 900
-Fixed the issue where dead players could use pAI carts if they left the window open
Fixes Issue 967
-Changed how the Destructive Analyzer handles sheets, now it will only deconstruct 1 sheet out of the stack at a time. Also found a bug where it would destroy its own components, so that is fixed as well.
Fixes Issue 989
-Secborgs can no longer put their stun baton or energy gun in rechargers, added a check for /mob/living/silicon
Fixes Issue 972
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4807 316c924e-a436-60f5-8080-3fe189b3f50e
Changed nuke ops to use buffed C20Rs again, hurray!
Cleaned up the nuke shuttle code in preparation for fixing issue 854, and renamed var/derp.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4701 316c924e-a436-60f5-8080-3fe189b3f50e
Alien queen regen is now 5 instead of 15. Will this fix aliens? No. But it will make it so they're not immortal in the mean time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4676 316c924e-a436-60f5-8080-3fe189b3f50e
-Instead of the singularity using range to look for rad_collectors around it, it will now look through the list and check the distance between every rad_collector, if it's less than 15 tiles in range then it'll give it power.
-Fixed naming your revolver.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4638 316c924e-a436-60f5-8080-3fe189b3f50e
Doctor's Delight, the miracle drug, now requires tricordrazine to brew.
Fixes Issue 858. The text is now gender sensitive.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4571 316c924e-a436-60f5-8080-3fe189b3f50e