Commit Graph

7700 Commits

Author SHA1 Message Date
PsiOmega
ad387fda96 One can now update crew record photos using a security console. 2014-08-22 19:39:35 +02:00
Ccomp5950
7db352fcc6 Merge pull request #6075 from MrSnapwalk/ertv3
ERT update 3: electric boogaloo.
2014-08-22 05:01:02 -05:00
Chinsky
871456f131 Merge pull request #6084 from PsiOmegaDelta/MoreNounce
Announcement Refactoring
2014-08-21 21:53:03 +04:00
Chinsky
575ce7a6bd Merge pull request #6093 from Walter0o/disposals_fix
fixes #5907
2014-08-21 21:49:21 +04:00
MrSnapwalk
195805636b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into ertv3 2014-08-21 11:40:35 -05:00
Walter0o
ff8047baa0 fixes #5907
issue caused by relaymove() not being checked properly.
added comment to prevent this kind of issue in the future.
2014-08-21 15:41:28 +02:00
Chinsky
f559a7eb85 Merge pull request #6079 from PsiOmegaDelta/PipeDrop
Allows clicking floors to drop pipes
2014-08-21 17:34:13 +04:00
PsiOmega
f9df93fad0 Expands the use of the new announcement system.
Code Green/Blue/Red/Delta, ERT, and captain annoncements now use the new announcement system.
These announcements are stored as newscasts.
2014-08-21 12:58:02 +02:00
Chinsky
77066d1f62 Merge pull request #6078 from PsiOmegaDelta/TurretExploit
Fixes turret exploit
2014-08-21 12:09:28 +04:00
PsiOmega
68bf885e6b Announcement system refactoring.
Turns announcements into a datum based system to allow a variety of configurations.
Current configuration options include:
Admin logging
Which sound that should play when announced, if any
If the announcement should be stored as a newscast

Request console/standard announcements currently match priority announcements, but have a smaller style/footprint.
Player announcements now include the assignment and name of the person (or the id rather) who made it.

Have currently only updated the request console and all announcements which previously used captain_announce().
Affected automated announcements, such as shuttle messages, should be exactly the same as before.
2014-08-21 06:34:41 +02:00
Zuhayr
ee499426ad Compile fixes. 2014-08-21 12:19:10 +09:30
Zuhayr
b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
MrSnapwalk
7a2ee219ab Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into ertv3 2014-08-20 19:43:29 -05:00
Chinsky
fd486ea369 Merge pull request #6064 from PsiOmegaDelta/Announce
AI Announcements & Verbs
2014-08-21 01:37:55 +04:00
PsiOmega
67752bd40b Allows clicking (simulated) floors to drop pipes
This makes it possible to install pipes under immovable objects, similar to power cables.
2014-08-20 12:21:42 +02:00
PsiOmega
30c581c8b3 Fixes an exploit reported at tgstation/-tg-station#4491. Credits to @MrPerson for the fix. 2014-08-20 10:46:09 +02:00
MrSnapwalk
9b464d268c ERT update 3: electric boogaloo. 2014-08-19 21:46:27 -05:00
PsiOmega
a2253617cf Makes it possible for the AI to make station wide announcements. Improved AI verb handling in case of death/restoration. 2014-08-19 21:09:14 +02:00
Ccomp5950
770fb4de4c Merge pull request #6052 from PsiOmegaDelta/Mapping
Fixes #6027
2014-08-19 12:01:14 -05:00
igalan
322c5b53f2 Fixes #6054 2014-08-19 17:50:55 +01:00
Ccomp5950
264aee843f Merge pull request #6063 from Whitellama/master
Fixed eggs not going back into egg boxes
2014-08-19 06:23:57 -05:00
Ccomp5950
8691d36ea1 Merge pull request #6062 from PsiOmegaDelta/Walls
Optimization - Walls deletion
2014-08-19 06:22:31 -05:00
Ccomp5950
cf2be93916 Merge pull request #6056 from mwerezak/dev-fixes
Fixes firedoors not opening
2014-08-19 06:02:08 -05:00
Ccomp5950
25506f33fa Merge pull request #6032 from Walter0o/low_pressure_fix
fixes #6005 and broken ancient human low/high pressure code.
2014-08-19 05:54:30 -05:00
Whitellama
26721cf0d5 Fixed eggs not going back into egg boxes 2014-08-19 02:44:58 -07:00
PsiOmega
b3cd08068a Noted a wall-deletion optimization made over at -tg. Credit to @Aranclanos. 2014-08-19 10:50:17 +02:00
mwerezak
c42d9171d6 Makes power monitor a power machine again
Also moved the power monitor code to modules/power
2014-08-19 01:45:23 -04:00
mwerezak
f6f7c82e2a Fixes firedoors not opening 2014-08-18 22:53:43 -04:00
mwerezak
65bb47b7ec Setting computer vars on de/construction 2014-08-18 19:35:28 -04:00
mwerezak
52a6f2f9e0 Removes more unused vars from circuitboards 2014-08-18 18:28:39 -04:00
mwerezak
bdb2a45700 Makes power monitor computers actual computers
Removes the powernet var from circuit boards. Power monitors get their
powernet from the cable underneath them anyways.
2014-08-18 18:27:51 -04:00
PsiOmega
11ce777d9c Fixes #6027
Creates two proper monitor circuits for Engineering/Mining.
Adds air alarms in the Research access foyer.
Relocates camera in Misc. research to a more central location.
Ensures there are enough Telecommunication Satellite SMES units to meet power demand.
2014-08-18 22:37:54 +02:00
Walter0o
2bb22e5ddb fixes #6023 and cleans up mechbay.dm
- adds tile update on attackby() to fix #6023 using a so far dormant icon state ( line 49 )
- adds missing console initalization on attack_hand() ( line 189 )
- comments unreachable ( via normal means ) mech_bay_power_console/Topic ( line 225 )
- gets rid of relative paths, leaving procs unchanged
note : recharge-floors currently don't care about what direction the console is, unlike the charger-port which always has to be west of the floor.
this should be probably changed to console having to be east of the floor, as most mappers do that anyway and to reduce the chance of future bugs. awaiting feedback on that one.
 like the charger and floor.
2014-08-18 15:49:38 +02:00
Chinsky
f9a07a16ef Merge pull request #6031 from Whitellama/master
Adds logs/fingerprints preventing welding fuel grief.
2014-08-18 15:35:14 +04:00
Zuhayr
df6723deb0 Merge pull request #6036 from mwerezak/power-net
Fixes laptop power draw, improves cell chargers
2014-08-18 21:04:02 +09:30
Graham Lloyd
75305a0ec4 Comfy chair update, makes armrests show up. 2014-08-17 22:48:38 -04:00
Whitellama
7ced8104ca Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/objects/items/devices/transfer_valve.dm
2014-08-17 17:50:07 -07:00
Zuhayr
8ec28551ba Merge pull request #6022 from mwerezak/docking
Fixes for docking controllers, emergency shuttle and airlock animations
2014-08-18 09:30:17 +09:30
Zuhayr
2033923f8f Merge pull request #6018 from Hubblenaut/master
Patch of fixes for bugs and oversights
2014-08-18 09:28:17 +09:30
Zuhayr
2a6a312dbe Merge pull request #6019 from mwerezak/radio
Fixes machines being able to put the Radio Controller to sleep + Radio Controller cleanup
2014-08-18 09:25:24 +09:30
Zuhayr
b99525dc07 Merge pull request #5999 from GinjaNinja32/LetMeDrive
Allows wheelchair occupants to drive if the driving mob is incapacitated
2014-08-18 09:22:32 +09:30
Zuhayr
4e862ec9a7 Merge pull request #6014 from comma/spacearea
Replaces /area with /area/space
2014-08-18 09:21:44 +09:30
Whitellama
7539a6a5bb Added a JMP button to logs when someone adds something to a transfer valve. 2014-08-17 16:06:07 -07:00
mwerezak
6d6413a59b Fixes laptop power draw, improves cell chargers
Cell chargers no longer call use_power() in their process()
2014-08-17 15:30:29 -04:00
Walter0o
e8592d4f41 fixes #6005 and broken ancient human low/high pressure code.
-fixes low/high pressure not damaging unsealed/damaged spacesuits.
-refactors procs and adds more comments.
-removes unused/dead code.
2014-08-17 18:06:30 +02:00
Whitellama
da93b893ce Fixed silly typo. 2014-08-17 03:03:17 -07:00
Whitellama
4bfd59c8d7 Renamed an argument to h ave clearer meaning. 2014-08-17 02:54:35 -07:00
Whitellama
f1494c9b76 Admins now get logs when welding fuel is spilled on the floor, and welding tanks gain fingerprints when someone gets fuel from them. 2014-08-17 02:48:08 -07:00
mwerezak
e1fb63f6e7 Fixes airlock icon state/animation weirdness
door_spark and door_deny icon states are usually of a closed door, so it
looks glitchy if they are used when the door is open (such as by pulsing
the ID scan wire).
2014-08-16 21:04:06 -04:00
mwerezak
2bd96ab29e Fixes multi docking port undocking conditions
The undocking conditions for multidocking ports (used by the escape
shuttle) were overly strict, failing if any door was open/unlocked.
Changed to allow undocking if at least one of the inner or outer doors
can close and lock.
2014-08-16 20:50:34 -04:00