Commit Graph

71 Commits

Author SHA1 Message Date
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Yoshax
760d5c3b54 Fixes #2258 2016-10-07 04:30:29 +01:00
SinTwo
eabefc538a Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
This reverts commit 6bb5409349, reversing
changes made to f6a83d5ee0.
2016-08-15 12:58:00 -04:00
SinTwo
fe46fac5cc final new NanoUI fixes and tgui port 2016-07-27 23:01:26 -04:00
Yoshax
f75d509e7f Ports event system from Bay 2016-06-01 22:05:04 +01:00
Datraen
44edf86ccb Merge pull request #1455 from Yoshax/gendertweak
Gender tweaks and adjustments
2016-05-05 10:18:25 -04:00
Hubblenaut
8e52273e20 RCON Interface Update (#1545)
* SMES interface charging fix

* Updates RCON console to use kW units
2016-05-04 15:35:12 +01:00
Yoshax
7be9dd4b14 Adds ability for FBPs to select neuter as a gender when changing gender using the appearance changer 2016-04-27 14:52:55 +01:00
Yoshax
aa592e3b35 Gender tweaking
Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
Yoshax
0577738032 Character setup gender selection changes
Different species now have different gender selections available.
2016-04-20 16:27:55 +01:00
Neerti
f219980a3d Fixed merge conflicts causing lack of compilation hopefully. 2015-12-07 03:38:38 -05:00
PsiOmegaDelta
15cc546556 Backports NanoUI fixes from dev.
Fixes #11579.

Conflicts:
	code/modules/nano/modules/crew_monitor.dm
2015-12-07 03:05:39 -05:00
PsiOmegaDelta
e715c16093 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.

(cherry picked from commit e116721977)

Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
PsiOmegaDelta
e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta
7ce27f76fd Macro refactoring.
Turns several of the is* procs into istype defines.
2015-09-16 12:57:14 +02:00
PsiOmegaDelta
94b4c483ba Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-09-08 08:22:37 +02:00
PsiOmegaDelta
2f183e1cee Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/devices/uplink.dm
	code/modules/nano/modules/human_appearance.dm
2015-09-08 07:58:25 +02:00
Zuhayr
c2908bfc50 Fixes #10951 2015-09-07 14:43:12 +09:30
Zuhayr
9f54a71c2c Limbs now copy hair data from their owner and may have optional body hair icons blended into them. 2015-08-31 16:34:13 +09:30
Chinsky
317eaf4771 Merge pull request #10101 from mwerezak/shards
Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
HarpyEagle
8a9caac7cc Splits species flags
Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmega
c51e208094 One can now greatly customize syndicate ids. Partially based on https://github.com/ParadiseSS13/Paradise/pull/1686. 2015-08-15 15:22:37 +02:00
PsiOmega
ba240cb768 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/antagonist/station/rogue_ai.dm
	code/game/machinery/atmoalter/portable_atmospherics.dm
	code/game/machinery/spaceheater.dm
	code/modules/clothing/head/soft_caps.dm
	maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
GinjaNinja32
41965d93ef Mirrors no longer check the user's gender when finding the list of valid hairstyles 2015-08-12 01:00:43 +01:00
GinjaNinja32
ea76feb3cd Compile fix 2015-08-11 18:47:25 +01:00
GinjaNinja32
631ff21980 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/objects/items/weapons/implants/implantcase.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/modules/mob/living/carbon/human/emote.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/silicon/robot/drone/drone.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/nano/modules/crew_monitor.dm
	code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
PsiOmegaDelta
211a427d65 Crew monitor balance and lag fixes.
Creates a central repository for crew data. This repository only updates data as necessary and only every 5th second, no matter how many times it is requested.
Reduces any lag caused by having multiple crew monitor windows open and as a bonus gives antags a larger window of opportunity for disabling sensors before detection of harm.
2015-08-11 09:27:18 +02:00
PsiOmega
9c4a0a91c0 Fixes crew monitor runtime and removes dead code.
The crew monitor used src instead of nano_host(). Also removes unneeded Topic() href.
2015-07-28 21:33:14 +02:00
PsiOmega
bd6ec4a98e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/atoms.dm
	code/game/machinery/rechargestation.dm
2015-07-26 10:21:36 +02:00
PsiOmega
835d4ddcde Fixes #10267.
Laws are always pre-sanitized.
2015-07-25 13:30:25 +02:00
PsiOmega
7dc5e7e3af Compilation fixes. 2015-07-17 23:21:59 +02:00
PsiOmega
34b0517578 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/admin/topic.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/nano/modules/atmos_control.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/designs.dm
2015-07-17 23:19:34 +02:00
GinjaNinja32
efaf8659b8 Fixes usage of isAI() 2015-07-15 15:51:11 +01:00
PsiOmegaDelta
34fdc4712e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/_helpers/names.dm
	code/game/jobs/job/silicon.dm
	code/game/objects/items.dm
	code/modules/mining/abandonedcrates.dm
	code/modules/mob/living/carbon/brain/life.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/simple_animal/friendly/spiderbot.dm
	code/modules/nano/modules/alarm_monitor.dm
	code/setup.dm
2015-07-14 08:21:12 +02:00
PsiOmega
f601ba45d6 Fixes #10144.
Fixed depricated type path.
2015-07-13 09:53:21 +02:00
PsiOmega
60f6a2ea10 Fixes antags being able to see the appearance changer.
Sets invisibility level to MAXIMUM.
2015-06-21 21:12:28 +02:00
PsiOmega
0a05c2659f All the span-corrected dm files. 2015-06-14 22:08:14 +02:00
PsiOmega
ebc58b08d9 Power monitor UI now attempts to get the turf of its host.
get_turf() gets upset when attempting to get the loc of the power monitor itself, now being a datum.
2015-06-09 16:24:47 +02:00
PsiOmegaDelta
20542bf84b NanoUI sources can now be datums instead of atom/movable.
Also accidentally fixes #7042 as the AI no longer cares about the machinery var.
2015-06-08 17:06:06 +02:00
PsiOmegaDelta
3f26eeac99 Allows all synths to view the alternative law sets.
This does not include laws such as the syndicate, spider clan, etc. laws.
Makes it less of a headache for a synth to state the standard NT laws while subverted, etc.
2015-06-02 14:48:08 +02:00
Zuhayr
6e003e6d99 Merge pull request #9134 from PsiOmegaDelta/UngrabRuntime
Grabs no longer endless loop runtime.
2015-05-10 23:20:56 +09:30
PsiOmega
fff5ea7840 Grabs no longer endless loop runtime. 2015-05-10 12:11:52 +02:00
PsiOmega
b98461c2af Station alarm monitor changes.
Replaces a couple of station alarm monitors with variants that display all alerts; fire, atmospherics, power, camera and motion rather than just the first 3.
Adds a basic station alarm monitor on the engineering outpost.
2015-05-08 11:22:29 +02:00
mwerezak
290a7d5000 Fixes #8536
Also removes a bunch of redundant comments
2015-04-27 01:11:40 -04:00
PsiOmega
fe09ed1a22 Merge remote-tracking branch 'upstream/dev' into BorgModules
Conflicts:
	code/game/objects/items/robot/robot_upgrades.dm
	code/modules/mob/living/silicon/ai/subsystems.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_upgrades.dm
2015-04-26 15:52:18 +02:00
PsiOmegaDelta
7a27aece0d Merge pull request #8941 from Baystation12/master
Dev
2015-04-22 09:32:56 +02:00
PsiOmega
7f6b908af2 Fixes #8917.
Makes it possible to scan for new sensors as necessary.
Useful if the ability to remove/change/create new sensors is added.
2015-04-20 10:03:54 +02:00
PsiOmega
27abc7404d Gives AI a personal atmospherics control subsystem.
Includes further work on NanoUI interactions.
2015-04-19 00:24:19 +02:00
=
78987a436a Merge resolution. 2015-04-11 13:23:17 +09:30