PsiOmegaDelta
5b03184e9c
Merge pull request #7491 from Mloc/bs12-sleepyedges
...
atmos changes; sleepy edges and hardy rwalls
2014-12-22 20:04:08 +01:00
Mloc-Argent
cf15517f8a
fix up airless turfs to be actually airless
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-21 20:36:11 +00:00
Amunak
417fe41248
Mining items path formatting
2014-12-18 04:58:40 +01:00
Atlantiscze
3815ac146f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into pewPEWPEWboom
...
Attempt to resolve merge conflict.
2014-12-07 04:33:46 +01:00
PsiOmegaDelta
4582c0038b
Merge pull request #7205 from Mloc/bs12-setdir
...
refactor 'dir = ' into 'set_dir()'
2014-12-02 14:38:31 +01:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
...
This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Atlantiscze
64f9a502f9
Mining robot module upgrade
...
- Mining cyborgs can now properly work with drills.
- Mining cyborgs have received ore scanner, crowbar, and limited version of magnetic gripper.
- Mining cyborgs can now swap power cells inside mining drills, as well as upgrade them if provided better parts.
- As a bonus, cyborgs can now see how much ore is in ore boxes (because it makes sense that cyborg which mined ton of ore can check how much ore it mined)
2014-12-01 05:11:35 +01:00
Atlantiscze
682164335a
EMITTER MINING!
...
Yes! You can now mine using emitters. Each rock takes 3 blasts to break. This method will also yield less ore than other conventional methods. But using big lasers for mining is cool, right? Who cares about productivity.
2014-11-29 22:54:16 +01:00
Chinsky
4230a20c45
Merge pull request #6963 from mwerezak/sliceable
...
Rewrites food slicing, energy weapons
2014-11-08 11:07:34 +03:00
mwerezak
81f8f36874
Makes items used to slice food have the edge flag set, cleans up energy weapons, and adjusts slicable w_class.
2014-11-06 19:50:40 -05:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
Chinsky
3839644bd8
Merge pull request #6651 from PsiOmegaDelta/PowerTwo
...
Ports /tg/'s cable and powernet code
2014-10-26 23:54:31 +03:00
PsiOmega
8e3861141c
Merge branch 'dev' into PowerTwo
...
Conflicts:
code/modules/power/solar.dm
2014-10-24 13:32:36 +02:00
Graham Lloyd
6eb19deef3
incorporates Zuhayr's suggestion
2014-10-22 23:21:01 -04:00
Graham Lloyd
6ff6abf7b4
adds an ex_act to ore boxes. Explosions no longer del all the ore in a box
2014-10-22 16:58:44 -04:00
Zuhayr
ca13d1d5d8
Fixes chem splicing, bioluminescence and seed packets for xenobotany.
2014-10-15 10:05:50 +10:30
PsiOmega
a1ee4e766b
Basically ripped over /tg/'s powernet and cable code into our own codebase.
...
Keeps Z-level code as it was.
Modifies/restores powernet procs as necessary to match our own implementation changes.
2014-10-13 17:13:04 +02:00
Zuhayr
0c83a95b90
Large merge resultion. Used remote for map conflicts.
2014-09-23 21:41:54 +09:30
Zuhayr
c4e3c653cf
Fixes #6436
2014-09-18 13:12:36 +09:30
Zuhayr
1eb759447e
Merge resolution, using dev-freeze map due to unreconcilable conflicts.
2014-09-13 16:54:48 +09:30
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
Zuhayr
6d21c3193f
Trying to add to previous.
2014-09-10 21:16:06 +09:30
Zuhayr
210930b2bb
Fixes most of #6300
2014-09-10 20:53:57 +09:30
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
Zuhayr
58a750398e
Fixes 5866#
2014-09-01 23:20:46 +09:30
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
Kelenius
a1348faa8c
Cables are now stacks
2014-08-25 18:54:35 +04:00
Chinsky
f71e43d06c
Moved ambiance sounds out of horrendous ifchain to area definitions.
...
Changed ambiance spamcheck to use time instead of 10 minute spawn.
2014-08-16 04:40:46 +04:00
Zuhayr
649af28c77
Fixed the overlay issue for now. This will need replacing.
2014-08-13 12:04:51 +09:30
Zuhayr
54ec5f0233
Attempting to fix a very weird overlay error, refactoring some shit mining code.
2014-08-11 11:42:16 +09:30
Zuhayr
e298b177db
Added flags for Mining and Xenoarch.
2014-08-01 22:40:48 +09:30
Zuhayr
4ef8a08310
Added portable_atmospherics to hydroponics machine path, couple of other tweaks.
2014-07-27 03:20:16 +09:30
Zuhayr
196fd07384
Resprited the majority of mining ores and turfs, added coal and plat to surface mining, add falloff for edges of asteroid.
2014-07-20 16:29:18 +09:30
Zuhayr
bc2f91b4e4
Fixes #5608
2014-07-14 12:02:48 +09:30
Zuhayr
5f8723352d
Merging robot_modules.dm and master controller setup.
2014-07-14 09:10:02 +09:30
Zuhayr
85b1bbe041
Merging work into dev.
2014-07-10 20:25:07 +09:30
Zuhayr
d5784c653c
Reapplied scanners to map, stopped braces working on drill turfs with no resources.
2014-07-10 20:13:59 +09:30
Zuhayr
5ace6d3bc0
Mining rework. Added ore scanner, adjusted values for spawn, added debug verbs.
2014-07-09 19:12:32 +09:30
Zuhayr
b690f927ba
Fixes #5472
2014-07-03 05:20:29 +09:30
Zuhayr
19bb5014a9
More work on custom gear.
2014-06-29 04:22:09 +09:30
Zuhayr
9638349fe2
Update distribution.dm
2014-06-25 16:48:20 +09:30
Zuhayr
89a450c4f4
Mining tweaks, removal of debug/cruft, balancing of values.
2014-06-25 16:25:15 +09:30
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Chinsky
f7e14c8f99
Merge pull request #5282 from Jarcolr/master
...
Partially fixes #5255 and walking over asteroid edges
2014-06-19 17:03:06 +04:00
Cael Aislinn
0e1c367012
reconstitutor has a chance to extract multiple genomes per fossil (50% for two genomes, 37.5% chance for three genomes), moved xenoarchaeology initialisation code into the master controller, added upper and lower spawn vals for digsite turf number and artifact machine number, added circuitboards for the reconstitutors, fixes missing clonepod for flora reconstitutors
...
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 11:06:20 +10:00
Cael Aislinn
6c46ceaf6d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenoarchaeology
...
Conflicts:
icons/obj/hydroponics.dmi
manual merge of conflicted icon file
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 10:05:27 +10:00
Jarcolr
fc4c918eda
Fixes #5255 and walking over edges
...
Before walking over an asteroid edge would have put the mob under the
sprite, as if the mob crawled under it.
2014-06-17 20:09:19 +03:00
Chinsky
be95e54e43
Merge branch 'master' into dev
...
Conflicts:
code/defines/obj/weapon.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/silicon/say.dm
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
mwerezak
6dee9cf65d
Adds sharp and edge flags to appropriate items
...
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
Zuhayr
c841db56b6
Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-11 09:24:28 +09:30