PsiOmegaDelta
c1eba26d8a
Holo-decals and fixes.
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Adds more holodeck decals.
Allows overlays to be glued unto unsimulated turfs.
Ensures holo-stools use an existing icon state.
2015-08-16 06:09:15 -07:00
mwerezak
de6e878411
Fixes floorbots, floor attackby flooring setting, and adjusts a few flooring names.
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Made set_flooring take a flooring instance, in case calling code already
had a flooring instance it seemed wasteful to have to look up the
flooring all over again.
2015-08-16 06:09:09 -07:00
mwerezak
ed0a089fb6
Fixes turf decal overlays layering with holopads
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Holopads layer at TURF_LAYER + 0.1 so there is the possibility that turf decals might layer over them. This ensures that decals layer under holopads.
2015-08-16 06:08:22 -07:00
mwerezak
15599ab6c8
Mapping - minor airlock and other details
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Finishes main medical decals (adds light blue and light yellow corner
colours), adds various touch ups to mining and incinerator airlock,
science and security blast doors. Makes the science bomb test range
airless. Removes SS13 placard. Adds privacy curtains to the medical ward
and dorms.
2015-08-16 06:08:21 -07:00
Zuhayr
1fa93c270d
Various small tweaks for the flooring update.
2015-08-16 06:08:19 -07:00
PsiOmega
b55be47521
Adds dusty warning stripes.
2015-08-16 06:08:10 -07:00
PsiOmega
076a456d6f
Adds additional floor icons.
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Adds additional grey and lime cornel decal icons.
Adds directional Space Station 13 icons.
2015-08-16 06:08:01 -07:00
PsiOmega
aa475ea23c
Adds (dirty) steel tiles.
2015-08-16 06:07:59 -07:00
PsiOmega
593023443f
Fixes floor decal dir and layer not being respected.
2015-08-16 06:07:58 -07:00
PsiOmega
11fe86da58
More floor decals.
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Adds additional red decal icons.
Adds grey outline decal.
2015-08-16 06:07:54 -07:00
PsiOmega
ddcc06d55f
Additional floor decal icons.
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Adds grey, purple, and white floor decals.
Adds full red and yellow floors, both for floor and floor tile.
Makes the U-shaped warning sprites match the straight and L-shaped sprites.
2015-08-16 06:07:51 -07:00
mwerezak
ca253677ef
Adds more flooring decal types
2015-08-16 06:07:45 -07:00
Zuhayr
3a64ffcb09
Changes flooring to use /decl/flooring
2015-08-16 06:07:39 -07:00
Kelenius
7c1d9b5614
Mech chargers are now a single machine
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Can be built and upgraded
Resolves #5215
2015-08-16 06:07:36 -07:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
mwerezak
77ddae4e26
Structures now take damage properly from projectile clouds
2015-08-15 19:08:45 -04:00
Zuhayr
f6df7df714
Added diona gestalt preset.
2015-08-13 16:59:37 +09:30
Zuhayr
a8b801b377
Added supply beacon.
2015-08-13 16:59:18 +09:30
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
GinjaNinja32
477a9b8dba
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-13 05:55:05 +01:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
Neerti
95240c989b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 8/3/2015_bay_sync
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Conflicts:
polaris.dme
2015-08-03 22:13:18 -04:00
GinjaNinja32
e78715205c
Walls now rotate correctly with client.dir
2015-08-02 18:05:27 +01:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94
Adds common proc to obtain the material of an object
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Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
PsiOmegaDelta
c28b3721b4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/modules/clothing/glasses/glasses.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-07-31 10:00:16 +02:00
Mloc
4413356a63
fix some weirdness with wall damage overlays
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-30 19:17:23 +01:00
Neerti
6eece8ac45
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 7/16/2015_bay_merge_2
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Conflicts:
.travis.yml
polaris.dme
2015-07-16 22:46:53 -04:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
PsiOmegaDelta
2ed978b1e1
Wizards can no longer de-jaunt in turfs with dense objects.
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Also fixes an exploit where wizards could cast CentCom restricted spells by hiding inside objects, such as lockers or coffins.
2015-07-12 14:31:26 +02:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
Chinsky
7d9b7e10f4
Merge pull request #10038 from PsiOmegaDelta/150707-HellUniverseOptimizations
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Reduced Hell Universe Lag
2015-07-09 20:45:51 +03:00
Mloc
ffbf547923
Merge pull request #9889 from PJB3005/bay-lights
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Lighting optimizations + NVG meson fix
2015-07-09 14:50:10 +01:00
PsiOmegaDelta
0a4131e9dc
Reduced Hell Universe Lag
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Based on https://github.com/d3athrow/vgstation13/pull/5273 .
2015-07-07 12:55:39 +02:00
PJB3005
aa30a12125
Fixes another bug
2015-07-04 17:55:41 +02:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
PsiOmega
f25e8a7a67
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/stacks/tiles/plasteel.dm
code/game/objects/items/stacks/tiles/tile_types.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/surgery/implant.dm
code/setup.dm
2015-06-26 20:28:47 +02:00
PsiOmegaDelta
8fef02501c
Merge pull request #9936 from mwerezak/fire
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Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
56065022a7
Updates fire_act() implementations to work better with lower temperature fires
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In some cases fire_act() wasn't even checking the applied temperature. Reworks how fire damages flooring.
2015-06-26 00:40:55 -04:00
mwerezak
9d7a1b9ad6
Fixes misleading path and proc name
2015-06-26 00:40:31 -04:00
Neerti
462eaa834b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 6/25/2015_bay_sync
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Conflicts:
.travis.yml
code/modules/clothing/spacesuits/rig/modules/combat.dm
code/modules/clothing/spacesuits/rig/modules/utility.dm
code/modules/mob/living/silicon/ai/ai.dm
icons/mob/rig_back.dmi
polaris.dme
2015-06-25 18:50:18 -04:00
PJB3005
c48ffa8d63
Lighting optimizations + meson fix
2015-06-23 17:46:11 +02:00
PsiOmegaDelta
405131a54e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
2015-06-20 20:40:06 +02:00
HarpyEagle
9b29ae64d9
Allows walls with matching base icons to merge
2015-06-18 20:34:49 -04:00
PsiOmegaDelta
772488fadc
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
.travis.yml
code/setup.dm
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-06-17 09:33:34 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
mwerezak
eb0f1fa69e
Makes R-walls double plasteel
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Makes R-walls double plasteel like on master, adjusts plasteel integrity
so that R-walls have the same health as on master as well.
2015-06-14 15:33:48 -04:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
Neerti
f43bd102f2
Makes the code compile.
2015-06-05 22:58:51 -04:00