Commit Graph

230 Commits

Author SHA1 Message Date
Arokha Sieyes
3cbd51c6d1 Don't talk to strangers 2020-02-17 12:44:10 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Unknown
63f2fc0f20 Repurposing FTW 2019-12-25 13:54:31 -05:00
Atermonera
a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Atermonera
4eb1e378f6 Merge pull request #6447 from TheFurryFeline/TFF-Orange_Is_The_New_Orange_Part_2
Orange Is The New Orange Part 2
2019-09-25 17:09:00 -04:00
Heroman
c92960feca Some post-release fixes 2019-09-15 06:27:32 +10:00
Unknown
0d73c8ad76 Early Polaris Ports
Ports Polaris PRs 6424, 6426, 6428, 6430, 6431, 6432, 6433, and 6434

No vorestation edit markings because they are polariscode ports.
2019-08-30 23:55:58 -04:00
Neerti
16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00
Neerti
fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
kevinz000
dfbd0bd72b Upgrades SDQL2 and refactors it to a datum 2019-03-27 11:50:49 -04:00
Anewbe
e4660c5838 Admin ticket system (for real this time) 2018-10-09 16:31:01 -04:00
Arokha Sieyes
6b42df0685 Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
# Conflicts:
#	code/__defines/misc.dm
#	code/controllers/master_controller.dm
#	code/game/machinery/computer3/computers/card.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/structures/signs.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/client/client defines.dm
#	code/modules/client/client procs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/events/radiation_storm.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/species/station/prometheans.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_dispenser.dm
#	config/example/config.txt
#	html/changelogs/.all_changelog.yml
#	interface/skin.dmf
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-05-25 13:23:47 -04:00
Anewbe
13ceb7af14 Merge pull request #5215 from Lorwp/eventmsg
Cleans up Event messages
2018-05-02 21:55:23 -05:00
Lorwp
2d793fb738 Add \the when practical
Also `[station_name()]` to `the [station_name()]` in dust.dm
2018-05-02 08:58:07 +10:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Lorwp
dbcc4efb7c Cleans up Event messages
Mainly just adding [station_name()] when needed
2018-04-27 18:57:39 +10:00
Arokha Sieyes
63d53a054f Set appropriate vars for persisting adminspawned characters 2018-04-09 20:47:44 -04:00
Aronai Sieyes
f36f32afc0 Merge pull request #2970 from VOREStation/aro-admenucleanup
Remove several admin verbs from context menu
2018-02-04 16:27:33 -05:00
Arokha Sieyes
fbb34ea0ed Remove several admin verbs from context menu 2018-02-04 12:32:55 -05:00
Arokha Sieyes
13bfcf6bd3 Improve admin idlekick capability/awareness 2018-02-04 01:05:03 -05:00
Arokha Sieyes
5a9119de99 POLARIS: Improves idle-kick admin awareness 2018-02-04 01:00:25 -05:00
Arokha Sieyes
17723b7df6 Cleans up references to assistant
Defines the USELESS_JOB value as "Visitor"
2018-01-31 00:55:13 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
Anewbe
b07ac2e6fa Readds the check_new_players admin verb 2017-11-28 17:42:35 -06:00
Anewbe
ae6583e5fb Cleans up some Event Manager code 2017-11-03 16:24:36 -05:00
Anewbe
cad5ef12e7 Does work on the event manager role again 2017-10-18 20:00:01 -05:00
Anewbe
4459d7087a Revert "Does more prep for the Event Manager role" 2017-10-04 18:33:34 -05:00
Anewbe
c2c6b5949a Does more prep for the Event Manager role 2017-10-02 21:51:48 -05:00
Cameron653
e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00
Arokha Sieyes
a2ec0d43f1 Fix 'Spawn Character' DNA
Made spawned characters always use male sprites and not have accurate DNA. Also would runtime if you picked the option to not put a mind in, as it assumed there would be one.
2017-04-10 14:40:43 -04:00
Anewbe
560af2d61d Merge pull request #3116 from VOREStation/spawn
Makes the 'Spawn Character' verb include custom items
2017-03-21 18:38:23 -05:00
Arokha Sieyes
17bd2d341a Makes the 'Spawn Character' verb include custom items
Only really works if you pick the option to put them in the mob, because the proc that spawns custom items is based on that, and I don't really want to rework the custom items system for such a small fix.
2017-03-21 09:48:55 -04:00
Anewbe
19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Neerti
82ad098e33 Adds Automuting
Adds a system adapted from Aurora that will automatically mute someone if they say things too quickly in IC, OOC, Deadchat, Ahelp, or Pray.
2017-01-07 16:27:35 -05:00
Anewbe
572c17c440 Fixes some incorrect times for respawn things. 2016-11-25 21:59:30 -06:00
Arokha Sieyes
71d29b0320 Added features, cancel buttons.
Added job selection, adding to manifest optionally by early-check if they were on it before.
2016-07-05 12:04:38 -04:00
Arokha Sieyes
34c6ba4604 Modernizes [Re]Spawn Character 2016-07-05 02:40:01 -04:00
Jon
21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
Datraen
beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Kelenius
98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Kelenius
df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Kelenius
e883863f4b Merge branch 'master' into playingWithTravis 2016-03-23 17:12:11 +03:00
Datraen
fe9d3fd4c4 Merge pull request #1027 from Kelenius/mobCleanup
Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Yoshax
9f4ff63d11 Makes being muted from something more visible 2016-03-16 20:29:18 +00:00
Kelenius
3fdda5e8c5 Fixes issues travis found 2016-03-11 11:59:51 +03:00
Kelenius
acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30