Commit Graph

11606 Commits

Author SHA1 Message Date
GinjaNinja32
078cfb2533 Merge pull request #9774 from mwerezak/chem-touch
Reagent splashing, mob fire
2015-06-17 10:05:11 +01:00
GinjaNinja32
a60b91fd1b Adds a new configuration value, SERVERURL, for the IRC bot to use if set 2015-06-17 10:00:35 +01:00
Zuhayr
031c7db3e5 Merge pull request #9821 from mwerezak/tableshaveturned
Makes standard tables plastic, related changes
2015-06-17 14:35:22 +09:30
mwerezak
73333ac9c8 Moves metabolism to a holder subtype 2015-06-16 16:26:06 -04:00
mwerezak
70433b4367 Makes showers wash away touching reagents
Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
2015-06-16 16:26:04 -04:00
mwerezak
4cb70b2b94 Ingesting diseased blood contracts the disease
Only if the disease is a contact type disease. The same restriction is
also applied to touching diseased blood.
2015-06-16 16:26:02 -04:00
PsiOmegaDelta
37f59551fc Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
	code/modules/reagents/reagent_containers/glass.dm
2015-06-16 10:30:50 +02:00
PsiOmegaDelta
93c3d03801 Merge pull request #9817 from GinjaNinja32/records
'Fixes' NanoUI locking up on medical/security records
2015-06-15 15:30:08 +02:00
GinjaNinja32
0423691ca2 Missed a span 2015-06-15 12:20:16 +01:00
GinjaNinja32
4da75dba68 Fixes some more unbalanced HTML 2015-06-15 10:48:30 +01:00
mwerezak
637306eb14 Adds holographic plastic 2015-06-14 22:18:11 -04:00
mwerezak
eb0f1fa69e Makes R-walls double plasteel
Makes R-walls double plasteel like on master, adjusts plasteel integrity
so that R-walls have the same health as on master as well.
2015-06-14 15:33:48 -04:00
mwerezak
0d6dfd899a Makes standard tables plastic
Makes standard tables plastic, readds steel tables to various places,
mainly around engineering and maintenance. Makes shuttle tables
reinforced.
2015-06-14 13:38:56 -04:00
GinjaNinja32
3c525e907a 'Fixes' NanoUI locking up on medical/security records 2015-06-14 14:44:38 +01:00
PsiOmega
9d90691605 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/gamemodes/wizard/spellbook.dm
2015-06-14 10:35:29 +02:00
mwerezak
ad24805eb8 Mob fire temperature fix, tweaks
Mob fires are now guaranteed to burn at least as hot as a cold flame -
no more merely warming mobs up slightly with low fire stacks.

Also made mob fires burn hotter overall and resisting slower.
2015-06-13 15:45:52 -04:00
GinjaNinja32
8d0c7039df Changes to dsay
- Adds dsay to list of +DEBUG verbs
- Changes dsay to use holder rank rather than trying to guess from rights
2015-06-13 16:46:03 +01:00
PsiOmega
d989df7e8c Adds the Jump-To-X verbs to the list of debug verbs. 2015-06-13 09:53:32 +02:00
PsiOmega
c2f8e1242e Expands admin jump permissions, cuts down on superfluous feedback. 2015-06-13 08:44:58 +02:00
Zuhayr
572a480679 Merge pull request #9723 from atlantiscze/plant-fix
Fixes #9706
2015-06-13 01:38:47 +09:30
PsiOmegaDelta
a0dcb04768 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/admin/player_notes.dm
	code/modules/admin/topic.dm
2015-06-11 12:06:40 +02:00
Ccomp5950
a2298df036 Merge pull request #9776 from Zuhayr/dev-freeze
Fixes
2015-06-10 21:40:20 -04:00
PsiOmega
2bd0d7a2f4 Automatic player note fixes.
Player notes should now properly include the relevant admin's ckey.
Automatically adds temporary and permanent bans to the player's notes.
2015-06-10 17:56:31 +02:00
Zuhayr
f9134028b6 Fixes #9777 2015-06-10 23:14:34 +09:30
Zuhayr
48b063a96e Fixes #9620 2015-06-10 23:14:33 +09:30
Zuhayr
cef958cac2 Fixes #9503 2015-06-10 23:14:33 +09:30
Zuhayr
018c3fc2aa Fixes #9517 and #9542 2015-06-10 23:14:33 +09:30
Zuhayr
8a2c0226dc Fixes #9597 2015-06-10 23:14:32 +09:30
Zuhayr
4b04b867ac Fxes #9625 2015-06-10 23:14:32 +09:30
Zuhayr
347e6df2ac Merge pull request #9704 from atlantiscze/clean-up-your-trash
[Done] Implements Destroy()'s on some things
2015-06-10 23:07:38 +09:30
PsiOmegaDelta
e7faa19ea3 Merge pull request #9779 from Baystation12/master
Dev-freeze.
2015-06-10 11:04:54 +02:00
PsiOmegaDelta
1efd3f9394 Merge pull request #9775 from mwerezak/mrowl
Fixes tajaran name generation, tweaks
2015-06-10 07:59:10 +02:00
mwerezak
58d512d1e6 Fixes tajaran name generation, tweaks 2015-06-10 00:53:24 -04:00
mwerezak
8007d42783 Adjusts usages of reagent transfer procs
Adds splash() proc for futureproofing.
Replaces instances of splash_mob() with splash()
Replaces instances of trans_to() with splash() where appropriate.
2015-06-10 00:03:08 -04:00
GinjaNinja32
6950790526 Merge pull request #9767 from PsiOmegaDelta/150609-IAmTooDumbForThisTruly
Fixes admin jumps.
2015-06-10 03:14:00 +01:00
mwerezak
72a716b66c Attempts to make transferring reagents a bit more logical
Attempts to give trans_to, touch, and trans_to_* procs more distinct
purposes.
Applying reagents to things now calls touch() before attempting to
transfer reagents.
Reagents that affect fire stacks now do so from touch. Fixes #9750 when
combined with the above.
Also fixes acid affect_touch dealing brute instead of burn.
2015-06-09 21:39:45 -04:00
PsiOmega
581c9b1308 Fixes admin jumps.
Changes the checks and message target around, now targets usr instead of src.
2015-06-09 20:14:05 +02:00
PsiOmega
3591bd5599 Travis now builds using version 508.1287
throw is now a keyword. Updates usages where necessary to allow compilation.
2015-06-09 15:36:27 +02:00
PsiOmegaDelta
97f49bb982 Merge pull request #9756 from Baystation12/master
Dev-freeze
2015-06-09 12:12:40 +02:00
PsiOmegaDelta
ec68454f63 Fixes #9753.
Being admin jumped or jumping to another location now cancels ghost tracking.
Also adds proper permission checks.
2015-06-09 08:55:12 +02:00
GinjaNinja32
54b531c36e Merge pull request #9743 from Techhead0/voidsuitTweaks
Minor tweaks to voidsuits.
2015-06-09 02:51:24 +01:00
PsiOmega
13cb32fa7f Another MayRespawn() fix.
Being unable to reenter your body now allows you to respawn, even if your body lives.
2015-06-08 17:39:25 +02:00
Zuhayr
389178a9ad Merge pull request #9745 from Kelenius/ofReagentsAndOD
Fixes #9738 - reagents always overdose
2015-06-08 20:43:55 +09:30
Kelenius
37f02ebc93 Fixes #9738 - reagents always overdose 2015-06-08 12:41:58 +03:00
Techhead0
f2f34b9a38 Minor tweaks to voidsuits.
Component removal uses a dialogue box instead of removing items in a set order.
Renames "Eject Tank" to avoid duplicate verb names.
Changes order of components when equipping voidsuits.
Two user message changes.
2015-06-08 05:30:11 -04:00
GinjaNinja32
d6677d4389 Merge pull request #9739 from PsiOmegaDelta/150608-NoPowerNoControl
AI restrictions and rejuvenation.
2015-06-08 10:08:55 +01:00
PsiOmegaDelta
5d058be2e6 Merge pull request #9741 from Baystation12/master
Dev-freeze
2015-06-08 09:56:24 +02:00
PsiOmegaDelta
cad9b59c25 AI restrictions and rejuvenation.
Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
zonthori
98ca5466e2 Straight base_state 2015-06-07 13:56:11 -06:00
zonthori
ccb01cd4ed Fixes https://github.com/Baystation12/Baystation12/issues/9728
Fixes custom welding helmet sprites to break when toggled.

https://github.com/Baystation12/Baystation12/issues/9728
2015-06-07 13:38:44 -06:00