Ravensdale
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fcb2770004
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Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mapSanity
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2015-02-04 05:15:23 -08:00 |
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RavingManiac
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8bc85c6bca
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Missing files added
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2015-02-04 20:40:39 +08:00 |
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SkyMarshal
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952fd3a373
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Fixes supersonic walking with canes.
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2015-02-04 05:30:56 -07:00 |
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RavingManiac
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38d62a278a
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Holodeck code moved to modules, holo-object code put in separate file. Holodeck expanded from 5x10 to 10x10. Holodeck areas updated accordingly. Holodeck courtroom added. Holodeck gravity can now be toggled. Reduced stun-time from gravity turning on. Changed the thunk() message a bit. Window-doors can now be deleted silently.
Changelog updated.
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2015-02-04 20:05:43 +08:00 |
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Zuhayr
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5a1980aabd
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Updated seed storage to use trait procs.
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2015-02-04 22:19:37 +10:30 |
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Zuhayr
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09b9500486
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Compile fixes. Seed storage is still broken.
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2015-02-04 22:00:07 +10:30 |
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Skully71
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3d2abddaa7
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Add random single object to enable a given object to be spawned at chance
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2015-02-04 10:41:47 +01:00 |
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PsiOmega
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f045f5b2e9
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Timestamped speech for silicons.
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2015-02-04 10:12:01 +01:00 |
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PsiOmega
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9352932e3d
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Timestamped radio for silicons
All silicons now have timestamped radio messages.
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2015-02-04 10:04:18 +01:00 |
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PsiOmega
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1a1bf4a718
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Silicons can now be easily renamed.
Moves the AI SetName proc down silicon level.
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2015-02-04 09:48:30 +01:00 |
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PsiOmegaDelta
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1eaf311b25
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Merge pull request #7887 from Zuhayr/pickaxes
Renames pickaxes to drills, resprites accordingly.
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2015-02-04 06:32:37 +01:00 |
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Chinsky
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a737dd0ca2
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Merge pull request #7800 from Zuhayr/randmap
Random map generator/distribution map refactor.
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2015-02-04 07:11:45 +03:00 |
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Zuhayr
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0091aca22c
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Merge with dev.
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2015-02-04 11:05:35 +10:30 |
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Zuhayr
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11ec632c22
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Merge branch 'randmap' of https://github.com/Zuhayr/Baystation12 into randmap
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2015-02-04 11:03:44 +10:30 |
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Zuhayr
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3402912335
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Merge with dev.
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2015-02-04 11:03:13 +10:30 |
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Zuhayr
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fdf0360a69
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Collapsing all fruit into one object type. Refactoring reagent grinder and removing juicer. WIP.
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2015-02-04 10:55:33 +10:30 |
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Zuhayr
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e323bbf6db
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Integrated xenoarch plants into regular system again. WIP.
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2015-02-04 10:54:27 +10:30 |
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Zuhayr
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3b60a5959e
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Added labelling for hydro trays.
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2015-02-04 10:54:18 +10:30 |
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Zuhayr
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61f4699da2
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Added printouts to plant analyzers.
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2015-02-04 10:54:08 +10:30 |
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Zuhayr
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2d1fd2dd2f
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Added report printing for plant scanners.
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2015-02-04 10:53:09 +10:30 |
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Zuhayr
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93cf4f73c5
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More work on the vine system, fixing multiple bugs.
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2015-02-04 10:52:48 +10:30 |
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Zuhayr
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0f126d2e54
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Minor Entered() refactoring.
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2015-02-04 10:49:53 +10:30 |
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Zuhayr
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09e4be2b1b
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Collapsed space vines, glowshrooms and biomass into one spreading-plant system.
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2015-02-04 10:49:41 +10:30 |
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Zuhayr
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43802dceb7
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Removed TRAIT_LIFESPAN.
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2015-02-04 10:49:30 +10:30 |
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Zuhayr
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8790bfd014
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Mature mob-plants have a chance of self-harvesting if the tray lid is not closed.
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2015-02-04 10:49:21 +10:30 |
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Zuhayr
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0e93c1cf7b
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Rewriting the /obj/effect/glowshroom into a more general system.
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2015-02-04 10:49:09 +10:30 |
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Zuhayr
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d616040e8c
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Renamed some files, did some path replacements
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2015-02-04 10:48:18 +10:30 |
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Zuhayr
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5359d62735
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All mobs produced from hydroponics will look for a player.
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2015-02-04 10:47:48 +10:30 |
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Zuhayr
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d6b99b7995
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Spread 1 plants can be planted outside of trays.
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2015-02-04 10:47:35 +10:30 |
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Zuhayr
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c789f58b3c
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Converted seed genetics over to a macro-based list of traits
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2015-02-04 10:47:24 +10:30 |
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Zuhayr
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3ff956da69
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Moved grown.dm to hydro folder for traits.
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2015-02-04 10:46:24 +10:30 |
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Zuhayr
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d08861e25b
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Moved gas/light/pressure from hydro tray to seed datum
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2015-02-04 10:46:10 +10:30 |
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Zuhayr
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0c0e197657
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Seed packets are now generated via masks
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2015-02-04 10:44:59 +10:30 |
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Zuhayr
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92d00eb87d
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Tweaks and fixes for growth and icon generation.
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2015-02-04 10:44:16 +10:30 |
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Zuhayr
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f978e782f1
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Tweaks. Trays now display their status when examined rather than attacked with an empty hand.
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2015-02-04 10:44:00 +10:30 |
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Zuhayr
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06f26604d1
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Xenoflora is now a sub-department of Xenobio rather than Science.
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2015-02-04 10:43:50 +10:30 |
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Zuhayr
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983ca55c9d
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Autopopulates the plant and product icon lists at roundstart. Should make missing plant icons obnoxiously easy to spot due to a world output in bright red.
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2015-02-04 10:43:33 +10:30 |
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Zuhayr
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b3e31bfa14
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Reduced darkness of hydro icons.
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2015-02-04 10:43:25 +10:30 |
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Zuhayr
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e5935e01f1
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Span classes.
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2015-02-04 10:43:01 +10:30 |
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Zuhayr
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78e61d9ccd
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Tweaks to xenoflora, added plant icons and colours to all plants.
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2015-02-04 10:42:39 +10:30 |
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Zuhayr
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3c9bfbc751
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Merge branch 'xenohydro_repair' into xenohydro
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2015-02-04 10:40:37 +10:30 |
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Zuhayr
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26fe1a11a4
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Adds exploding fruits.
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2015-02-04 10:39:14 +10:30 |
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Zuhayr
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5538ce5589
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Refactored nettles and sunflowers into regular plants.
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2015-02-04 10:38:56 +10:30 |
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Zuhayr
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7bc70f46b0
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Tweaks/fixes for fruit effects.
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2015-02-04 10:37:54 +10:30 |
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Zuhayr
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b791c92c6e
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Added a fruit spawning debug proc.
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2015-02-04 10:37:40 +10:30 |
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Zuhayr
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4791ef2b74
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First pass on xenoflora expansion.
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2015-02-04 10:37:37 +10:30 |
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Ravensdale
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84fa5379c5
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Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mapSanity
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2015-02-03 15:18:27 -08:00 |
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Kelenius
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669f226fb2
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Changes slime stun probabilities
I swear I did this already
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2015-02-04 02:07:14 +03:00 |
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PsiOmega
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0ec47b225f
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Merge remote-tracking branch 'upstream/dev' into GhostSight
Conflicts:
code/setup.dm
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2015-02-04 00:00:17 +01:00 |
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Ravensdale
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2e275d7e5e
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Area cleanup part 1: Engineering Department
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2015-02-03 14:50:11 -08:00 |
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