Mloc
cfac670cb6
anchored and unsimulated objects are no longer considered for airflow
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-30 19:51:11 +01:00
Mloc
ac5774c81c
some dview tweaks & fixes
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-30 19:50:32 +01:00
Zuhayr
ad63247749
Merge pull request #10382 from Mloc/freezyfixes
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fixes
2015-07-31 03:55:34 +09:30
Mloc
2622801d69
Merge pull request #10342 from atlantiscze/radio-fix
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Radio fixes
2015-07-30 19:25:24 +01:00
Mloc
8cf9e32c2e
Merge pull request #10361 from atlantiscze/tiny-little-logspammers
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Fixes #10356
2015-07-30 19:24:24 +01:00
Mloc
6ef93d6613
Merge pull request #10370 from mwerezak/wounds
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Fixes wound max_bleeding_stage oddness
2015-07-30 19:24:13 +01:00
Mloc
ce11a6b516
Merge pull request #10379 from Karolis2011/dev-freeze
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Fix for invisible tagger pipes
2015-07-30 19:23:33 +01:00
Mloc
4413356a63
fix some weirdness with wall damage overlays
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-30 19:17:23 +01:00
Mloc
3461b7fb5c
minor antag distribution fix
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-30 19:17:17 +01:00
HarpyEagle
c29dd9063c
More tweaks to cut wound stages.
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Enforced "blood soaked" clots where the clot stage was also a bleeding
stage, adjusted the thresholds for gaping_big and massive wounds to be
more even.
2015-07-30 11:46:49 -04:00
Karolis2011
a38ac6c8b7
Fix for invisible tagger pipes
2015-07-30 12:37:10 +03:00
PsiOmegaDelta
841f7f6db2
Compilation fixes.
2015-07-30 10:41:01 +02:00
PsiOmegaDelta
b6bd51828a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/robot/robot_upgrades.dm
code/modules/admin/admin_verbs.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/reagents/reagent_containers/syringes.dm
2015-07-30 10:38:44 +02:00
PsiOmegaDelta
6845ec0f69
Merge pull request #10376 from mwerezak/vox-mask
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Fixes #10363
2015-07-30 09:47:12 +02:00
GinjaNinja32
0fdbde92ee
Merge pull request #10373 from mwerezak/heist-cleanup
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Fixes #10368
2015-07-30 07:43:57 +01:00
mwerezak
10df6b9403
Fixes #10363
2015-07-30 00:57:31 -04:00
mwerezak
4af4e38571
Fixes #10368
2015-07-29 22:48:11 -04:00
Atlantis
3bb88b327c
Fixes #10353
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- Fixes icons not updating properly
- Also fixes a runtime.
2015-07-29 23:16:27 +02:00
HarpyEagle
171991faf8
Attempts to prevent future max_bleeding_stage confusion
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max_bleeding_stage no longer switches itself around in New().
Instead, the value given refers directly to the index of the maximum
bleeding stage.
Should also make wound datums more friendly to initial(), if that's ever
needed.
2015-07-29 16:53:31 -04:00
HarpyEagle
3d10955ccb
Adds missing clot stages to gaping_big and massive cuts.
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Without the clot stages the jump between the next two stages was
abnormally large, and the values given for max_bleeding_stage did not make
much sense.
2015-07-29 16:46:50 -04:00
HarpyEagle
d384150a48
Fixes wound max_bleeding_stage oddness
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The max_bleeding_stage given to /datum/wound/cut/flesh led to
"Doctor places a bandaid on Patient's flesh wound." Also fixed the
bleeding stage for stumps, so that "bloody stump" counts as a bleeding
stage.
2015-07-29 16:40:09 -04:00
Atlantis
d143a35eca
Fixes #10357
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- Adjusts layer defines.
- Screen Layer (UI) is now 22. That should mean i will be above all else. This also prevents laser fire from overlapping the UI.
- Obfuscation Layer (AI's "cameraless zones") is now 21. That makes it above laser fire effects, fixing #10357
2015-07-29 20:56:01 +02:00
Atlantis
55e41b9afd
Fixes #10356
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- Maintenance drone law reset no longer spam admin's logs.
2015-07-29 20:19:31 +02:00
Zuhayr
3c28c36cff
Merge pull request #10347 from GinjaNinja32/status
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Change Topic() 'status' command to make more sense
2015-07-30 02:22:38 +09:30
Chinsky
b9d8cdaee1
Merge pull request #10337 from mwerezak/turret-aiming
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Fixes #10258
2015-07-29 16:18:42 +03:00
Mloc
2b13741582
Merge pull request #10348 from GinjaNinja32/logs
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Chemical logging improvements
2015-07-29 13:39:26 +01:00
Chinsky
e17b8be47e
Merge pull request #10344 from GinjaNinja32/cult-gender
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His book? Her book.
2015-07-29 14:37:16 +03:00
GinjaNinja32
7a6599fdf4
Add logging to potassium-water and nitroglycerin reactions
2015-07-29 12:36:00 +01:00
PsiOmega
0e8ca3c82c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/admin/player_notes.dm
2015-07-29 11:57:17 +02:00
Atlantis
07daa25de9
Updates telecommunications presets
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- Changes some hardcoded frequency numbers i used to use proper constants.
- Fixes non-common channels not working due to signal not getting to the server.
2015-07-29 11:17:42 +02:00
GinjaNinja32
84c7625490
Chemical logging improvements
2015-07-29 07:55:30 +01:00
GinjaNinja32
2cf4f6e4db
Change Topic() 'status' command to make more sense
2015-07-29 06:39:03 +01:00
mwerezak
6df770cab3
Fixes projectiles being able to hit humans in organs they do not have.
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Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
mwerezak
d203362d38
Fixes #10258
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Turrets now aim at the chest/groin unless the target has a neck grab on someone, otherwise they aim elsewhere.
Projectiles are now able to miss targets that are lying or buckled, except when the target is at point blank range and is the original target for the projectile.
2015-07-28 20:17:32 -04:00
GinjaNinja32
74f04671f8
His book? Her book.
2015-07-28 13:37:15 +01:00
Chinsky
0a54797044
Merge pull request #10341 from GinjaNinja32/notes-format
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Changes show_player_info_irc to properly escape '%'
2015-07-28 14:02:08 +03:00
Atlantis
2fb1d74444
Telecommunications adjustment
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- This commit attempts to resolve #7294
- Common and AI Private channels are now separate from other non-department frequencies. I hope this will reduce load on Common server, therefore mitigating the overload? problems that may cause duplication of messages.
- Another server has been added, which handles all non-department non-common frequencies. This server is likely to be under minimal load so i hope the duplication bug shouldn't happen again.
- Unmaps one broadcaster and receiver from telecomms in another attempt to remove duplication
2015-07-28 12:34:57 +02:00
GinjaNinja32
09a8f37d6c
Changes show_player_info_irc to properly escape '%'
2015-07-28 10:59:51 +01:00
Atlantis
e10a1f3e01
Mercenaries/Raiders should now have proper headset again
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- This should fix #10313
2015-07-28 10:48:22 +02:00
PsiOmegaDelta
c0d23536e2
Merge pull request #10338 from PsiOmegaDelta/dev-freeze
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Master -> Dev-freeze
2015-07-28 08:55:01 +02:00
PsiOmegaDelta
0bf3c39095
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2015-07-28 07:59:49 +02:00
Mloc
aab326e05f
fixes #10232
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makes lights trigger on forceMove using a vg change
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-27 11:40:37 +01:00
GinjaNinja32
40693fda5b
Merge pull request #10335 from PsiOmegaDelta/150727-SpawnLog
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Adds admin message log to the spawn verb.
2015-07-27 10:54:40 +01:00
Mloc
1d8e015334
fixes #10141
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also clean up alloy_data handling
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-27 10:49:51 +01:00
PsiOmegaDelta
81c40c14b1
Compacts down the game panel spawn logging and makes it always notify admins.
2015-07-27 11:47:55 +02:00
PsiOmegaDelta
631c30732d
Adds admin message log to the spawn verb.
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The spawn-verb no longer only makes an entry in the admin log but also messages admins, making it less sneaky.
2015-07-27 11:24:44 +02:00
Mloc
65ad30f27c
Merge pull request #10305 from GinjaNinja32/player-panel
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Changes player panel to always display key if present
2015-07-27 10:20:11 +01:00
Mloc
2046bd1cec
Merge pull request #10330 from mwerezak/fire
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Fixes oversight in fire burnout check
2015-07-27 10:19:50 +01:00
Zuhayr
c5c7dddf63
Merge pull request #9979 from mwerezak/camera-console-fix
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More check_eye() fixes
2015-07-27 17:56:03 +09:30
PsiOmegaDelta
0838de3ba2
Compilation fixes.
2015-07-27 10:03:31 +02:00