- Remove capitalisation from back_vr.dmi
- Add a tag to most tails. This can be used for many things, but mostly to have an simpler check of the tail type. See backpack_vr.dm.
- Switch the backpack sprite selection to a switch()
New features:
New category of prizes; Pets! Anything from a tame chicken or goose all the way up to absolute unit Oties and Zorgoias!
New custom looking spawner grenades for casino mobs, dont flash and blind people, perfect for a party trick!
New casino security id card!
Zorgoias have a chance to show up in predator crate!
Two gorgeous new crowns, the crowns of the king goose and the queen goose, sprited by our lovely artist Kassc!
bug fixes and edits:
Renamed Jack's brew to Rush hour... What was I thinking calling it that?
fixed casino prize dispenser flashing 'price' instead of 'prize'
Fiddled with slot machine, hopefully not everyone will constantly get the platinum chip, might need more adjustments
Fixed wrong access requirements in casino bar
Put access restrictions on the windoors to the prize booth
sunglasses in casino recroom
Fixed casino wallets, now they can hold what normal can hold AND card decks, casino chips, casino manual and platinum chip!
Put a resleeving pod in the casino medbay, for easier resleeving during events!
Reworked access restrictions to casino security area, casino security uses 201 as their access number
Cooking times are now no longer 10-15 minutes per item, the LARGEST items will take around ~4-5 minutes, 6 at the maximum in the case of the superbigbite (one of the most filling food items in the game).
Cooking oil tanks added
Appliances are now constructible instead of being eldritch black magic
Recipes are now reorganized to either fryer/oven/grill based on where they're made (Although recipes_microwave still needs a LOT more sorting)
Critical time bug with cooking fixed, AND you can now upgrade your appliances for even higher efficiencies!
Cooking times are now no longer 10-15 minutes per item, the LARGEST items will take around ~4-5 minutes, 6 at the maximum in the case of the superbigbite (one of the most filling food items in the game).
Cooking oil tanks added
Appliances are now constructible instead of being eldritch black magic
Recipes are now reorganized to either fryer/oven/grill based on where they're made (Although recipes_microwave still needs a LOT more sorting)
Critical time bug with cooking fixed, AND you can now upgrade your appliances for even higher efficiencies!