Casey
b0802ce267
More TGUI Input Conversions
2022-06-19 11:09:42 +00:00
Casey
84b984a731
Merge pull request #12145 from Hatterhat/t3drill
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makes a single t3 brace actually support its drill
2022-02-06 14:12:43 +00:00
Casey
175bc573fe
A Miner Update [forgot to test a thing]
2021-12-10 00:50:47 +00:00
Casey
776f39486a
Merge pull request #11708 from Hatterhat/drill-buffs
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wacky haphazardly barely thought through standing drill buffs
2021-10-27 16:10:30 +00:00
Aronai Sieyes
66669af98d
Merge pull request #11170 from Heroman3003/thepurge
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Finishes purge of Industrial Expansion
2021-07-20 14:46:30 +00:00
Chompstation Bot
481c0e314e
Convert some bools to TRUE/FALSE instead of 1/0.
2021-07-16 17:44:40 +00:00
Aronai Sieyes
2e31d368e7
Merge pull request #10972 from VOREStation/Fixes/10941
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Fixes #10941
2021-07-08 05:04:49 +00:00
Chompstation Bot
14129d60cf
Converts visible_message notice spans to look more like emotes
2021-07-05 20:30:12 +00:00
Novacat
f4b442e67d
Merge pull request #10397 from VOREStation/upstream-merge-8074
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[MIRROR] Removes tin for ore generation
2021-05-23 22:28:02 +00:00
Nadyr
33761e0558
Update drill.dm
2021-05-01 22:55:52 -04:00
Novacat
24a9d22855
Merge pull request #9898 from VOREStation/upstream-merge-7964
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[MIRROR] Taking cell out of a standing drill now attempts to put it in your hands.
2021-03-10 19:30:10 +00:00
Chompstation Bot
b85e9fc4d9
[MIRROR] Industrial Expansion
2021-03-09 21:53:03 +00:00
SplinterGP
9b4843da61
i think this is all the changes ?
2020-07-27 20:59:20 -03:00
Novacat
b611dcfac7
Update drill.dm
2020-06-28 12:38:46 -04:00
Aronai Sieyes
0625e2d6b1
Adds get_cell to drill heads so you can use an inducer on them
2020-06-28 03:33:48 -04:00
Atermonera
69c3c8c98f
mining drill and recharger find their shiny new cells
2020-06-13 06:57:09 -04:00
Atermonera
28e952806c
Adds proc to replace default cells with high cap on machinery ( #7241 )
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* Adds proc to replace default cells with high cap on machinery
* *grumbling*
2020-06-04 22:38:39 -04:00
Aronai Sieyes
21a640ebd3
Adds get_cell to drill heads so you can use an inducer on them
2020-06-02 20:56:55 -04:00
Aronai Sieyes
448a210929
Actually fix drill cells for real this time
2020-05-22 09:57:46 -04:00
Aronai Sieyes
264a8340c1
Can map in cell'd mining drills using the /loaded subtype
2020-05-21 11:31:00 -04:00
Atermonera
9c32a0e2b3
Updates machines to use default_apply_parts()
2020-05-07 00:40:34 -04:00
Atermonera
cbb40196fc
Machinery: Always use update_use_power()
2020-03-23 23:21:10 -04:00
Atermonera
4cde759fac
Merge pull request #6175 from Heroman3003/braceself
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Fixed mining drill brace deconstruction issue
2019-05-28 13:11:27 -04:00
Neerti
fc7c6f38b4
Base features for Precursotech and Anomalotech Expansion
2019-04-13 22:44:52 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Anewbe
fa864b1669
Drill grammar
2018-03-07 19:55:02 -06:00
Screemonster
13e83b00d1
Makes drills report faults over supply channel ( #4989 )
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* Makes drills report faults over supply channel
* too chatte
* caps and punctuation are important
2018-03-03 18:47:07 -06:00
Neerti
99eb6f9404
Updates Tools
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Adds toolspeed var, which is a multiplier on how 'fast' the tool works. 0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode. They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/. CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/. Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Yoshax
547053a768
if you don't rename all of something, bad things happen m'kay kids
2017-02-04 15:46:03 +00:00
Anewbe
fa0096e6c0
Fixes some things that should make mining more interesting
2017-01-28 19:35:48 -06:00
SinTwo
045c393683
Revert "Revert "Frame Cleanup""
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This reverts commit 82722ba42f .
2016-08-13 19:55:57 -04:00
Yoshax
82722ba42f
Revert "Frame Cleanup"
2016-08-06 00:27:03 +01:00
SinTwo
66c3a007a9
frame cleanup fixes
2016-07-23 23:45:24 -04:00
SinTwo
5d25d72593
Frame Fixes
2016-06-01 14:32:56 -04:00
Yoshax
3c3901ddd8
Fixes #1527
2016-05-19 22:51:58 +01:00
SinTwo
5ae20ceb8b
Buildables v1.2 ( #1517 )
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* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.
* Fixes Maps due to working on ancient versions.
* Path error.
* Adds a missing ..()
2016-05-03 22:18:12 +01:00
SinTwo
b356f5cf21
Construction Update
2016-03-25 16:02:36 -04:00
Kelenius
63e8fbab46
Constructible drills
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Mining head circuit available in R&D
Mining brace circuit added
Mining braces can be built and disassembled
2016-03-08 20:46:31 +03:00
Zuhayr
6faeea5462
Fixes for the asteroid turf post-changes.
2015-12-21 04:59:32 +10:30
Zuhayr
f2cc74d588
# This is a combination of 2 commits.
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# The first commit's message is:
Rewriting the mining turfs to reduce worldstart lag.
# This is the 2nd commit message:
Map cleanup.
2015-12-16 15:26:38 +10:30
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
Kelenius
78bac425ad
Updates drill and scanner
2015-03-24 18:34:26 +03:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Zuhayr
d5784c653c
Reapplied scanners to map, stopped braces working on drill turfs with no resources.
2014-07-10 20:13:59 +09:30
Zuhayr
5ace6d3bc0
Mining rework. Added ore scanner, adjusted values for spawn, added debug verbs.
2014-07-09 19:12:32 +09:30
Zuhayr
b690f927ba
Fixes #5472
2014-07-03 05:20:29 +09:30
Zuhayr
a026575ef7
Ironed out some bugs. Everything should be working for testing purposes.
2014-06-08 00:04:58 +09:30