Commit Graph

255 Commits

Author SHA1 Message Date
Cameron653
34cb7929c7 Allows Prometheans to use spacesuits. 2016-06-09 01:06:59 -04:00
Poojawa
f07c184698 sprite fix
I love terrible coder laziness, don't you?
2016-06-01 03:38:13 -05:00
Poojawa
f3208c2a5b Merge remote-tracking branch 'refs/remotes/VOREStation/master' 2016-05-31 05:38:05 -05:00
Arokha Sieyes
54272da167 Merge pull request #245 from VOREStation/sink
Synchronize With Polaris
2016-05-31 01:35:04 -04:00
Poojawa
9db78484d0 Merge branch 'refs/heads/vulparace' 2016-05-30 09:33:53 -05:00
Leshana
e004a8bfc0 Merge remote-tracking branch 'polaris/master' into sink
# Conflicts:
#	code/_onclick/item_attack.dm
#	code/modules/client/preferences.dm
#	code/modules/mob/living/carbon/human/examine.dm
#	code/modules/mob/living/simple_animal/hostile/hostile.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	nano/images/nanomap_z1.png
#	vorestation.dme
2016-05-29 16:22:07 -04:00
Poojawa
24944be09a why am I still awake
seriously, how did I miss this?
2016-05-29 13:10:57 -05:00
Poojawa
757dc91ced oops 2016-05-29 13:07:03 -05:00
Poojawa
e6368fb900 sync 2016-05-29 13:04:06 -05:00
Poojawa
b8447c4b03 sync 2016-05-29 12:25:40 -05:00
Leshana
b9c10b49f8 Copied over those them there inventory icons for all species voidsuits! Also added them to items. 2016-05-27 21:25:59 -04:00
Leshana
2148ae20d5 Fixes Issue #230 - Void suit body sprites not visible.
Cause is somewhat complicated:
* Custom vore code in update_icons will use 'item_state' as the icon state if icon_override is set on a suit.
* Suit refit machines will set icon_override on suits if the sprite_sheet_refits variable matches.
* However icon_override is not actually used anymore because of the species sprite sheets.
* Therefore it breaks.  By making this change we ensure that icon_override is not set, so the custom vore code does not apply, and the item_state is not allowed to overrule the icon_state.
2016-05-27 19:46:06 -04:00
Zuhayr
6281516826 Generalizes the accessory system to work for suits. 2016-05-27 23:01:47 +01:00
Poojawa
a37fe84539 Additional void/rig suit sprites with tails!
Also, fixed wagging animation. minimum required number of animations is
10, starting from 0. so I just copied and renamed 9 more 1-9 to get
tails to work. hooray.
2016-05-25 10:48:04 -05:00
Poojawa
6d13e6adea Code Standards applied
Was half asleep and just copy/pasting most of that, oops.
2016-05-24 01:22:48 -05:00
Cameron653
c2d5485fc5 Adds Zorren and also some major tail fixes. (#92)
* Adds Zorren. Tail fixes.

Exactly what it says on the tin.
Adds in both Zorren races.
Fixes species specific tails
Fixes hair colored species specific tails (partially)
Fixes hail colored tails (partially)
Fixes hail colored ears
Adds in more species related tails
(Ex: All the multiple xenomorph tails, monkey tail, stok tail, vox
armalis tail)
Note: For hair colored tails to fully work, they need to be greyscale.
This will require some editing later on, but for now, it works.

* ...Github didn't sync this for some reason.

* Fixes

* Fixes

* Fixes V2

Fix one bug
Cause 50 more

* Irrelevant
2016-05-17 20:34:52 -04:00
Cameron653
c6688f5051 Actualy fixes things. WIP 2016-05-15 14:59:14 -04:00
Cameron653
1bb1e41c5a Makes species actually have spacesuit sprites. WIP
WIP. DNM
2016-05-15 13:31:37 -04:00
Datraen
beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Hubblenaut
4e072f8b9e Adds object sprites for teshari voidsuits 2016-04-28 16:01:42 +02:00
Datraen
13db5ee7f7 Resolves a missing implementation of the new item removal proc. 2016-04-25 21:43:12 -04:00
Kelenius
df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Neerti
960a64e760 Allows suit cooling units to be attached to voidsuits. 2016-02-04 12:38:20 -05:00
SinTwo
897e6c8382 Fixes some clothes. 2015-12-07 22:49:32 -05:00
SinTwo
c9db7fdab1 Fixes Voidsuit Helmets 2015-12-03 12:48:53 -05:00
SinTwo
8c816a9f28 Helmets 2015-11-08 18:10:34 -05:00
PsiOmegaDelta
a7fa8cde49 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/spacesuits/void/merc.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/simple_animal/borer/borer_captive.dm
	code/modules/mob/mob_grab_specials.dm
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
	html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
PsiOmegaDelta
0b433eb90c Code relocation. 2015-09-11 08:45:49 +02:00
Techhead0
14d940eac6 Changes .loc= to .forcemove in magboots.dm, rig.dm, and void.dm. 2015-08-25 09:58:44 -04:00
PsiOmegaDelta
c376c08cc0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/structures/girders.dm
	code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
Zuhayr
ca4b56cc77 Reapplying some species_restricted cleanup that was merged over. Allows Vox to wear softsuits. 2015-08-23 01:24:49 +09:30
Chinsky
7241c2f2d1 Merge pull request #9947 from mwerezak/breacher
Makes unathi breachers fit unathi only
2015-08-15 22:04:36 +03:00
mwerezak
263f721f3e Updates more hats
Also moves hat inhands to separate dmi.
2015-06-28 01:50:05 -04:00
mwerezak
a3dde19498 Makes suit species_restricted handled by whitelist instead of blacklist 2015-06-27 00:51:11 -04:00
Techhead0
f2f34b9a38 Minor tweaks to voidsuits.
Component removal uses a dialogue box instead of removing items in a set order.
Renames "Eject Tank" to avoid duplicate verb names.
Changes order of components when equipping voidsuits.
Two user message changes.
2015-06-08 05:30:11 -04:00
Zuhayr
c06323ef7a Merge pull request #9199 from Techhead0/voidmachine-englishlists
Changes machine frames and voidsuits to use proc/english_list() and removes frame_desc
2015-05-12 14:20:37 +09:30
Techhead0
f6977dd8ed Changes machine frames and voidsuits to use proc/english_list()
Also includes formatting changes to voidsuit examine.
2015-05-11 20:29:35 -04:00
Techhead0
95aef467a0 Magboots can be worn over shoes
Equipping magboots or a voidsuit with magboots installed will place them
over any existing shoes. Existing shoes are replaced on feet when magboots
are unequipped. Magboots cannot be worn over other magboots.
Fixes #9125
Changelog for this and my previous voidsuit changes included.
2015-05-09 14:20:03 -04:00
mwerezak
5b037670b3 Removes most instances of item_color
Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
2015-04-22 17:40:27 -04:00
Chinsky
d408886333 Merge pull request #8837 from Techhead0/voidtank
Voidsuit Examine info.
2015-04-14 16:36:44 +03:00
Techhead0
d27f7ef799 Voidsuit Examine info.
Examining voidsuits will tell you what items are installed (with tiny icons) and the pressure of any installed tanks.
2015-04-13 11:08:07 -04:00
PsiOmegaDelta
095a572c71 Merge pull request #8829 from Techhead0/voidtank
Installable Voidsuit tanks.
2015-04-13 13:57:56 +02:00
Techhead0
c8487db13b Eject Tank verb and span classes
Now you can eject your tank onto the ground while wearing the suit.
Toggle Helmet verb now uses span classes.
2015-04-13 05:02:20 -04:00
PsiOmega
990530d118 Ports /vg/'s spell system for the sake of cult porting.
Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00
Techhead0
ac2ded9c86 Voidsuit Suit Storage
Tanks can now be installed in the suit storage slot of voidsuits, a la
helmets and magboots. Order of removal is Tank>Helmet>Boots.
2015-03-27 21:56:05 -04:00
mwerezak
39363749ca Fixes suit breach_threshold not being applied. 2015-02-21 13:15:02 -05:00
mwerezak
75e0458102 Fixes voidsuit attachment deployment not checking mob_can_equip() 2015-01-30 22:02:07 -05:00
mwerezak
0ebe28dbea Fixes #7958 2015-01-28 13:19:01 -05:00
Zuhayr
b073c03708 Added xenomorph exclusions to space suits and helmets. 2014-12-27 08:10:55 +10:30
D Anzorge
fe32bdc9a2 Fix bug making it impossible to detach voidsuit boots 2014-12-12 11:50:11 -05:00