Commit Graph

50 Commits

Author SHA1 Message Date
Selis
026253a175 upstream-merge-16484 [MDB IGNORE] (#9289)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-25 21:39:18 +02:00
CHOMPStation2
7416cbea22 [MIRROR] next set of spans (#9247)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-18 01:33:07 +02:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
2986497a43 [MIRROR] Revert "Revert "/tg/ preference datums part 1: take two"" (#8929)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-09-14 12:30:15 +02:00
Selis
e1a987c25c Configuration Controller (#7857) 2024-04-05 07:44:20 +02:00
Drathek
3995338290 Moar whitespace normalization [MDB IGNORE] (#7750)
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-16 10:54:47 +01:00
Casey
b0802ce267 More TGUI Input Conversions 2022-06-19 11:09:42 +00:00
Chompstation Bot
55cb88b4a9 [MIRROR] Ported the Bay/Nebula emote system. 2021-05-05 18:45:31 +00:00
Novacat
8b6d4a8574 Merge pull request #9507 from VOREStation/upstream-merge-7796
[MIRROR] Adds (Follow) link to emotes for ghosts
2021-02-28 22:52:00 +00:00
Arokha Sieyes
b3b0e7187a Add a <span> to emotes 2020-02-19 19:55:02 -05:00
Unknown
5ec5ac6e78 Chat fix by Aronai
Fixes #6299
2019-12-13 15:56:01 -05:00
Atermonera
a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Arokha Sieyes
297ac38eca Message send failure reflection
When a post is too long to send, reflect it back to the user in the chatbox so they can copypaste it into separate messages. Also increases the message limit from 1024 to 2048. If a message is longer than 5-messages worth, it is not reflected and a warning is sent instead to avoid easily consuming bandwidth for DDOS purposes with long messages.

I'd like to add markers in the message where the posts would have been truncated but that's... complicated.
2018-05-16 17:57:26 -04:00
Arokha Sieyes
2c9bdf3ae4 POLARIS: Revamp logging to be consistent 2018-03-10 17:18:09 -05:00
Arokha Sieyes
484e44c161 POLARIS: Only spam ghosts with chat messages from things with real clients 2018-02-24 18:51:30 -05:00
Cyantime
44d7b0ad0f byond is a shit 2017-07-13 03:55:20 -04:00
Yoshax
ce5a959320 Fixes simple mobs spamming observers with emotes 2017-07-10 18:39:06 +01:00
Arokha Sieyes
fd3815ea2e Greases up get_blahblah_fast
Untypes lists, obj is more likely so it goes first, uses get_turf now that get_turf uses the get_step witchcraft method.
2017-06-09 00:40:30 -04:00
Neerti
11b1185005 Adds Two QOL Say/Emote Features 2017-03-12 09:30:48 -04:00
Arokha Sieyes
40d0d75804 Rewrites LOOC and emote to use new proc
And to be more simple and sane
2016-06-11 21:53:56 -04:00
Mechoid
7ddcb4c8fb Adds 2 verbs to ghosts.
-Choose Sprite: Ability to pick a sprite from a list, found in icons/mob/ghost.dmi
 -When manifested: Spectral Whisper: The ghost whispers into the mind of a target in sight-range. Works through walls.

When a ghost is made visible by adminnery or cult, their emotes become visible to anyone who has sight of them. If they become invisible somehow (By toggling or adminnery) they will return to using normal ghost emotes in deadchat.
2016-04-26 17:03:39 -07:00
Yoshax
5d9596a72d Makes it possible to have more than 16 preferences 2016-03-21 18:56:27 +00:00
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr
8602f07d31 Allowed grenades to be stuffed into mouths and primed. 2015-12-24 21:55:05 +10:30
Chinsky
1927d1744f Fixes #11667 2015-12-12 13:57:26 +03:00
RavingManiac
f66cf9af05 get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers

Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
volas
855755f808 sanitize() refactor: first pass (sanitize) 2015-03-22 23:31:19 +03:00
volas
8abd7d0735 correction of all copytext(sanitize(..)) to sanitize(copytext(..)) 2015-02-01 22:54:56 +03:00
Zuhayr
8978747e53 Moved several globals into the config controller, updated eample config appropriately. 2014-12-25 21:10:30 +10:30
Neerti
e1babe281a Fixes AI cards/mechs, with least bad method. 2014-12-08 20:14:55 -05:00
Neerti
9e9c297b2e Begins work,
Holopads can receive and send emotes.
The AI, when using 'me', will check if a holopad is being used.  If so, the holopad will output the emote.  If not, it's outputted from the core.
The AI will hear emotes from near an active holopad.
There is a new obj verb called 'see_emote()', that works similarly to hear_talk().
custom_emote() modified to have 'seeing_obj' list.  May be resource-intensive, not sure.
pAIs can now hear emotes, without issue.
Carded AIs can hear emotes, but they hear themselves twice.
Mechs do not hear emotes correctly at this time.
2014-12-07 23:03:42 -05:00
Amunak
4da6eeb82b Dead chat now uses a single proc for broadcast. Improved dchat formatting, added chattags 2014-11-28 12:23:59 +01:00
mwerezak
4377ada588 Implements custom item for Foxler, fixes simple_animal emotes. 2014-11-18 16:19:59 -05:00
Zuhayr
56bdd108f9 Cleaned up holders a bit, added show_message() proc to them, added loops in custom_emote to show emotes to things in inventories with the right flag. 2014-05-18 10:59:47 +09:30
Ccomp5950
8ef2e10237 This reverts commit all the say code changes over the last couple of days.
Except for the removal of the redundant get_mobs_in_view used for bolding ghosts text.
2014-02-22 03:46:10 -06:00
Ccomp5950
d29a7fb260 pAI / MMI emote fixes.
Fixes #4191
2014-02-18 06:47:06 -06:00
DJSnapshot
e76838bd6e fix for muting deadme as well. 2014-01-20 22:42:56 -08:00
Fira
354b1978ea Partial fix for pAI emotes (they still can't hear beyond one container
level, will require a say/emote code hack)
2014-01-04 15:22:17 +01:00
Zuhayr
856aa6a60b Fixes #3555 2013-08-25 13:47:45 -07:00
Kilakk
d7d84ff515 Added a deadchat toggle for all players.
* Both admins and regular players can toggle deadchat off
* Having deadchat on still requires you to be a ghost or an admin/mod to be able to /see/ deadchat
2013-07-27 22:54:30 -04:00
Kilakk
f66e571696 Added /mob/dead/observer/emote()
* Added a proc to be called whenever a ghost emotes something
* Added emote_dead, which displays the *fancy* emote text to admins, mods, and those with M.stat DEAD
2013-07-26 23:04:49 -04:00
cib
38cdb4d4f5 Most mobs can emote now.
Also added CSS to say, so that you can tell apart "say" and "me say"
2013-05-18 18:17:28 +02:00
Whitellama
f3e3ce7429 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-21 04:01:32 -08:00
Whitellama
f0be63eaa1 Allowed more mobs to emote with me verb 2012-11-20 03:09:42 -08:00
cib
b6f16cb62a Fix for the emote fix. 2012-11-15 19:07:45 +01:00
cib
866a113494 Fixes for issue #1872 2012-11-15 18:40:24 +01:00
cib
dd579bd5fd More work on amorphs. 2012-07-04 17:42:21 +02:00