Zuhayr
c0b91504b4
Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR.
2014-01-28 15:59:50 +10:30
Chinsky
669ae9a1ae
Made cables use color var instead of separate icons for each color.
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It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
2014-01-19 03:02:58 +04:00
Zuhayr
22e325d6ec
Implemented IS_SLOW.
2014-01-06 00:13:49 +10:30
Zuhayr
2a2fffc616
Fixed a duplicate definition bug with WHITELISTED.
2014-01-05 23:36:16 +10:30
Zuhayr
b0aeb89bd1
Reusing some unused flags in species.
2014-01-05 13:44:17 +10:30
Fira
de7c480439
Added GhostRadio -- Allowing ghosts to spy on radio from anywhere
2014-01-04 12:25:09 +01:00
Mloc
d8683f2d39
Revert "Merge pull request #3965 from jack-fractal/dev"
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This reverts commit fa57b76f25 , reversing
changes made to 40ee2278ed .
Signed-off-by: Mloc <colmohici@gmail.com >
2013-11-25 11:59:57 +00:00
jack-fractal
cf5012ce1d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2013-11-17 16:30:42 -05:00
Nanai
a104453156
Added and Adjusted Chemicals
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Fixes with the changes of eyes to internal organs with Imidazoline and the surgery.
New chemicals:
Peridaxon, Potassium Chloride, and Potassium Chlorophoride. Peridaxon: Internal organ healing chemical; 2Bicard+2Clonex(plasma catalyst). Potassium Chloride: Stops hearts for medical in overdose; Salt+Potassium, Potassium Chlorophoride: Stops hearts right proper; PotassiumChloride+Plasma+Chloral Hydrate.
Chloral Hydrate and Soporific changes
Made chloral hydrate less instakill(nerfed), but a toxic dropper without blackscreen. Soporific buffed, but less blackscreen sleeping applied.
2013-11-14 13:08:30 -05:00
jack-fractal
6764c54989
making a generic version of the AI's visibility code so that it can be reused by the Cult Spirits
2013-10-26 16:52:14 -04:00
Chinsky
29ea7f0d3a
Merge branch 'dev-freeze' into dev
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Conflicts:
html/changelog.html
maps/tgstation2.dmm
2013-10-10 14:37:41 +04:00
Chinsky
b96f9ef650
Merge pull request #3744 from Baystation12/dev-freeze
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BYOND AKBAR
2013-10-10 02:45:45 -07:00
Mloc-Argent
65f218ee63
Merge branch 'master' into dev-freeze
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Conflicts:
code/ZAS/Fire.dm
html/changelog.html
maps/tgstation2.dmm
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 22:01:16 +01:00
Chinsky
7555dd0f0b
Merge branch 'master' into dev
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Conflicts:
code/setup.dm
2013-10-08 15:16:57 +04:00
Mloc-Argent
ebf2ba2d4a
Fixes.
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Made glowshrooms and intercoms not use a ridiculous internal loop, and fixed a pickup luminosity bug with glowshrooms.
fixes #3708
Fixes #3718
Fixes #3702
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:35:26 +01:00
Mloc-Argent
8b2c3fc153
Massive click code rework by SuperSayu, ported from TG.
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Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:24:21 +01:00
Chinsky
732596805a
Merge pull request #3734 from Baystation12/master
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Master -> dev
2013-10-06 11:39:36 -07:00
SkyMarshal
8111178b6e
Updates the zone-sleeping code to account for turf changes.
2013-10-05 12:38:33 -07:00
SkyMarshal
cffa100caa
Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA.
2013-10-05 00:32:02 -07:00
SkyMarshal
eeb25f7b89
Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA.
2013-10-05 00:29:25 -07:00
Erthilo
c872099e11
Overdose added. Most chemicals over 30 units now cause constant toxic damage. Alcohol tweaked, excessive alcohol is poisonous. Chemistry-Reagents reorganized. Side effects removed. All toxins moved to toxins parent.
2013-09-01 21:23:37 +01:00
Erthilo
5437b1bbac
Added two ears back.
2013-08-27 22:05:27 +01:00
Zuhayr
64e705ba33
Adding radiation feeding to dionaea, tweaking species values, adding shock to lighting checks, adding light checks to diona nymphs.
2013-08-25 02:08:09 -07:00
Zuhayr
e10a433800
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-08-14 01:01:18 -07:00
Zuhayr
254cef453a
Added a preferences switch for diona.
2013-08-13 14:16:07 -07:00
Zuhayr
6e81952c20
Moved language flag defines to setup.dm.
2013-08-10 21:00:32 -07:00
Zuhayr
e9a1272d34
Moved species defines to setup.dm, add whitelisted species global.
2013-08-07 01:12:11 -07:00
Zuhayr
e16d06d469
Merged setup.dm.
2013-07-28 08:46:10 -07:00
Zuhayr
0c88896adf
Adds a vox heist game mode. Fairly complex.
2013-07-28 05:18:04 -07:00
Segrain
47db87fcfe
Cameras for strike teams.
2013-07-28 01:59:03 +03:00
Segrain
914d072c86
Camera networks.
2013-07-28 00:58:18 +03:00
Zuhayr
b0d8ee7861
Merge resolution.
2013-07-26 23:17:48 -07:00
Segrain
fe0e1ecfb6
Conflict fix?
2013-07-25 09:55:35 +03:00
Segrain
a17e456a97
Defaulting LOOC to being toggled on.
2013-07-25 03:04:28 +03:00
Mloc-Argent
f29cd5946f
Merge branch 'master' into bleeding-edge-freeze
2013-07-19 14:48:40 +01:00
comma
f1cfb96dab
Fixes #3225 . Adds separate toggle for LOOC.
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Fixes #3285 . Changes way hearers are found, so it includes pAIs now.
Also adds (R) in front of LOOC messages that are sent by mobs not in view, for admins/mods, since it's quite disorienting.
2013-07-10 22:39:27 +04:00
Spamcat
24eddd6eaa
Now 100% more machinery!
2013-07-05 04:12:41 +04:00
Spamcat
6e61fe3914
Initial pulse code. WIP
2013-07-05 03:11:50 +04:00
Zuhayr
513a9d7ee8
Fixes #3052
2013-06-22 20:22:19 -07:00
MisterBook
a34174e124
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-05 18:39:43 -05:00
Zuhayr
9e71180e1b
Merge conflict resolution, using BEF.
2013-06-05 14:22:04 +09:30
MisterBook
fd8d61aa8b
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
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New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.
2013-06-04 22:41:23 -05:00
Aranclanos
787565b424
SecHUDs and medHUDs (including pAIs and odyssesus) won't create a fuckload of images per tick and then disposal them, lagging like retards.
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Now each human will have a list of HUD images, that will be refreshed if it's required, say, a medic walking near you with a medHUD will refresh both medical images.
The list, called hud_list, uses seven defines for all the images, defined in the __DEFINES.dm
I also added a check for not rounding the health bar if the pacient it's dead, fixing some issues with showing dead people in critical or with possitive health.
2013-06-04 14:00:40 +04:00
MisterBook
25d5600d19
Cobpipe fix
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Smoking pipe icon fix.
Eye-stab admin logging fix.
Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773
Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772
Attempting to merge with BEF
2013-05-31 00:21:48 -05:00
cib
cab1289511
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
html/changelog.html
2013-05-26 20:43:22 +02:00
Chinsky
c78f47c795
Merge branch 'bleeding-edge-freeze' into tentacles
2013-05-26 05:02:34 +04:00
Chinsky
13e2d8d793
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
html/changelog.html
2013-05-26 05:02:07 +04:00
Erthilo
0e3bf2f371
Fixes UI being reset randomly on irradiating in Genetic Scanners.
2013-05-25 22:10:14 +01:00
Chinsky
665aaea722
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into tentacles
2013-05-24 00:43:33 +04:00
Chinsky
7806915619
Added organ mutations.
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Only have sprites for humans yet.
Added is_usable() proc that checks for both limb missing or being a tentacle
2013-05-19 17:56:29 +04:00