poison fix final

This commit is contained in:
Vulpias
2018-06-17 13:16:04 +02:00
committed by GitHub
parent 7f1d43acd0
commit 5ae36fc5e7
@@ -908,21 +908,17 @@ mob/living/carbon/proc/charmed() //TODO
/datum/reagent/succubi_numbing/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/effective_dose = dose
var/threshold = 1
if(effective_dose < 1.5 * threshold)
M.eye_blurry = max(M.eye_blurry, 10)
else if(effective_dose < 5 * threshold)
M.Weaken(2)
M.drowsyness = max(M.drowsyness, 20)
M.eye_blurry = max(M.eye_blurry, 10)
M.Weaken(2)
M.drowsyness = max(M.drowsyness, 20)
if(prob(7))
M.show_message("<span class='warning'>You start to feel weakened, your body seems heavy.</span>")
return
/datum/reagent/succubi_paralize
name = "Paralyzing Fluid"
id = "succubi_numbing"
id = "succubi_paralize"
description = "A unknown liquid, it doesn't smell"
metabolism= REM * 0.5
color = "#41029B"
@@ -930,8 +926,8 @@ mob/living/carbon/proc/charmed() //TODO
/datum/reagent/succubi_paralize/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) //will first keep it like that. lets see what it changes. if nothing, than I will rework the effect again
if(prob(7))
M.Weaken(20)
M.eye_blurry = max(M.eye_blurry, 10)
M.Weaken(20)
M.eye_blurry = max(M.eye_blurry, 10)
if(prob(10))
M.show_message("<span class='warning'>You lose sensation of your body.</span>")
return