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Merge pull request #373 from Sharkmare/master
Giving space bats random loot drops
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@@ -49,6 +49,8 @@
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/mob/living/simple_animal/hostile/scarybat/New(loc, mob/living/L as mob)
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..()
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if(prob(30))//30% should be nice for a tiny bonus of silver, at least gives fighting mobs more purpose
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contents += "/obj/item/weapon/ore/silver" //CHOMP EDIT: Random chance for bats to carry silver
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if(istype(L))
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owner = L
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