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More Changelogs!
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@@ -53,6 +53,16 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">18 May 2019</h2>
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<h3 class="author">TheFurryFeline updated:</h3>
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<ul class="changes bgimages16">
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<li class="maptweak">Adding neglected emergency shutters near Mech Bay doors in the windows to a vacuum area and the same is done for several other places where emergency shutters were lacking. Also adjusts a secret area a bit.</li>
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</ul>
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<h3 class="author">kcin2001 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes Black and Red Hooded Cloak's Hood - missing hood definition resolved. Also fixes the display of the wrong colour sprite for the hood being on.</li>
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</ul>
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<h2 class="date">15 May 2019</h2>
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<h3 class="author">TheFurryFeline updated:</h3>
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<ul class="changes bgimages16">
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@@ -4146,3 +4146,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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the location of your exit saved and kept if you have Save Spawn Location enabled
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in character setup.
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- maptweak: Add Synthmorph Morgue camera.
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2019-05-18:
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TheFurryFeline:
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- maptweak: Adding neglected emergency shutters near Mech Bay doors in the windows
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to a vacuum area and the same is done for several other places where emergency
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shutters were lacking. Also adjusts a secret area a bit.
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kcin2001:
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- bugfix: Fixes Black and Red Hooded Cloak's Hood - missing hood definition resolved.
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Also fixes the display of the wrong colour sprite for the hood being on.
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