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https://github.com/CHOMPstation/CHOMPstation.git
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Solarmoth health and armor nerf
Health reduced to 400 from 500. Melee armor reduced from 50% to 0%.
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@@ -7,8 +7,8 @@
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icon_dead = "solarmoth-dead"
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faction = "grubs"
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maxHealth = 500
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health = 500
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maxHealth = 400
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health = 400
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move_to_delay = 5
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melee_damage_lower = 1
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@@ -37,7 +37,7 @@
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heat_damage_per_tick = 0 //Even if the atmos stuff doesn't work, at least it won't take any damage.
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armor = list(
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"melee" = 50,
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"melee" = 0,
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"bullet" = 90,
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"laser" = 100,
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"energy" = 100,
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@@ -185,4 +185,4 @@ var/global/list/moth_amount = list() //global moth list for the solargrub to rea
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..()
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if(!nospampls)
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chilltheglass() //shatter and broken calls for glass and lights. Also some special thing.
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